Squashed commit of the following:
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
index 3bf9c8b18dcd7aebccc6d6af880ae81410f42d94..490f77341fc0ddd04fd509d6854f3fba48ea5389 100644 (file)
 
 #include "draw/draw_context.h"
 
-#include "tgsi/tgsi_scan.h"
-
-#include "util/u_hash_table.h"
 #include "util/u_memory.h"
 #include "util/u_simple_list.h"
+#include "util/u_upload_mgr.h"
 
 #include "r300_blit.h"
 #include "r300_context.h"
 #include "r300_query.h"
 #include "r300_render.h"
 #include "r300_screen.h"
-#include "r300_state_derived.h"
+#include "r300_screen_buffer.h"
 #include "r300_state_invariant.h"
-#include "r300_texture.h"
+#include "r300_transfer.h"
 #include "r300_winsys.h"
 
-static enum pipe_error r300_clear_hash_table(void* key, void* value,
-                                             void* data)
-{
-    FREE(key);
-    FREE(value);
-    return PIPE_OK;
-}
-
 static void r300_destroy_context(struct pipe_context* context)
 {
     struct r300_context* r300 = r300_context(context);
     struct r300_query* query, * temp;
 
     util_blitter_destroy(r300->blitter);
-
-    util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table,
-        NULL);
-    util_hash_table_destroy(r300->shader_hash_table);
-
     draw_destroy(r300->draw);
 
     /* Free the OQ BO. */
-    context->screen->buffer_destroy(r300->oqbo);
+    context->screen->resource_destroy(context->screen, r300->oqbo);
 
     /* If there are any queries pending or not destroyed, remove them now. */
     foreach_s(query, temp, &r300->query_list) {
@@ -70,38 +55,21 @@ static void r300_destroy_context(struct pipe_context* context)
         FREE(query);
     }
 
+    u_upload_destroy(r300->upload_vb);
+    u_upload_destroy(r300->upload_ib);
+
     FREE(r300->blend_color_state.state);
     FREE(r300->clip_state.state);
-    FREE(r300->rs_block);
+    FREE(r300->fb_state.state);
+    FREE(r300->rs_block_state.state);
     FREE(r300->scissor_state.state);
-    FREE(r300->vertex_info);
+    FREE(r300->textures_state.state);
+    FREE(r300->vap_output_state.state);
     FREE(r300->viewport_state.state);
     FREE(r300->ztop_state.state);
     FREE(r300);
 }
 
-static unsigned int
-r300_is_texture_referenced(struct pipe_context *pipe,
-                           struct pipe_texture *texture,
-                           unsigned face, unsigned level)
-{
-    struct pipe_buffer* buf = 0;
-
-    r300_get_texture_buffer(pipe->screen, texture, &buf, NULL);
-
-    return pipe->is_buffer_referenced(pipe, buf);
-}
-
-static unsigned int
-r300_is_buffer_referenced(struct pipe_context *pipe,
-                          struct pipe_buffer *buf)
-{
-    /* This only checks to see whether actual hardware buffers are
-     * referenced. Since we use managed BOs and transfers, it's actually not
-     * possible for pipe_buffers to ever reference the actual hardware, so
-     * buffers are never referenced. */
-    return 0;
-}
 
 static void r300_flush_cb(void *data)
 {
@@ -111,48 +79,72 @@ static void r300_flush_cb(void *data)
 }
 
 #define R300_INIT_ATOM(atomname, atomsize) \
-    r300->atomname##_state.name = #atomname; \
-    r300->atomname##_state.state = NULL; \
-    r300->atomname##_state.size = atomsize; \
-    r300->atomname##_state.emit = r300_emit_##atomname##_state; \
-    r300->atomname##_state.dirty = FALSE; \
-    insert_at_tail(&r300->atom_list, &r300->atomname##_state);
+    r300->atomname.name = #atomname; \
+    r300->atomname.state = NULL; \
+    r300->atomname.size = atomsize; \
+    r300->atomname.emit = r300_emit_##atomname; \
+    r300->atomname.dirty = FALSE; \
+    insert_at_tail(&r300->atom_list, &r300->atomname);
 
