#include "r300_screen.h"
+struct u_upload_mgr;
struct r300_context;
struct r300_fragment_shader;
boolean is_npot;
/* Pipe buffer backing this texture. */
- struct pipe_buffer* buffer;
+ struct r300_winsys_buffer *buffer;
/* Registers carrying texture format data. */
struct r300_texture_format_state state;
struct pipe_context context;
/* The interface to the windowing system, etc. */
- struct radeon_winsys* winsys;
+ struct r300_winsys_screen *rws;
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
/* Accelerated blit support. */
int vertex_buffer_max_index;
/* Vertex elements for Gallium. */
struct r300_vertex_element_state *velems;
+ bool any_user_vbs;
/* Vertex info for Draw. */
struct vertex_info vertex_info;
uint32_t zbuffer_bpp;
/* Whether scissor is enabled. */
boolean scissor_enabled;
+ /* upload managers */
+ struct u_upload_mgr *upload_vb;
+ struct u_upload_mgr *upload_ib;
};
/* Convenience cast wrapper. */