enum r300_buffer_domain domain;
- uint32_t offset;
+ uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
- uint32_t format; /* US_OUT_FMT or R300_ZB_FORMAT. */
+ uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
};
struct r300_texture {