#include "r300_context.h"
#include "r300_emit.h"
-#include "r300_hyperz.h"
#include "r300_texture.h"
-#include "r300_winsys.h"
#include "util/u_format.h"
#include "util/u_pack_color.h"
+#include "util/u_surface.h"
enum r300_blitter_op /* bitmask */
{
- R300_CLEAR = 1,
- R300_CLEAR_SURFACE = 2,
- R300_COPY = 4
+ R300_STOP_QUERY = 1,
+ R300_SAVE_TEXTURES = 2,
+ R300_SAVE_FRAMEBUFFER = 4,
+ R300_IGNORE_RENDER_COND = 8,
+
+ R300_CLEAR = R300_STOP_QUERY,
+
+ R300_CLEAR_SURFACE = R300_STOP_QUERY | R300_SAVE_FRAMEBUFFER,
+
+ R300_COPY = R300_STOP_QUERY | R300_SAVE_FRAMEBUFFER |
+ R300_SAVE_TEXTURES | R300_IGNORE_RENDER_COND,
+
+ R300_DECOMPRESS = R300_STOP_QUERY | R300_IGNORE_RENDER_COND,
};
static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op op)
{
- if (r300->query_current) {
+ if ((op & R300_STOP_QUERY) && r300->query_current) {
r300->blitter_saved_query = r300->query_current;
r300_stop_query(r300);
}
util_blitter_save_fragment_shader(r300->blitter, r300->fs.state);
util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
util_blitter_save_viewport(r300->blitter, &r300->viewport);
- util_blitter_save_clip(r300->blitter, (struct pipe_clip_state*)r300->clip_state.state);
util_blitter_save_vertex_elements(r300->blitter, r300->velems);
- util_blitter_save_vertex_buffers(r300->blitter, r300->vbuf_mgr->nr_vertex_buffers,
- r300->vbuf_mgr->vertex_buffer);
+ if (r300->vbuf_mgr) {
+ util_blitter_save_vertex_buffers(r300->blitter, r300->vbuf_mgr->nr_vertex_buffers,
+ r300->vbuf_mgr->vertex_buffer);
+ } else {
+ util_blitter_save_vertex_buffers(r300->blitter, r300->swtcl_nr_vertex_buffers,
+ r300->swtcl_vertex_buffer);
+ }
- if (op & (R300_CLEAR_SURFACE | R300_COPY)) {
+ if (op & R300_SAVE_FRAMEBUFFER) {
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
}
- if (op & R300_COPY) {
+ if (op & R300_SAVE_TEXTURES) {
struct r300_textures_state* state =
(struct r300_textures_state*)r300->textures_state.state;
r300->blitter, state->sampler_view_count,
(struct pipe_sampler_view**)state->sampler_views);
}
+
+ if (op & R300_IGNORE_RENDER_COND) {
+ /* Save the flag. */
+ r300->blitter_saved_skip_rendering = r300->skip_rendering+1;
+ r300->skip_rendering = FALSE;
+ } else {
+ r300->blitter_saved_skip_rendering = 0;
+ }
}
static void r300_blitter_end(struct r300_context *r300)
r300_resume_query(r300, r300->blitter_saved_query);
r300->blitter_saved_query = NULL;
}
+
+ if (r300->blitter_saved_skip_rendering) {
+ /* Restore the flag. */
+ r300->skip_rendering = r300->blitter_saved_skip_rendering-1;
+ }
}
static uint32_t r300_depth_clear_cb_value(enum pipe_format format,
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- return r300_resource(fb->zsbuf->texture)->tex.zmask_dwords[fb->zsbuf->u.tex.level];
+ return r300_resource(fb->zsbuf->texture)->tex.zmask_dwords[fb->zsbuf->u.tex.level] != 0;
+}
+
+static boolean r300_hiz_clear_allowed(struct r300_context *r300)
+{
+ struct pipe_framebuffer_state *fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+
+ return r300_resource(fb->zsbuf->texture)->tex.hiz_dwords[fb->zsbuf->u.tex.level] != 0;
}
static uint32_t r300_depth_clear_value(enum pipe_format format,
case PIPE_FORMAT_X8Z24_UNORM:
return util_pack_z(format, depth);
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
return util_pack_z_stencil(format, depth, stencil);
default:
}
}
+static uint32_t r300_hiz_clear_value(double depth)
+{
+ uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5);
+ assert(r <= 255);
+ return r | (r << 8) | (r << 16) | (r << 24);
+}
+
/* Clear currently bound buffers. */
static void r300_clear(struct pipe_context* pipe,
unsigned buffers,
- const float* rgba,
+ const union pipe_color_union *color,
double depth,
unsigned stencil)
{
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_hyperz_state *hyperz =
(struct r300_hyperz_state*)r300->hyperz_state.state;
- struct r300_resource *zstex =
- fb->zsbuf ? r300_resource(fb->zsbuf->texture) : NULL;
uint32_t width = fb->width;
uint32_t height = fb->height;
- boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
uint32_t hyperz_dcv = hyperz->zb_depthclearvalue;
/* Enable fast Z clear.
