/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
+ /* Vertex buffer for rendering. */
+ struct pipe_buffer* vbo;
+ /* Offset into the VBO. */
+ size_t vbo_offset;
+
/* Various CSO state objects. */
/* Blend state. */
struct r300_blend_state* blend_state;
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
- /* Vertex buffers. */
+ /* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
/* Vertex information. */
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);
-/* Fun with includes: r300_winsys also declares this prototype.
- * We'll just step out in that case... */
-#ifndef R300_WINSYS_H
-struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct r300_winsys* r300_winsys);
-#endif
-
#endif /* R300_CONTEXT_H */