r300g: Keep texture formats organized.
[mesa.git] / src / gallium / drivers / r300 / SConscript
index 18684c3e7f97063cdf17c4463b11e494a93f2bda..97989040d2e06ee5d2be36bfedf360ea4315bb1d 100644 (file)
@@ -1,17 +1,31 @@
 Import('*')
 
+r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript')
+
 env = env.Clone()
+# add the paths for r300compiler
+env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa'])
 
 r300 = env.ConvenienceLibrary(
-       target = 'r300',
-       source = [
-               'r300_blit.c',
-               'r300_clear.c',
-               'r300_context.c',
-               'r300_screen.c',
-               'r300_state.c',
-               'r300_surface.c',
-       ])
+    target = 'r300',
+    source = [
+        'r300_chipset.c',
+        'r300_clear.c',
+        'r300_context.c',
+        'r300_debug.c',
+        'r300_emit.c',
+        'r300_flush.c',
+        'r300_fs.c',
+        'r300_query.c',
+        'r300_render.c',
+        'r300_screen.c',
+        'r300_state.c',
+        'r300_state_derived.c',
+        'r300_state_invariant.c',
+        'r300_vs.c',
+        'r300_texture.c',
+        'r300_tgsi_to_rc.c',
+    ] + r300compiler) + r300compiler
 
 Export('r300')