#include "r300_state_invariant.h"
#include "r300_winsys.h"
+#include <inttypes.h>
+
static void r300_destroy_context(struct pipe_context* context)
{
struct r300_context* r300 = r300_context(context);
struct r300_query* query, * temp;
+ struct r300_atom *atom;
util_blitter_destroy(r300->blitter);
draw_destroy(r300->draw);
+ /* Print stats, if enabled. */
+ if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
+ fprintf(stderr, "r300: Stats for context %p:\n", r300);
+ fprintf(stderr, " : Flushes: %" PRIu64 "\n", r300->flush_counter);
+ foreach(atom, &r300->atom_list) {
+ fprintf(stderr, " : %s: %" PRIu64 " emits\n",
+ atom->name, atom->counter);
+ }
+ }
+
/* Free the OQ BO. */
context->screen->resource_destroy(context->screen, r300->oqbo);
FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
FREE(r300->textures_state.state);
- FREE(r300->vap_output_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300->fs_constants.state);
FREE(r300->vs_constants.state);
+ if (!r300->screen->caps.has_tcl) {
+ FREE(r300->vertex_stream_state.state);
+ }
FREE(r300);
}
R300_INIT_ATOM(viewport_state, 9);
R300_INIT_ATOM(rs_block_state, 0);
R300_INIT_ATOM(vertex_stream_state, 0);
- R300_INIT_ATOM(vap_output_state, 6);
R300_INIT_ATOM(pvs_flush, 2);
R300_INIT_ATOM(vs_state, 0);
R300_INIT_ATOM(vs_constants, 0);
r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
- r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
r300->vs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
+ if (!r300->screen->caps.has_tcl) {
+ r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
+ }
+
+ /* Some non-CSO atoms don't use the state pointer. */
+ r300->invariant_state.allow_null_state = TRUE;
+ r300->fs_rc_constant_state.allow_null_state = TRUE;
+ r300->pvs_flush.allow_null_state = TRUE;
+ r300->query_start.allow_null_state = TRUE;
+ r300->texture_cache_inval.allow_null_state = TRUE;
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
/* Enable Draw's clipping. */
draw_set_driver_clipping(r300->draw, FALSE);
- /* Force Draw to never do viewport transform, since we can do
- * transform in hardware, always. */
- draw_set_viewport_state(r300->draw, &r300_viewport_identity);
}
r300_setup_atoms(r300);