gallium: Add pipe cap for primitive restart with fixed index
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
index 0444fdac7d5096f1885eb1d7eab681c09439604a..114f74ead24656cff1a3b82463d1a11b31916633 100644 (file)
 #include "draw/draw_context.h"
 
 #include "util/u_memory.h"
-#include "util/u_simple_list.h"
+#include "util/u_sampler.h"
+#include "util/simple_list.h"
 #include "util/u_upload_mgr.h"
+#include "util/os_time.h"
+#include "vl/vl_decoder.h"
+#include "vl/vl_video_buffer.h"
 
-#include "r300_blit.h"
+#include "r300_cb.h"
 #include "r300_context.h"
 #include "r300_emit.h"
-#include "r300_flush.h"
-#include "r300_query.h"
-#include "r300_render.h"
 #include "r300_screen.h"
 #include "r300_screen_buffer.h"
-#include "r300_state_invariant.h"
-#include "r300_winsys.h"
+#include "compiler/radeon_regalloc.h"
 
 #include <inttypes.h>
 
-static void r300_destroy_context(struct pipe_context* context)
+static void r300_release_referenced_objects(struct r300_context *r300)
 {
-    struct r300_context* r300 = r300_context(context);
-    struct r300_query* query, * temp;
-    struct r300_atom *atom;
-
-    util_blitter_destroy(r300->blitter);
-    draw_destroy(r300->draw);
-
-    /* Print stats, if enabled. */
-    if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
-        fprintf(stderr, "r300: Stats for context %p:\n", r300);
-        fprintf(stderr, "    : Flushes: %" PRIu64 "\n", r300->flush_counter);
-        foreach(atom, &r300->atom_list) {
-            fprintf(stderr, "    : %s: %" PRIu64 " emits\n",
-                atom->name, atom->counter);
-        }
+    struct pipe_framebuffer_state *fb =
+            (struct pipe_framebuffer_state*)r300->fb_state.state;
+    struct r300_textures_state *textures =
+            (struct r300_textures_state*)r300->textures_state.state;
+    unsigned i;
+
+    /* Framebuffer state. */
+    util_unreference_framebuffer_state(fb);
+
+    /* Textures. */
+    for (i = 0; i < textures->sampler_view_count; i++)
+        pipe_sampler_view_reference(
+                (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
+
+    /* The special dummy texture for texkill. */
+    if (r300->texkill_sampler) {
+        pipe_sampler_view_reference(
+                (struct pipe_sampler_view**)&r300->texkill_sampler,
+                NULL);
     }
 
-    /* Free the OQ BO. */
-    context->screen->resource_destroy(context->screen, r300->oqbo);
+    /* Manually-created vertex buffers. */
+    pipe_vertex_buffer_unreference(&r300->dummy_vb);
+    pb_reference(&r300->vbo, NULL);
+
+    r300->context.delete_depth_stencil_alpha_state(&r300->context,
+                                                   r300->dsa_decompress_zmask);
+}
 
-    /* If there are any queries pending or not destroyed, remove them now. */
-    foreach_s(query, temp, &r300->query_list) {
-        remove_from_list(query);
-        FREE(query);
+static void r300_destroy_context(struct pipe_context* context)
+{
+    struct r300_context* r300 = r300_context(context);
+
+    if (r300->cs && r300->hyperz_enabled) {
+        r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE);
+    }
+    if (r300->cs && r300->cmask_access) {
+        r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_CMASK_ACCESS, FALSE);
     }
 
