r300g/compiler: add shader emulation for the alpha_to_one state
[mesa.git] / src / gallium / drivers / r300 / compiler / radeon_program_alu.c
index f4ee86de5d0424d74999d27eb358051f4cb35605..4dc4250699ea23cce77b7cb7d3d84b484df28103 100644 (file)
@@ -1283,3 +1283,31 @@ void rc_transform_KILP(struct radeon_compiler * c, void *user)
                }
        }
 }
+
+int rc_force_output_alpha_to_one(struct radeon_compiler *c,
+                                struct rc_instruction *inst, void *data)
+{
+       struct r300_fragment_program_compiler *fragc = (struct r300_fragment_program_compiler*)c;
+       const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
+       unsigned tmp;
+
+       if (!info->HasDstReg || inst->U.I.DstReg.File != RC_FILE_OUTPUT ||
+           inst->U.I.DstReg.Index == fragc->OutputDepth)
+               return 1;
+
+       tmp = rc_find_free_temporary(c);
+
+       /* Insert MOV after inst, set alpha to 1. */
+       emit1(c, inst, RC_OPCODE_MOV, 0, inst->U.I.DstReg,
+             srcregswz(RC_FILE_TEMPORARY, tmp, RC_SWIZZLE_XYZ1));
+
+       /* Re-route the destination of inst to the source of mov. */
+       inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
+       inst->U.I.DstReg.Index = tmp;
+
+       /* Move the saturate output modifier to the MOV instruction
+        * (for better copy propagation). */
+       inst->Next->U.I.SaturateMode = inst->U.I.SaturateMode;
+       inst->U.I.SaturateMode = RC_SATURATE_NONE;
+       return 1;
+}