gallium: make max_anisotropy a unsigned bitfield member
[mesa.git] / src / gallium / drivers / r300 / r300_blit.c
index ffe066d53693488e1eec4a19a2962fc9293ee901..faaf9523cb22c57719476feea95344e1eca7ea56 100644 (file)
 #include "r300_blit.h"
 #include "r300_context.h"
 
-#include "util/u_rect.h"
-
 static void r300_blitter_save_states(struct r300_context* r300)
 {
-    util_blitter_save_blend(r300->blitter, r300->blend_state);
-    util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state);
-    util_blitter_save_rasterizer(r300->blitter, r300->rs_state);
+    util_blitter_save_blend(r300->blitter, r300->blend_state.state);
+    util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
+    util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
+    util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
     util_blitter_save_fragment_shader(r300->blitter, r300->fs);
     util_blitter_save_vertex_shader(r300->blitter, r300->vs);
 }
@@ -75,13 +74,15 @@ void r300_clear(struct pipe_context* pipe,
      */
 
     struct r300_context* r300 = r300_context(pipe);
+    struct pipe_framebuffer_state* fb =
+        (struct pipe_framebuffer_state*)r300->fb_state.state;
 
     r300_blitter_save_states(r300);
 
     util_blitter_clear(r300->blitter,
-                       r300->framebuffer_state.width,
-                       r300->framebuffer_state.height,
-                       r300->framebuffer_state.nr_cbufs,
+                       fb->width,
+                       fb->height,
+                       fb->nr_cbufs,
                        buffers, rgba, depth, stencil);
 }
 
@@ -99,7 +100,7 @@ void r300_surface_copy(struct pipe_context* pipe,
      * is really transparent. The states will be restored by the blitter once
      * copying is done. */
     r300_blitter_save_states(r300);
-    util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+    util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
 
     util_blitter_save_fragment_sampler_states(
         r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
@@ -123,7 +124,7 @@ void r300_surface_fill(struct pipe_context* pipe,
     struct r300_context* r300 = r300_context(pipe);
 
     r300_blitter_save_states(r300);
-    util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+    util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
 
     util_blitter_fill(r300->blitter,
                       dst, dstx, dsty, width, height, value);