FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
FREE(r300->textures_state.state);
- FREE(r300->vap_output_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300->fs_constants.state);
R300_INIT_ATOM(viewport_state, 9);
R300_INIT_ATOM(rs_block_state, 0);
R300_INIT_ATOM(vertex_stream_state, 0);
- R300_INIT_ATOM(vap_output_state, 6);
R300_INIT_ATOM(pvs_flush, 2);
R300_INIT_ATOM(vs_state, 0);
R300_INIT_ATOM(vs_constants, 0);
r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
- r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer);