r300g,util: remove pipe_surface from the util_blitter_copy interface and clean up
[mesa.git] / src / gallium / drivers / r300 / r300_blit.c
index b7ad6b2020608169d2939ef541537aa1945e3585..97c4d33239bf2a6c6af5a6aab2db28edf7af1ea4 100644 (file)
@@ -32,11 +32,14 @@ static void r300_blitter_save_states(struct r300_context* r300)
     util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
     util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
     util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
-    util_blitter_save_fragment_shader(r300->blitter, r300->fs);
+    util_blitter_save_fragment_shader(r300->blitter, r300->fs.state);
     util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
     util_blitter_save_viewport(r300->blitter, &r300->viewport);
     util_blitter_save_clip(r300->blitter, &r300->clip);
     util_blitter_save_vertex_elements(r300->blitter, r300->velems);
+    /* XXX this crashes the driver
+    util_blitter_save_vertex_buffers(r300->blitter, r300->vertex_buffer_count,
+                                     r300->vertex_buffer); */
 }
 
 /* Clear currently bound buffers. */
@@ -56,21 +59,10 @@ void r300_clear(struct pipe_context* pipe,
      * 2) ZB_DEPTHCLEARVALUE is used to clear a zbuffer and Z Mask must be
      *    equal to 0.
      *
-     * 3) RB3D_COLOR_CLEAR_VALUE is used to clear a colorbuffer and
-     *    RB3D_COLOR_CHANNEL_MASK must be equal to 0.
-     *
-     * 4) ZB_CB_CLEAR can be used to make the ZB units help in clearing
-     *    the colorbuffer. The color clear value is supplied through both
-     *    RB3D_COLOR_CLEAR_VALUE and ZB_DEPTHCLEARVALUE, and the colorbuffer
-     *    must be set in ZB_DEPTHOFFSET and ZB_DEPTHPITCH in addition to
-     *    RB3D_COLOROFFSET and RB3D_COLORPITCH. It's obvious that the zbuffer
-     *    will not be cleared and multiple render targets cannot be cleared
-     *    this way either.
-     *
-     * 5) For 16-bit integer buffering, compression causes a hung with one or
+     * 3) For 16-bit integer buffering, compression causes a hung with one or
      *    two samples and should not be used.
      *
-     * 6) Fastfill must not be used if reading of compressed Z data is disabled
+     * 4) Fastfill must not be used if reading of compressed Z data is disabled
      *    and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE),
      *    i.e. it cannot be used to compress the zbuffer.
      *    (what the hell does that mean and how does it fit in clearing
@@ -93,12 +85,14 @@ void r300_clear(struct pipe_context* pipe,
 }
 
 /* Copy a block of pixels from one surface to another using HW. */
-static void r300_hw_copy(struct pipe_context* pipe,
-                         struct pipe_surface* dst,
-                         unsigned dstx, unsigned dsty,
-                         struct pipe_surface* src,
-                         unsigned srcx, unsigned srcy,
-                         unsigned width, unsigned height)
+static void r300_hw_copy_region(struct pipe_context* pipe,
+                                struct pipe_resource *dst,
+                                struct pipe_subresource subdst,
+                                unsigned dstx, unsigned dsty, unsigned dstz,
+                                struct pipe_resource *src,
+                                struct pipe_subresource subsrc,
+                                unsigned srcx, unsigned srcy, unsigned srcz,
+                                unsigned width, unsigned height)
 {
     struct r300_context* r300 = r300_context(pipe);
     struct r300_textures_state* state =
@@ -111,34 +105,46 @@ static void r300_hw_copy(struct pipe_context* pipe,
     util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
 
     util_blitter_save_fragment_sampler_states(
-        r300->blitter, state->sampler_count, (void**)state->sampler_states);
+        r300->blitter, state->sampler_state_count,
+        (void**)state->sampler_states);
 
-    util_blitter_save_fragment_sampler_textures(
-        r300->blitter, state->texture_count,
-        (struct pipe_texture**)state->textures);
+    util_blitter_save_fragment_sampler_views(
+        r300->blitter, state->sampler_view_count,
+        (struct pipe_sampler_view**)state->sampler_views);
 
     /* Do a copy */
-    util_blitter_copy(r300->blitter,
-                      dst, dstx, dsty, src, srcx, srcy, width, height, TRUE);
+    util_blitter_copy_region(r300->blitter, dst, subdst, dstx, dsty, dstz,
+                             src, subsrc, srcx, srcy, srcz, width, height,
+                             TRUE);
 }
 
