{
struct r300_context *r300 = r300_context(pipe);
- r300_blitter_begin(r300, R300_CLEAR_SURFACE);
+ r300_blitter_begin(r300, R300_CLEAR_SURFACE |
+ (render_condition_enabled ? 0 : R300_IGNORE_RENDER_COND));
util_blitter_clear_render_target(r300->blitter, dst, color,
dstx, dsty, width, height);
r300_blitter_end(r300);
}
/* XXX Do not decompress ZMask of the currently-set zbuffer. */
- r300_blitter_begin(r300, R300_CLEAR_SURFACE);
+ r300_blitter_begin(r300, R300_CLEAR_SURFACE |
+ (render_condition_enabled ? 0 : R300_IGNORE_RENDER_COND));
util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
r300_blitter_end(r300);