-    u_upload_destroy(r300->upload_vb);
-    u_upload_destroy(r300->upload_ib);
-
-    FREE(r300->blend_color_state.state);
-    FREE(r300->clip_state.state);
-    FREE(r300->fb_state.state);
-    FREE(r300->rs_block_state.state);
-    FREE(r300->scissor_state.state);
-    FREE(r300->textures_state.state);
-    FREE(r300->viewport_state.state);
-    FREE(r300->ztop_state.state);
-    FREE(r300->fs_constants.state);
-    FREE(r300->vs_constants.state);
+    if (r300->blitter)
+        util_blitter_destroy(r300->blitter);
+    if (r300->draw)
+        draw_destroy(r300->draw);
+
+    if (r300->uploader)
+        u_upload_destroy(r300->uploader);
+    if (r300->context.stream_uploader)
+        u_upload_destroy(r300->context.stream_uploader);
+
+    /* XXX: This function assumes r300->query_list was initialized */
+    r300_release_referenced_objects(r300);
+
+    if (r300->cs)
+        r300->rws->cs_destroy(r300->cs);
+    if (r300->ctx)
+        r300->rws->ctx_destroy(r300->ctx);
+
+    rc_destroy_regalloc_state(&r300->fs_regalloc_state);
+
+    /* XXX: No way to tell if this was initialized or not? */
+    slab_destroy_child(&r300->pool_transfers);
+
+    /* Free the structs allocated in r300_setup_atoms() */
+    if (r300->aa_state.state) {
+        FREE(r300->aa_state.state);
+        FREE(r300->blend_color_state.state);
+        FREE(r300->clip_state.state);
+        FREE(r300->fb_state.state);
+        FREE(r300->gpu_flush.state);
+        FREE(r300->hyperz_state.state);
+        FREE(r300->invariant_state.state);
+        FREE(r300->rs_block_state.state);
+        FREE(r300->sample_mask.state);
+        FREE(r300->scissor_state.state);
+        FREE(r300->textures_state.state);
+        FREE(r300->vap_invariant_state.state);
+        FREE(r300->viewport_state.state);
+        FREE(r300->ztop_state.state);
+        FREE(r300->fs_constants.state);
+        FREE(r300->vs_constants.state);
+        if (!r300->screen->caps.has_tcl) {
+            FREE(r300->vertex_stream_state.state);
+        }
+    }
     FREE(r300);
 }
 
-static void r300_flush_cb(void *data)
+static void r300_flush_callback(void *data, unsigned flags,
+                               struct pipe_fence_handle **fence)
 {
     struct r300_context* const cs_context_copy = data;
 
-    cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
+    r300_flush(&cs_context_copy->context, flags, fence);
 }
 
 #define R300_INIT_ATOM(atomname, atomsize) \
+ do { \
     r300->atomname.name = #atomname; \
     r300->atomname.state = NULL; \
     r300->atomname.size = atomsize; \
     r300->atomname.emit = r300_emit_##atomname; \
     r300->atomname.dirty = FALSE; \
-    insert_at_tail(&r300->atom_list, &r300->atomname);
+ } while (0)
 
-static void r300_setup_atoms(struct r300_context* r300)
+#define R300_ALLOC_ATOM(atomname, statetype) \
+do { \
+    r300->atomname.state = CALLOC_STRUCT(statetype); \
+    if (r300->atomname.state == NULL) \
+        return FALSE; \
+} while (0)
+
+static boolean r300_setup_atoms(struct r300_context* r300)
 {
+    boolean is_rv350 = r300->screen->caps.is_rv350;
     boolean is_r500 = r300->screen->caps.is_r500;
     boolean has_tcl = r300->screen->caps.has_tcl;
 
     /* Create the actual atom list.
-     *
-     * Each atom is examined and emitted in the order it appears here, which
-     * can affect performance and conformance if not handled with care.
      *
      * Some atoms never change size, others change every emit - those have
-     * the size of 0 here. */
-    make_empty_list(&r300->atom_list);
-    R300_INIT_ATOM(invariant_state, 71);
-    R300_INIT_ATOM(query_start, 4);
+     * the size of 0 here.
+     *
+     * NOTE: The framebuffer state is split into these atoms:
+     * - gpu_flush          (unpipelined regs)
+     * - aa_state           (unpipelined regs)
+     * - fb_state           (unpipelined regs)
+     * - hyperz_state       (unpipelined regs followed by pipelined ones)
+     * - fb_state_pipelined (pipelined regs)
+     * The motivation behind this is to be able to emit a strict
+     * subset of the regs, and to have reasonable register ordering. */
+    /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
+    R300_INIT_ATOM(gpu_flush, 9);
+    R300_INIT_ATOM(aa_state, 4);
+    R300_INIT_ATOM(fb_state, 0);
+    R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
+    /* ZB (unpipelined), SC. */
     R300_INIT_ATOM(ztop_state, 2);
+    /* ZB, FG. */
+    R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
+    /* RB3D. */
     R300_INIT_ATOM(blend_state, 8);
     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
-    R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
-    R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
-    R300_INIT_ATOM(fb_state, 0);
-    R300_INIT_ATOM(rs_state, 0);
+    /* SC. */
+    R300_INIT_ATOM(sample_mask, 2);
     R300_INIT_ATOM(scissor_state, 3);
+    /* GB, FG, GA, SU, SC, RB3D. */
+    R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
+    /* VAP. */
     R300_INIT_ATOM(viewport_state, 9);
-    R300_INIT_ATOM(rs_block_state, 0);
-    R300_INIT_ATOM(vertex_stream_state, 0);
     R300_INIT_ATOM(pvs_flush, 2);
+    R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
+    R300_INIT_ATOM(vertex_stream_state, 0);
     R300_INIT_ATOM(vs_state, 0);
     R300_INIT_ATOM(vs_constants, 0);
-    R300_INIT_ATOM(texture_cache_inval, 2);
-    R300_INIT_ATOM(textures_state, 0);
+    R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
+    /* VAP, RS, GA, GB, SU, SC. */
+    R300_INIT_ATOM(rs_block_state, 0);
+    R300_INIT_ATOM(rs_state, 0);
+    /* SC, US. */
+    R300_INIT_ATOM(fb_state_pipelined, 8);
+    /* US. */
     R300_INIT_ATOM(fs, 0);
     R300_INIT_ATOM(fs_rc_constant_state, 0);
     R300_INIT_ATOM(fs_constants, 0);
+    /* TX. */
+    R300_INIT_ATOM(texture_cache_inval, 2);
+    R300_INIT_ATOM(textures_state, 0);
+    /* Clear commands */
+    R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
+    R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
+    R300_INIT_ATOM(cmask_clear, 4);
+    /* ZB (unpipelined), SU. */
+    R300_INIT_ATOM(query_start, 4);
 
     /* Replace emission functions for r500. */
-    if (r300->screen->caps.is_r500) {
+    if (is_r500) {
         r300->fs.emit = r500_emit_fs;
         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
         r300->fs_constants.emit = r500_emit_fs_constants;
     }
 