* The zbuffer must be in micro-tiled mode, otherwise it locks up. */
- if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && can_hyperz) {
- hyperz_dcv = hyperz->zb_depthclearvalue =
- r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
-
- if (r300_fast_zclear_allowed(r300)) {
- r300_mark_atom_dirty(r300, &r300->zmask_clear);
- buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
+ if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ boolean zmask_clear, hiz_clear;
+
+ zmask_clear = r300_fast_zclear_allowed(r300);
+ hiz_clear = r300_hiz_clear_allowed(r300);
+
+ /* If we need Hyper-Z. */
+ if (zmask_clear || hiz_clear) {
+ r300->num_z_clears++;
+
+ /* Try to obtain the access to Hyper-Z buffers if we don't have one. */
+ if (!r300->hyperz_enabled) {
+ r300->hyperz_enabled =
+ r300->rws->cs_request_feature(r300->cs,
+ RADEON_FID_R300_HYPERZ_ACCESS,
+ TRUE);
+ if (r300->hyperz_enabled) {
+ /* Need to emit HyperZ buffer regs for the first time. */
+ r300_mark_fb_state_dirty(r300, R300_CHANGED_HYPERZ_FLAG);
+ }
+ }
+
+ /* Setup Hyper-Z clears. */
+ if (r300->hyperz_enabled) {
+ DBG(r300, DBG_HYPERZ, "r300: Clear memory: %s%s\n",
+ zmask_clear ? "ZMASK " : "", hiz_clear ? "HIZ" : "");
+
+ if (zmask_clear) {
+ hyperz_dcv = hyperz->zb_depthclearvalue =
+ r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
+
+ r300_mark_atom_dirty(r300, &r300->zmask_clear);
+ buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
+ }
+
+ if (hiz_clear) {
+ r300->hiz_clear_value = r300_hiz_clear_value(depth);
+ r300_mark_atom_dirty(r300, &r300->hiz_clear);
+ }
+ }
}
-
- if (zstex->hiz_mem[fb->zsbuf->u.tex.level])
- r300_mark_atom_dirty(r300, &r300->hiz_clear);
-
- /* XXX Change this to r300_mark_atom_dirty(r300, &r300->hyperz_state);
- * once hiz offset is constant. */
- r300_mark_fb_state_dirty(r300, R300_CHANGED_HYPERZ_FLAG);
}
/* Enable CBZB clear. */
struct r300_surface *surf = r300_surface(fb->cbufs[0]);
hyperz->zb_depthclearvalue =
- r300_depth_clear_cb_value(surf->base.format, rgba);
+ r300_depth_clear_cb_value(surf->base.format, color->f);
width = surf->cbzb_width;
height = surf->cbzb_height;
/* Clear. */
if (buffers) {
+ enum pipe_format cformat = fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE;
/* Clear using the blitter. */
r300_blitter_begin(r300, R300_CLEAR);
util_blitter_clear(r300->blitter,
width,
height,
fb->nr_cbufs,
- buffers, rgba, depth, stencil);
+ buffers, cformat, color, depth, stencil);
r300_blitter_end(r300);
- } else if (r300->zmask_clear.dirty) {
+ } else if (r300->zmask_clear.dirty || r300->hiz_clear.dirty) {
/* Just clear zmask and hiz now, this does not use the standard draw
* procedure. */
- unsigned dwords;
-
/* Calculate zmask_clear and hiz_clear atom sizes. */
- r300_update_hyperz_state(r300);
- dwords = r300->zmask_clear.size +
- (r300->hiz_clear.dirty ? r300->hiz_clear.size : 0) +
- r300_get_num_cs_end_dwords(r300);
+ unsigned dwords =
+ (r300->zmask_clear.dirty ? r300->zmask_clear.size : 0) +
+ (r300->hiz_clear.dirty ? r300->hiz_clear.size : 0) +
+ r300_get_num_cs_end_dwords(r300);
/* Reserve CS space. */
- if (dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
- r300->context.flush(&r300->context, 0, NULL);
+ if (dwords > (RADEON_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
+ r300_flush(&r300->context, RADEON_FLUSH_ASYNC, NULL);
}
/* Emit clear packets. */
- r300_emit_zmask_clear(r300, r300->zmask_clear.size,