 static void r300_setup_atoms(struct r300_context* r300)
 {
+    boolean is_r500 = r300->screen->caps.is_r500;
+    boolean has_tcl = r300->screen->caps.has_tcl;
+
     /* Create the actual atom list.
      *
      * Each atom is examined and emitted in the order it appears here, which
      * can affect performance and conformance if not handled with care.
      *
-     * Some atoms never change size, others change every emit. This is just
-     * an upper bound on each atom, to keep the emission machinery from
-     * underallocating space. */
+     * Some atoms never change size, others change every emit - those have
+     * the size of 0 here. */
     make_empty_list(&r300->atom_list);
-    R300_INIT_ATOM(invariant, 71);
-    R300_INIT_ATOM(ztop, 2);
-    R300_INIT_ATOM(blend, 8);
-    R300_INIT_ATOM(blend_color, 3);
-    R300_INIT_ATOM(clip, 29);
-    R300_INIT_ATOM(dsa, 8);
-    R300_INIT_ATOM(rs, 25);
-    R300_INIT_ATOM(scissor, 3);
-    R300_INIT_ATOM(viewport, 9);
+    R300_INIT_ATOM(invariant_state, 71);
+    R300_INIT_ATOM(ztop_state, 2);
+    R300_INIT_ATOM(blend_state, 8);
+    R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
+    R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
+    R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
+    R300_INIT_ATOM(fb_state, 0);
+    R300_INIT_ATOM(rs_state, 0);
+    R300_INIT_ATOM(scissor_state, 3);
+    R300_INIT_ATOM(viewport_state, 9);
+    R300_INIT_ATOM(rs_block_state, 0);
+    R300_INIT_ATOM(vertex_stream_state, 0);
+    R300_INIT_ATOM(vap_output_state, 6);
+    R300_INIT_ATOM(pvs_flush, 2);
+    R300_INIT_ATOM(vs_state, 0);
+    R300_INIT_ATOM(texture_cache_inval, 2);
+    R300_INIT_ATOM(textures_state, 0);
+
+    /* Some non-CSO atoms need explicit space to store the state locally. */
+    r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+    r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
+    r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
+    r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
+    r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
+    r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
+    r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
+    r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+    r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
 }
 
 struct pipe_context* r300_create_context(struct pipe_screen* screen,
-                                         struct radeon_winsys* radeon_winsys)
+                                         void *priv)
 {
     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
     struct r300_screen* r300screen = r300_screen(screen);
+    struct r300_winsys_screen *rws = r300screen->rws;
 
     if (!r300)
         return NULL;
 
-    r300->winsys = radeon_winsys;
+    r300->rws = rws;
+    r300->screen = r300screen;
 
-    r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
+    r300->context.winsys = (struct pipe_winsys*)rws;
     r300->context.screen = screen;
+    r300->context.priv = priv;
 
     r300->context.destroy = r300_destroy_context;
 
@@ -160,10 +152,20 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
     r300->context.surface_copy = r300_surface_copy;
     r300->context.surface_fill = r300_surface_fill;
 
-    if (r300screen->caps->has_tcl) {
+    if (r300screen->caps.has_tcl) {
         r300->context.draw_arrays = r300_draw_arrays;
         r300->context.draw_elements = r300_draw_elements;
         r300->context.draw_range_elements = r300_draw_range_elements;
+
+        if (r300screen->caps.is_r500) {
+            r300->emit_draw_arrays_immediate = r500_emit_draw_arrays_immediate;
+            r300->emit_draw_arrays = r500_emit_draw_arrays;
+            r300->emit_draw_elements = r500_emit_draw_elements;
+        } else {
+            r300->emit_draw_arrays_immediate = r300_emit_draw_arrays_immediate;
+            r300->emit_draw_arrays = r300_emit_draw_arrays;
+            r300->emit_draw_elements = r300_emit_draw_elements;
+        }
     } else {
         r300->context.draw_arrays = r300_swtcl_draw_arrays;
         r300->context.draw_elements = r300_draw_elements;
@@ -180,42 +182,43 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
         draw_set_viewport_state(r300->draw, &r300_viewport_identity);
     }
 
-    r300->context.is_texture_referenced = r300_is_texture_referenced;
-    r300->context.is_buffer_referenced = r300_is_buffer_referenced;
-
-    r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
-        r300_shader_key_compare);
-
     r300_setup_atoms(r300);
 
-    r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
-    r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
-    r300->rs_block = CALLOC_STRUCT(r300_rs_block);
-    r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
-    r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
-    r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
-    r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
-
     /* Open up the OQ BO. */
-    r300->oqbo = screen->buffer_create(screen, 4096,
-            PIPE_BUFFER_USAGE_VERTEX, 4096);
+    r300->oqbo = pipe_buffer_create(screen,
+                                   R300_BIND_OQBO, 4096);
     make_empty_list(&r300->query_list);
 
     r300_init_flush_functions(r300);
-
     r300_init_query_functions(r300);
-
-    /* r300_init_surface_functions(r300); */
-
     r300_init_state_functions(r300);
+    r300_init_resource_functions(r300);
 
     r300->invariant_state.dirty = TRUE;
 
-    r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
-    r300->dirty_state = R300_NEW_KITCHEN_SINK;
+    rws->set_flush_cb(r300->rws, r300_flush_cb, r300);
     r300->dirty_hw++;
 
     r300->blitter = util_blitter_create(&r300->context);
 
+    r300->upload_ib = u_upload_create(&r300->context,
+                                     32 * 1024, 16,
+                                     PIPE_BIND_INDEX_BUFFER);
+
+    if (r300->upload_ib == NULL)
+        goto no_upload_ib;
+
+    r300->upload_vb = u_upload_create(&r300->context,
+                                     128 * 1024, 16,
+                                     PIPE_BIND_VERTEX_BUFFER);
+    if (r300->upload_vb == NULL)
+        goto no_upload_vb;
+
     return &r300->context;
+
+ no_upload_ib:
+    u_upload_destroy(r300->upload_ib);
+ no_upload_vb:
+    FREE(r300);
+    return NULL;
 }