     /* Some non-CSO atoms need explicit space to store the state locally. */
-    r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
-    r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
-    r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
-    r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
-    r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
-    r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
-    r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
-    r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
-    r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
-    r300->vs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
+    R300_ALLOC_ATOM(aa_state, r300_aa_state);
+    R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
+    R300_ALLOC_ATOM(clip_state, r300_clip_state);
+    R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
+    R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
+    R300_ALLOC_ATOM(textures_state, r300_textures_state);
+    R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
+    R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
+    R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
+    R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
+    R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
+    r300->sample_mask.state = malloc(4);
+    R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
+    R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
+    R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
+    R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
+    if (!r300->screen->caps.has_tcl) {
+        R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
+    }
+
+    /* Some non-CSO atoms don't use the state pointer. */
+    r300->fb_state_pipelined.allow_null_state = TRUE;
+    r300->fs_rc_constant_state.allow_null_state = TRUE;
+    r300->pvs_flush.allow_null_state = TRUE;
+    r300->query_start.allow_null_state = TRUE;
+    r300->texture_cache_inval.allow_null_state = TRUE;
+
+    /* Some states must be marked as dirty here to properly set up
+     * hardware in the first command stream. */
+    r300_mark_atom_dirty(r300, &r300->invariant_state);
+    r300_mark_atom_dirty(r300, &r300->pvs_flush);
+    r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
+    r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
+    r300_mark_atom_dirty(r300, &r300->textures_state);
+
+    return TRUE;
+}
+
+/* Not every gallium frontend calls every driver function before the first draw
+ * call and we must initialize the command buffers somehow. */
+static void r300_init_states(struct pipe_context *pipe)
+{
+    struct r300_context *r300 = r300_context(pipe);
+    struct pipe_blend_color bc = {{0}};
+    struct pipe_clip_state cs = {{{0}}};
+    struct pipe_scissor_state ss = {0};
+    struct r300_gpu_flush *gpuflush =
+            (struct r300_gpu_flush*)r300->gpu_flush.state;
+    struct r300_vap_invariant_state *vap_invariant =
+            (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
+    struct r300_invariant_state *invariant =
+            (struct r300_invariant_state*)r300->invariant_state.state;
+
+    CB_LOCALS;
+
+    pipe->set_blend_color(pipe, &bc);
+    pipe->set_clip_state(pipe, &cs);
+    pipe->set_scissor_states(pipe, 0, 1, &ss);
+    pipe->set_sample_mask(pipe, ~0);
+
+    /* Initialize the GPU flush. */
+    {
+        BEGIN_CB(gpuflush->cb_flush_clean, 6);
+
+        /* Flush and free renderbuffer caches. */
+        OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
+            R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
+            R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+        OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
+            R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+            R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+
+        /* Wait until the GPU is idle.
+         * This fixes random pixels sometimes appearing probably caused
+         * by incomplete rendering. */
+        OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
+        END_CB;
+    }
+
+    /* Initialize the VAP invariant state. */
+    {
+        BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
+        OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
+        OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
+        OUT_CB_32F(1.0);
+        OUT_CB_32F(1.0);
+        OUT_CB_32F(1.0);
+        OUT_CB_32F(1.0);
+        OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
+
+        if (r300->screen->caps.is_r500) {
+            OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
+        } else if (!r300->screen->caps.has_tcl) {
+            /* RSxxx:
+             * Static VAP setup since r300_emit_vs_state() is never called.
+             */
+            OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
+                                      R300_PVS_NUM_CNTLRS(5) |
+                                      R300_PVS_NUM_FPUS(2) |
+                                      R300_PVS_VF_MAX_VTX_NUM(5));
+        }
+        END_CB;
+    }
+
+    /* Initialize the invariant state. */
+    {
+        BEGIN_CB(invariant->cb, r300->invariant_state.size);
+        OUT_CB_REG(R300_GB_SELECT, 0);
+        OUT_CB_REG(R300_FG_FOG_BLEND, 0);
+        OUT_CB_REG(R300_GA_OFFSET, 0);
+        OUT_CB_REG(R300_SU_TEX_WRAP, 0);
+        OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
+        OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
+        OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
+
+        if (r300->screen->caps.is_rv350) {
+            OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
+            OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
+        }
+
+        if (r300->screen->caps.is_r500) {
+            OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
+            OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
+        }
+        END_CB;
+    }
+
+    /* Initialize the hyperz state. */
+    {
+        struct r300_hyperz_state *hyperz =
+            (struct r300_hyperz_state*)r300->hyperz_state.state;
+        BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
+        OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
+                   R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
+        OUT_CB_REG(R300_ZB_BW_CNTL, 0);
+        OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
+        OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
+
+        if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
+            OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
+        }
+        END_CB;
+    }
 }
 
 struct pipe_context* r300_create_context(struct pipe_screen* screen,
-                                         void *priv)
+                                         void *priv, unsigned flags)
 {
     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
     struct r300_screen* r300screen = r300_screen(screen);
-    struct r300_winsys_screen *rws = r300screen->rws;
+    struct radeon_winsys *rws = r300screen->rws;
 
     if (!r300)
         return NULL;
@@ -166,80 +382,141 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
     r300->rws = rws;
     r300->screen = r300screen;
 