- r300->zmask_clear.state);
- r300->zmask_clear.dirty = FALSE;
+ if (r300->zmask_clear.dirty) {
+ r300_emit_zmask_clear(r300, r300->zmask_clear.size,
+ r300->zmask_clear.state);
+ r300->zmask_clear.dirty = FALSE;
+ }
if (r300->hiz_clear.dirty) {
r300_emit_hiz_clear(r300, r300->hiz_clear.size,
r300->hiz_clear.state);
/* Enable fastfill and/or hiz.
*
* If we cleared zmask/hiz, it's in use now. The Hyper-Z state update
- * looks if zmask/hiz is in use and enables fastfill accordingly. */
- if (r300->zmask_in_use ||
- (zstex && zstex->hiz_in_use[fb->zsbuf->u.tex.level])) {
+ * looks if zmask/hiz is in use and programs hardware accordingly. */
+ if (r300->zmask_in_use || r300->hiz_in_use) {
r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
}
/* Clear a region of a color surface to a constant value. */
static void r300_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,
- const float *rgba,
+ const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct r300_context *r300 = r300_context(pipe);
- r300->zmask_locked = TRUE;
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
-
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
- util_blitter_clear_render_target(r300->blitter, dst, rgba,
+ util_blitter_clear_render_target(r300->blitter, dst, color,
dstx, dsty, width, height);
r300_blitter_end(r300);
-
- r300->zmask_locked = FALSE;
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
/* Clear a region of a depth stencil surface. */
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- if (r300->zmask_in_use && !r300->zmask_locked) {
+ if (r300->zmask_in_use && !r300->locked_zbuffer) {
if (fb->zsbuf->texture == dst->texture) {
r300_decompress_zmask(r300);
- } else {
- r300->zmask_locked = TRUE;
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
}
+ /* XXX Do not decompress ZMask of the currently-set zbuffer. */
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
r300_blitter_end(r300);
-
- if (r300->zmask_locked) {
- r300->zmask_locked = FALSE;
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
- }
}
void r300_decompress_zmask(struct r300_context *r300)
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- if (!r300->zmask_in_use || r300->zmask_locked)
+ if (!r300->zmask_in_use || r300->locked_zbuffer)
return;
r300->zmask_decompress = TRUE;
r300_mark_atom_dirty(r300, &r300->hyperz_state);
- r300_blitter_begin(r300, R300_CLEAR);
+ r300_blitter_begin(r300, R300_DECOMPRESS);
util_blitter_clear_depth_custom(r300->blitter, fb->width, fb->height, 0,
r300->dsa_decompress_zmask);
r300_blitter_end(r300);
void r300_decompress_zmask_locked_unsafe(struct r300_context *r300)
{
- struct pipe_framebuffer_state fb = {0};
+ struct pipe_framebuffer_state fb;
+
+ memset(&fb, 0, sizeof(fb));
fb.width = r300->locked_zbuffer->width;
fb.height = r300->locked_zbuffer->height;
- fb.nr_cbufs = 0;
fb.zsbuf = r300->locked_zbuffer;
r300->context.set_framebuffer_state(&r300->context, &fb);
void r300_decompress_zmask_locked(struct r300_context *r300)
{
- struct pipe_framebuffer_state saved_fb = {0};
+ struct pipe_framebuffer_state saved_fb;
+ memset(&saved_fb, 0, sizeof(saved_fb));
util_copy_framebuffer_state(&saved_fb, r300->fb_state.state);
r300_decompress_zmask_locked_unsafe(r300);
r300->context.set_framebuffer_state(&r300->context, &saved_fb);
util_unreference_framebuffer_state(&saved_fb);
+
+ pipe_surface_reference(&r300->locked_zbuffer, NULL);