 /* Copy a block of pixels from one surface to another. */
-void r300_surface_copy(struct pipe_context* pipe,
-                       struct pipe_surface* dst,
-                       unsigned dstx, unsigned dsty,
-                       struct pipe_surface* src,
-                       unsigned srcx, unsigned srcy,
-                       unsigned width, unsigned height)
+void r300_resource_copy_region(struct pipe_context *pipe,
+                               struct pipe_resource *dst,
+                               struct pipe_subresource subdst,
+                               unsigned dstx, unsigned dsty, unsigned dstz,
+                               struct pipe_resource *src,
+                               struct pipe_subresource subsrc,
+                               unsigned srcx, unsigned srcy, unsigned srcz,
+                               unsigned width, unsigned height)
 {
-    enum pipe_format old_format = dst->texture->format;
+    enum pipe_format old_format = dst->format;
     enum pipe_format new_format = old_format;
 
-    assert(dst->texture->format == src->texture->format);
+    if (dst->format != src->format) {
+        debug_printf("r300: Implementation error: Format mismatch in %s\n"
+            "    : src: %s dst: %s\n", __FUNCTION__,
+            util_format_short_name(src->format),
+            util_format_short_name(dst->format));
+        debug_assert(0);
+    }
 
     if (!pipe->screen->is_format_supported(pipe->screen,
-                                           old_format, src->texture->target,
-                                           PIPE_TEXTURE_USAGE_RENDER_TARGET |
-                                           PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+                                           old_format, src->target,
+                                           src->nr_samples,
+                                           PIPE_BIND_RENDER_TARGET |
+                                           PIPE_BIND_SAMPLER_VIEW, 0) &&
+        util_format_is_plain(old_format)) {
         switch (util_format_get_blocksize(old_format)) {
             case 1:
                 new_format = PIPE_FORMAT_I8_UNORM;
@@ -149,10 +155,13 @@ void r300_surface_copy(struct pipe_context* pipe,
             case 4:
                 new_format = PIPE_FORMAT_B8G8R8A8_UNORM;
                 break;
+            case 8:
+                new_format = PIPE_FORMAT_R16G16B16A16_UNORM;
+                break;
             default:
                 debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n"
                              "r300: surface_copy: Software fallback doesn't work for tiled textures.\n",
-                             util_format_name(old_format));
+                             util_format_short_name(old_format));
         }
     }
 
@@ -161,36 +170,38 @@ void r300_surface_copy(struct pipe_context* pipe,
         src->format = new_format;
 
         r300_texture_reinterpret_format(pipe->screen,
-                                        dst->texture, new_format);
+                                        dst, new_format);
         r300_texture_reinterpret_format(pipe->screen,
-                                        src->texture, new_format);
+                                        src, new_format);
     }
 
-    r300_hw_copy(pipe, dst, dstx, dsty, src, srcx, srcy, width, height);
+    r300_hw_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
+                        src, subsrc, srcx, srcy, srcz, width, height);
 
     if (old_format != new_format) {
         dst->format = old_format;
         src->format = old_format;
 
         r300_texture_reinterpret_format(pipe->screen,
-                                        dst->texture, old_format);
+                                        dst, old_format);
         r300_texture_reinterpret_format(pipe->screen,
-                                        src->texture, old_format);
+                                        src, old_format);
     }
 }
 
 /* Fill a region of a surface with a constant value. */
-void r300_surface_fill(struct pipe_context* pipe,
-                       struct pipe_surface* dst,
-                       unsigned dstx, unsigned dsty,
-                       unsigned width, unsigned height,
-                       unsigned value)
+void r300_resource_fill_region(struct pipe_context *pipe,
+                               struct pipe_resource *dst,
+                               struct pipe_subresource subdst,
+                               unsigned dstx, unsigned dsty, unsigned dstz,
+                               unsigned width, unsigned height,
+                               unsigned value)
 {
-    struct r300_contextr300 = r300_context(pipe);
+    struct r300_context *r300 = r300_context(pipe);
 
     r300_blitter_save_states(r300);
     util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
 
-    util_blitter_fill(r300->blitter,
-                      dst, dstx, dsty, width, height, value);
+    util_blitter_fill_region(r300->blitter, dst, subdst,
+                             dstx, dsty, dstz, width, height, value);
 }