};
struct r300_hyperz_state {
+ int current_func; /* -1 after a clear before first op */
+ int flush;
/* This is actually a command buffer with named dwords. */
+ uint32_t cb_flush_begin;
+ uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
uint32_t cb_begin;
uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
uint32_t cb_reg1;
uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
uint32_t cb_reg2;
uint32_t sc_hyperz; /* R300_SC_HYPERZ */
+ uint32_t cb_reg3;
+ uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
};
struct r300_gpu_flush {
struct r300_constant_buffer {
/* Buffer of constants */
- uint32_t constants[256][4];
- /* Total number of constants */
- unsigned count;
+ uint32_t *ptr;
+ /* Remapping table. */
+ unsigned *remap_table;
};
/* Query object.
uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
uint32_t cbzb_pitch; /* DEPTHPITCH. */
uint32_t cbzb_format; /* ZB_FORMAT. */
+
+ /* Whether the CBZB clear is allowed on the surface. */
+ boolean cbzb_allowed;
+
};
-struct r300_texture {
- /* Parent class */
+struct r300_texture_desc {
+ /* Parent class. */
struct u_resource b;
- enum r300_buffer_domain domain;
+ /* Buffer tiling.
+ * Macrotiling is specified per-level because small mipmaps cannot
+ * be macrotiled. */
+ enum r300_buffer_tiling microtile;
+ enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS];
/* Offsets into the buffer. */
- unsigned offset[R300_MAX_TEXTURE_LEVELS];
+ unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
- /* A pitch for each mip-level */
- unsigned pitch[R300_MAX_TEXTURE_LEVELS];
+ /* Strides for each mip-level. */
+ unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
+ unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
- /* A pitch multiplied by blockwidth as hardware wants
- * the number of pixels instead of the number of blocks. */
- unsigned hwpitch[R300_MAX_TEXTURE_LEVELS];
+ /* Size of one zslice or face or 2D image based on the texture target. */
+ unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
- /* Size of one zslice or face based on the texture target */
- unsigned layer_size[R300_MAX_TEXTURE_LEVELS];
+ /* Total size of this texture, in bytes,
+ * derived from the texture properties. */
+ unsigned size_in_bytes;
- /* Whether the mipmap level is macrotiled. */
- enum r300_buffer_tiling mip_macrotile[R300_MAX_TEXTURE_LEVELS];
+ /* Total size of the buffer backing this texture, in bytes.
+ * It must be >= size. */
+ unsigned buffer_size_in_bytes;
/**
* If non-zero, override the natural texture layout with
*
* \sa r300_texture_get_stride
*/
- unsigned stride_override;
+ unsigned stride_in_bytes_override;
- /* Total size of this texture, in bytes. */
- unsigned size;
+ /* Whether this texture has non-power-of-two dimensions.
+ * It can be either a regular texture or a rectangle one. */
+ boolean is_npot;
- /* Whether this texture has non-power-of-two dimensions
- * or a user-specified pitch.
- * It can be either a regular texture or a rectangle one.
- */
- boolean uses_pitch;
+ /* This flag says that hardware must use the stride for addressing
+ * instead of the width. */
+ boolean uses_stride_addressing;
+
+ /* Whether CBZB fast color clear is allowed on the miplevel. */
+ boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
+};
+
+struct r300_texture {
+ struct r300_texture_desc desc;
+
+ enum r300_buffer_domain domain;
/* Pipe buffer backing this texture. */
struct r300_winsys_buffer *buffer;
/* All bits should be filled in. */
struct r300_texture_fb_state fb_state;
- /* Buffer tiling */
- enum r300_buffer_tiling microtile, macrotile;
+ /* hyper-z memory allocs */
+ struct mem_block *hiz_mem[R300_MAX_TEXTURE_LEVELS];
+ struct mem_block *zmask_mem[R300_MAX_TEXTURE_LEVELS];
+ boolean zmask_in_use[R300_MAX_TEXTURE_LEVELS];
+ boolean hiz_in_use[R300_MAX_TEXTURE_LEVELS];
/* This is the level tiling flags were last time set for.
* It's used to prevent redundant tiling-flags changes from happening.*/
/* The interface to the windowing system, etc. */
struct r300_winsys_screen *rws;
+ /* The command stream. */
+ struct r300_winsys_cs *cs;
/* Screen. */
struct r300_screen *screen;
+
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
+ /* Vertex buffer for SW TCL. */
+ struct pipe_resource* vbo;
+ /* Offset and size into the SW TCL VBO. */
+ size_t draw_vbo_offset;
+ size_t draw_vbo_size;
+ /* Whether the VBO must not be flushed. */
+ boolean draw_vbo_locked;
+
/* Accelerated blit support. */
struct blitter_context* blitter;
/* Stencil two-sided reference value fallback. */
/* For translating vertex buffers having incompatible vertex layout. */
struct r300_translate_context tran;
- /* Vertex buffer for rendering. */
- struct pipe_resource* vbo;
/* The KIL opcode needs the first texture unit to be enabled
* on r3xx-r4xx. In order to calm down the CS checker, we bind this
* dummy texture there. */
struct r300_sampler_view *texkill_sampler;
- /* Offset into the VBO. */
- size_t vbo_offset;
/* The currently active query. */
struct r300_query *query_current;
struct r300_atom texture_cache_inval;
/* GPU flush. */
struct r300_atom gpu_flush;
+ /* HiZ clear */
+ struct r300_atom hiz_clear;
+ /* zmask clear */
+ struct r300_atom zmask_clear;
/* Invariant state. This must be emitted to get the engine started. */
struct r300_atom invariant_state;
struct r300_vertex_element_state *velems;
bool any_user_vbs;
+ struct pipe_index_buffer index_buffer;
+
/* Vertex info for Draw. */
struct vertex_info vertex_info;
boolean two_sided_color;
/* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */
boolean incompatible_vb_layout;
-
+#define R300_Z_COMPRESS_44 1
+#define RV350_Z_COMPRESS_88 2
+ int z_compression;
boolean cbzb_clear;
+ boolean z_decomp_rd;
+
+ /* two mem block managers for hiz/zmask ram space */
+ struct mem_block *hiz_mm;
+ struct mem_block *zmask_mm;
+
/* upload managers */
struct u_upload_mgr *upload_vb;
struct u_upload_mgr *upload_ib;
+ struct util_mempool pool_transfers;
+
/* Stat counter. */
uint64_t flush_counter;
};
struct pipe_context* r300_create_context(struct pipe_screen* screen,
void *priv);
-boolean r300_check_cs(struct r300_context *r300, unsigned size);
void r300_finish(struct r300_context *r300);
void r300_flush_cb(void *data);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_resource_functions(struct r300_context* r300);
+/* r300_blit.c */
+void r300_flush_depth_stencil(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned zslice);
+
/* r300_query.c */
void r300_resume_query(struct r300_context *r300,
struct r300_query *query);
/* r300_render_stencilref.c */
void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
+/* r300_render.c */
+void r300_draw_flush_vbuf(struct r300_context *r300);
+boolean r500_index_bias_supported(struct r300_context *r300);
+void r500_emit_index_bias(struct r300_context *r300, int index_bias);
+
/* r300_state.c */
enum r300_fb_state_change {
R300_CHANGED_FB_STATE = 0,
- R300_CHANGED_CBZB_FLAG
+ R300_CHANGED_CBZB_FLAG,
+ R300_CHANGED_ZCLEAR_FLAG
};
void r300_mark_fb_state_dirty(struct r300_context *r300,