}
-/* Copy a block of pixels from one surface to another using HW. */
-static void r300_hw_copy_region(struct pipe_context* pipe,
- struct pipe_resource *dst,
- unsigned dst_level,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- unsigned src_level,
- const struct pipe_box *src_box)
+bool r300_is_blit_supported(enum pipe_format format)
{
- struct r300_context* r300 = r300_context(pipe);
+ const struct util_format_description *desc =
+ util_format_description(format);
- r300_blitter_begin(r300, R300_COPY);
- util_blitter_copy_region(r300->blitter, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box, TRUE);
- r300_blitter_end(r300);
+ return desc->layout == UTIL_FORMAT_LAYOUT_PLAIN ||
+ desc->layout == UTIL_FORMAT_LAYOUT_S3TC ||
+ desc->layout == UTIL_FORMAT_LAYOUT_RGTC;
}
/* Copy a block of pixels from one surface to another. */
unsigned src_level,
const struct pipe_box *src_box)
{
+ struct pipe_screen *screen = pipe->screen;
struct r300_context *r300 = r300_context(pipe);
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- enum pipe_format old_format = dst->format;
- enum pipe_format new_format = old_format;
- const struct util_format_description *desc = util_format_description(old_format);
-
- if (r300->zmask_in_use && !r300->zmask_locked) {
- if (fb->zsbuf->texture == src ||
- fb->zsbuf->texture == dst) {
- r300_decompress_zmask(r300);
- } else {
- r300->zmask_locked = TRUE;
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
- }
+ unsigned src_width0 = r300_resource(src)->tex.width0;
+ unsigned src_height0 = r300_resource(src)->tex.height0;
+ unsigned dst_width0 = r300_resource(dst)->tex.width0;
+ unsigned dst_height0 = r300_resource(dst)->tex.height0;
+ unsigned layout;
+ struct pipe_box box;
+ struct pipe_sampler_view src_templ, *src_view;
+ struct pipe_surface dst_templ, *dst_view;
+
+ /* Fallback for buffers. */
+ if ((dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) ||
+ !r300_is_blit_supported(dst->format)) {
+ util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+ return;
}
- if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN &&
- (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB ||
- !pipe->screen->is_format_supported(pipe->screen,
- old_format, src->target,
- src->nr_samples,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW, 0))) {
- switch (util_format_get_blocksize(old_format)) {
+ /* The code below changes the texture format so that the copy can be done
+ * on hardware. E.g. depth-stencil surfaces are copied as RGBA
+ * colorbuffers. */
+
+ util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz, src_box);
+ util_blitter_default_src_texture(&src_templ, src, src_level);
+
+ layout = util_format_description(dst_templ.format)->layout;
+
+ /* Handle non-renderable plain formats. */
+ if (layout == UTIL_FORMAT_LAYOUT_PLAIN &&
+ (!screen->is_format_supported(screen, src_templ.format, src->target,
+ src->nr_samples,
+ PIPE_BIND_SAMPLER_VIEW) ||
+ !screen->is_format_supported(screen, dst_templ.format, dst->target,
+ dst->nr_samples,
+ PIPE_BIND_RENDER_TARGET))) {
+ switch (util_format_get_blocksize(dst_templ.format)) {
case 1:
- new_format = PIPE_FORMAT_I8_UNORM;
+ dst_templ.format = PIPE_FORMAT_I8_UNORM;
break;
case 2:
- new_format = PIPE_FORMAT_B4G4R4A4_UNORM;
+ dst_templ.format = PIPE_FORMAT_B4G4R4A4_UNORM;
break;
case 4:
