};
struct r300_rs_state {
- /* Draw-specific rasterizer state */
+ /* Original rasterizer state. */
struct pipe_rasterizer_state rs;
+ /* Draw-specific rasterizer state. */
+ struct pipe_rasterizer_state rs_draw;
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */
struct r300_query* next;
};
+/* Fence object.
+ *
+ * This is a fake fence. Instead of syncing with the fence, we sync
+ * with the context, which is inefficient but compliant.
+ *
+ * This is not a subclass of pipe_fence_handle because pipe_fence_handle is
+ * never actually fully defined. So, rather than have it as a member, and do
+ * subclass-style casting, we treat pipe_fence_handle as an opaque, and just
+ * trust that our state tracker does not ever mess up fence objects.
+ */
+struct r300_fence {
+ struct pipe_reference reference;
+ struct r300_context *ctx;
+ boolean signalled;
+};
+
struct r300_texture {
/* Parent class */
struct u_resource b;
uint64_t flush_counter;
};
-/* Convenience cast wrapper. */
+/* Convenience cast wrappers. */
+static INLINE struct r300_query* r300_query(struct pipe_query* q)
+{
+ return (struct r300_query*)q;
+}
+
static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex)
{
return (struct r300_texture*)tex;
/* Context initialization. */
struct draw_stage* r300_draw_stage(struct r300_context* r300);
+void r300_init_blit_functions(struct r300_context *r300);
+void r300_init_flush_functions(struct r300_context* r300);
+void r300_init_query_functions(struct r300_context* r300);
+void r300_init_render_functions(struct r300_context *r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_resource_functions(struct r300_context* r300);
+void r300_finish(struct r300_context *r300);
+void r500_dump_rs_block(struct r300_rs_block *rs);
+
static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
{
return SCREEN_DBG_ON(ctx->screen, flags);