-    r300->context.winsys = (struct pipe_winsys*)rws;
     r300->context.screen = screen;
     r300->context.priv = priv;
 
     r300->context.destroy = r300_destroy_context;
 
-    r300->context.clear = r300_clear;
-    r300->context.surface_copy = r300_surface_copy;
-    r300->context.surface_fill = r300_surface_fill;
+    slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
 
-    if (r300screen->caps.has_tcl) {
-        r300->context.draw_arrays = r300_draw_arrays;
-        r300->context.draw_elements = r300_draw_elements;
-        r300->context.draw_range_elements = r300_draw_range_elements;
-
-        if (r300screen->caps.is_r500) {
-            r300->emit_draw_arrays_immediate = r500_emit_draw_arrays_immediate;
-            r300->emit_draw_arrays = r500_emit_draw_arrays;
-            r300->emit_draw_elements = r500_emit_draw_elements;
-        } else {
-            r300->emit_draw_arrays_immediate = r300_emit_draw_arrays_immediate;
-            r300->emit_draw_arrays = r300_emit_draw_arrays;
-            r300->emit_draw_elements = r300_emit_draw_elements;
-        }
-    } else {
-        r300->context.draw_arrays = r300_swtcl_draw_arrays;
-        r300->context.draw_elements = r300_draw_elements;
-        r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
+    r300->ctx = rws->ctx_create(rws);
+    if (!r300->ctx)
+        goto fail;
+
+    r300->cs = rws->cs_create(r300->ctx, RING_GFX, r300_flush_callback, r300, false);
+    if (r300->cs == NULL)
+        goto fail;
 
+    if (!r300screen->caps.has_tcl) {
         /* Create a Draw. This is used for SW TCL. */
         r300->draw = draw_create(&r300->context);
+        if (r300->draw == NULL)
+            goto fail;
         /* Enable our renderer. */
         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
-        /* Enable Draw's clipping. */
-        draw_set_driver_clipping(r300->draw, FALSE);
+        /* Disable converting points/lines to triangles. */
+        draw_wide_line_threshold(r300->draw, 10000000.f);
+        draw_wide_point_threshold(r300->draw, 10000000.f);
+        draw_wide_point_sprites(r300->draw, FALSE);
+        draw_enable_line_stipple(r300->draw, TRUE);
+        draw_enable_point_sprites(r300->draw, FALSE);
     }
 
-    r300_setup_atoms(r300);
-
-    /* Open up the OQ BO. */
-    r300->oqbo = pipe_buffer_create(screen,
-                                   R300_BIND_OQBO, 4096);
-    make_empty_list(&r300->query_list);
+    if (!r300_setup_atoms(r300))
+        goto fail;
 
+    r300_init_blit_functions(r300);
     r300_init_flush_functions(r300);
     r300_init_query_functions(r300);
     r300_init_state_functions(r300);
     r300_init_resource_functions(r300);
+    r300_init_render_functions(r300);
+    r300_init_states(&r300->context);
 
-    r300->invariant_state.dirty = TRUE;
+    r300->context.create_video_codec = vl_create_decoder;
+    r300->context.create_video_buffer = vl_video_buffer_create;
 