- new_format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ dst_templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
case 8:
- new_format = PIPE_FORMAT_R16G16B16A16_UNORM;
+ dst_templ.format = PIPE_FORMAT_R16G16B16A16_UNORM;
break;
default:
- debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n"
- "r300: surface_copy: Software fallback doesn't work for tiled textures.\n",
- util_format_short_name(old_format));
+ debug_printf("r300: copy_region: Unhandled format: %s. Falling back to software.\n"
+ "r300: copy_region: Software fallback doesn't work for tiled textures.\n",
+ util_format_short_name(dst_templ.format));
}
+ src_templ.format = dst_templ.format;
}
- if (old_format != new_format) {
- r300_texture_reinterpret_format(pipe->screen,
- dst, new_format);
- r300_texture_reinterpret_format(pipe->screen,
- src, new_format);
- }
+ /* Handle compressed formats. */
+ if (layout == UTIL_FORMAT_LAYOUT_S3TC ||
+ layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ assert(src_templ.format == dst_templ.format);
+
+ box = *src_box;
+ src_box = &box;
+
+ dst_width0 = align(dst_width0, 4);
+ dst_height0 = align(dst_height0, 4);
+ src_width0 = align(src_width0, 4);
+ src_height0 = align(src_height0, 4);
+ box.width = align(box.width, 4);
+ box.height = align(box.height, 4);
+
+ switch (util_format_get_blocksize(dst_templ.format)) {
+ case 8:
+ /* one 4x4 pixel block has 8 bytes.
+ * we set 1 pixel = 4 bytes ===> 1 block corrensponds to 2 pixels. */
+ dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ dst_width0 = dst_width0 / 2;
+ src_width0 = src_width0 / 2;
+ dstx /= 2;
+ box.x /= 2;
+ box.width /= 2;
+ break;
+ case 16:
+ /* one 4x4 pixel block has 16 bytes.
+ * we set 1 pixel = 4 bytes ===> 1 block corresponds to 4 pixels. */
+ dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ break;
+ }
+ src_templ.format = dst_templ.format;
- r300_hw_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box);
+ dst_height0 = dst_height0 / 4;
+ src_height0 = src_height0 / 4;
+ dsty /= 4;
+ box.y /= 4;
+ box.height /= 4;
+ }
- if (old_format != new_format) {
- r300_texture_reinterpret_format(pipe->screen,
- dst, old_format);
- r300_texture_reinterpret_format(pipe->screen,
- src, old_format);
+ /* Fallback for textures. */
+ if (!screen->is_format_supported(screen, dst_templ.format,
+ dst->target, dst->nr_samples,
+ PIPE_BIND_RENDER_TARGET) ||
+ !screen->is_format_supported(screen, src_templ.format,
+ src->target, src->nr_samples,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ assert(0 && "this shouldn't happen, update r300_is_blit_supported");
+ util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+ return;
}
- if (r300->zmask_locked) {
- r300->zmask_locked = FALSE;
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
+ /* Decompress ZMASK. */
+ if (r300->zmask_in_use && !r300->locked_zbuffer) {
+ if (fb->zsbuf->texture == src ||
+ fb->zsbuf->texture == dst) {
+ r300_decompress_zmask(r300);
+ }
}
+
+ dst_view = r300_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
+ src_view = r300_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);
+
+ r300_blitter_begin(r300, R300_COPY);
+ util_blitter_copy_texture_view(r300->blitter, dst_view, dstx, dsty,
+ src_view, src_box,
+ src_width0, src_height0);
+ r300_blitter_end(r300);
+
+ pipe_surface_reference(&dst_view, NULL);
+ pipe_sampler_view_reference(&src_view, NULL);
}
void r300_init_blit_functions(struct r300_context *r300)