struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- if (r300->zmask_in_use && !r300->hyperz_locked) {
+ if (r300->zmask_in_use && !r300->locked_zbuffer) {
if (fb->zsbuf->texture == dst->texture) {
r300_decompress_zmask(r300);
}
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- if (!r300->zmask_in_use || r300->hyperz_locked)
+ if (!r300->zmask_in_use || r300->locked_zbuffer)
return;
r300->zmask_decompress = TRUE;
return;
}
- if (r300->zmask_in_use && !r300->hyperz_locked) {
+ if (r300->zmask_in_use && !r300->locked_zbuffer) {
if (fb->zsbuf->texture == src ||
fb->zsbuf->texture == dst) {
r300_decompress_zmask(r300);