-    rws->set_flush_cb(r300->rws, r300_flush_cb, r300);
-    r300->dirty_hw++;
+    r300->uploader = u_upload_create(&r300->context, 128 * 1024,
+                                     PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
+    r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
+                                                    0, PIPE_USAGE_STREAM, 0);
+    r300->context.const_uploader = r300->context.stream_uploader;
 
     r300->blitter = util_blitter_create(&r300->context);
+    if (r300->blitter == NULL)
+        goto fail;
+    r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
+
+    /* The KIL opcode needs the first texture unit to be enabled
+     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
+     * dummy texture there. */
+    if (!r300->screen->caps.is_r500) {
+        struct pipe_resource *tex;
+        struct pipe_resource rtempl = {{0}};
+        struct pipe_sampler_view vtempl = {{0}};
+
+        rtempl.target = PIPE_TEXTURE_2D;
+        rtempl.format = PIPE_FORMAT_I8_UNORM;
+        rtempl.usage = PIPE_USAGE_IMMUTABLE;
+        rtempl.width0 = 1;
+        rtempl.height0 = 1;
+        rtempl.depth0 = 1;
+        tex = screen->resource_create(screen, &rtempl);
+
+        u_sampler_view_default_template(&vtempl, tex, tex->format);
+
+        r300->texkill_sampler = (struct r300_sampler_view*)
+            r300->context.create_sampler_view(&r300->context, tex, &vtempl);
+
+        pipe_resource_reference(&tex, NULL);
+    }
 
-    r300->upload_ib = u_upload_create(&r300->context,
-                                     32 * 1024, 16,
-                                     PIPE_BIND_INDEX_BUFFER);
+    if (r300screen->caps.has_tcl) {
+        struct pipe_resource vb;
+        memset(&vb, 0, sizeof(vb));
+        vb.target = PIPE_BUFFER;
+        vb.format = PIPE_FORMAT_R8_UNORM;
+        vb.usage = PIPE_USAGE_DEFAULT;
+        vb.width0 = sizeof(float) * 16;
+        vb.height0 = 1;
+        vb.depth0 = 1;
+
+        r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
+        r300->context.set_vertex_buffers(&r300->context, 0, 1, &r300->dummy_vb);
+    }
 
-    if (r300->upload_ib == NULL)
-        goto no_upload_ib;
+    {
+        struct pipe_depth_stencil_alpha_state dsa;
+        memset(&dsa, 0, sizeof(dsa));
+        dsa.depth.writemask = 1;
 
-    r300->upload_vb = u_upload_create(&r300->context,
-                                     128 * 1024, 16,
-                                     PIPE_BIND_VERTEX_BUFFER);
-    if (r300->upload_vb == NULL)
-        goto no_upload_vb;
+        r300->dsa_decompress_zmask =
+            r300->context.create_depth_stencil_alpha_state(&r300->context,
+                                                           &dsa);
+    }
+
+    r300->hyperz_time_of_last_flush = os_time_get();
+
+    /* Register allocator state */
+    rc_init_regalloc_state(&r300->fs_regalloc_state);
+
+    /* Print driver info. */
+#ifdef DEBUG
+    {
+#else
+    if (DBG_ON(r300, DBG_INFO)) {
+#endif
+        fprintf(stderr,
+                "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
+                "r300: GART size: %"PRIu64" MB, VRAM size: %"PRIu64" MB\n"
+                "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
+                r300->screen->info.drm_major,
+                r300->screen->info.drm_minor,
+                r300->screen->info.drm_patchlevel,
+                screen->get_name(screen),
+                r300->screen->info.pci_id,
+                r300->screen->info.r300_num_gb_pipes,
+                r300->screen->info.r300_num_z_pipes,
+                r300->screen->info.gart_size >> 20,
+                r300->screen->info.vram_size >> 20,
+                "YES", /* XXX really? */
+                r300->screen->caps.zmask_ram ? "YES" : "NO",
+                r300->screen->caps.hiz_ram ? "YES" : "NO");
+    }
 
     return &r300->context;
 
- no_upload_ib:
-    u_upload_destroy(r300->upload_ib);
- no_upload_vb:
-    FREE(r300);
+fail:
+    r300_destroy_context(&r300->context);
     return NULL;
 }