#include "r300_texture.h"
#include "r300_reg.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_half.h"
#include "util/u_pack_color.h"
#include "util/u_surface.h"
/* Clear currently bound buffers. */
static void r300_clear(struct pipe_context* pipe,
unsigned buffers,
+ const struct pipe_scissor_state *scissor_state,
const union pipe_color_union *color,
double depth,
unsigned stencil)