Squashed commit of the following:
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
index d8c64dd90019bbf2b69ccbf37fb71cede8d4a3a6..350c538ebc5699158849d994c21e7958703c9747 100644 (file)
@@ -33,7 +33,6 @@
 #include "r300_fs.h"
 #include "r300_screen.h"
 #include "r300_screen_buffer.h"
-#include "r300_state_inlines.h"
 #include "r300_vs.h"
 
 void r300_emit_blend_state(struct r300_context* r300,
@@ -65,10 +64,9 @@ void r300_emit_blend_color_state(struct r300_context* r300,
                                  unsigned size, void* state)
 {
     struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     CS_LOCALS(r300);
 
-    if (r300screen->caps->is_r500) {
+    if (r300->screen->caps.is_r500) {
         BEGIN_CS(size);
         OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
         OUT_CS(bc->blend_color_red_alpha);
@@ -86,13 +84,12 @@ void r300_emit_clip_state(struct r300_context* r300,
 {
     struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
     int i;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     CS_LOCALS(r300);
 
-    if (r300screen->caps->has_tcl) {
+    if (r300->screen->caps.has_tcl) {
         BEGIN_CS(size);
         OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
-                (r300screen->caps->is_r500 ?
+                (r300->screen->caps.is_r500 ?
                  R500_PVS_UCP_START : R300_PVS_UCP_START));
         OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 6 * 4);
         for (i = 0; i < 6; i++) {
@@ -115,7 +112,6 @@ void r300_emit_clip_state(struct r300_context* r300,
 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
 {
     struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     struct pipe_framebuffer_state* fb =
         (struct pipe_framebuffer_state*)r300->fb_state.state;
     struct pipe_stencil_ref stencil_ref = r300->stencil_ref;
@@ -135,7 +131,7 @@ void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
 
     OUT_CS(dsa->stencil_ref_mask | stencil_ref.ref_value[0]);
 
-    if (r300screen->caps->is_r500) {
+    if (r300->screen->caps.is_r500) {
         OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf | stencil_ref.ref_value[1]);
     }
     END_CS;
@@ -146,12 +142,10 @@ static const float * get_shader_constant(
     struct rc_constant * constant,
     struct r300_constant_buffer * externals)
 {
-    struct r300_viewport_state* viewport =
-        (struct r300_viewport_state*)r300->viewport_state.state;
-    struct r300_textures_state* texstate =
-        (struct r300_textures_state*)r300->textures_state.state;
+    struct r300_viewport_state* viewport = r300->viewport_state.state;
+    struct r300_textures_state* texstate = r300->textures_state.state;
     static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
-    struct pipe_texture *tex;
+    struct pipe_resource *tex;
 
     switch(constant->Type) {
         case RC_CONSTANT_EXTERNAL:
@@ -165,7 +159,7 @@ static const float * get_shader_constant(
                 /* Factor for converting rectangle coords to
                  * normalized coords. Should only show up on non-r500. */
                 case RC_STATE_R300_TEXRECT_FACTOR:
-                    tex = &texstate->textures[constant->u.State[1]]->tex;
+                    tex = texstate->fragment_sampler_views[constant->u.State[1]]->texture;
                     vec[0] = 1.0 / tex->width0;
                     vec[1] = 1.0 / tex->height0;
                     break;
@@ -189,13 +183,13 @@ static const float * get_shader_constant(
                     break;
 
                 default:
-                    debug_printf("r300: Implementation error: "
+                    fprintf(stderr, "r300: Implementation error: "
                         "Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
             }
             break;
 
         default:
-            debug_printf("r300: Implementation error: "
+            fprintf(stderr, "r300: Implementation error: "
                 "Unhandled constant type %d\n", constant->Type);
     }
 
@@ -380,7 +374,6 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
 void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
 {
     struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     struct r300_texture* tex;
     struct pipe_surface* surf;
     int i;
@@ -398,7 +391,7 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
 
     /* Set the number of colorbuffers. */
     if (fb->nr_cbufs > 1) {
-        if (r300screen->caps->is_r500) {
+        if (r300->screen->caps.is_r500) {
             OUT_CS_REG(R300_RB3D_CCTL,
                 R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
                 R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
@@ -413,7 +406,7 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
     /* Set up colorbuffers. */
     for (i = 0; i < fb->nr_cbufs; i++) {
         surf = fb->cbufs[i];
-        tex = (struct r300_texture*)surf->texture;
+        tex = r300_texture(surf->texture);
         assert(tex && tex->buffer && "cbuf is marked, but NULL!");
 
         OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
@@ -432,7 +425,7 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
     /* Set up a zbuffer. */
     if (fb->zsbuf) {
         surf = fb->zsbuf;
-        tex = (struct r300_texture*)surf->texture;
+        tex = r300_texture(surf->texture);
         assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
 
         OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
@@ -452,7 +445,6 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
 
 void r300_emit_query_start(struct r300_context *r300)
 {
-    struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
     struct r300_query *query = r300->query_current;
     CS_LOCALS(r300);
 
@@ -460,7 +452,7 @@ void r300_emit_query_start(struct r300_context *r300)
        return;
 
     BEGIN_CS(4);
-    if (caps->family == CHIP_FAMILY_RV530) {
+    if (r300->screen->caps.family == CHIP_FAMILY_RV530) {
         OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
     } else {
         OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
@@ -474,7 +466,7 @@ void r300_emit_query_start(struct r300_context *r300)
 static void r300_emit_query_finish(struct r300_context *r300,
                                    struct r300_query *query)
 {
-    struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
+    struct r300_capabilities* caps = &r300->screen->caps;
     CS_LOCALS(r300);
 
     assert(caps->num_frag_pipes);
@@ -517,9 +509,9 @@ static void r300_emit_query_finish(struct r300_context *r300,
                     0, RADEON_GEM_DOMAIN_GTT, 0);
             break;
         default:
-            debug_printf("r300: Implementation error: Chipset reports %d"
+            fprintf(stderr, "r300: Implementation error: Chipset reports %d"
                     " pixel pipes!\n", caps->num_frag_pipes);
-            assert(0);
+            abort();
     }
 
     /* And, finally, reset it to normal... */
@@ -558,7 +550,7 @@ static void rv530_emit_query_double(struct r300_context *r300,
 
 void r300_emit_query_end(struct r300_context* r300)
 {
-    struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
+    struct r300_capabilities *caps = &r300->screen->caps;
     struct r300_query *query = r300->query_current;
 
     if (!query)
@@ -624,7 +616,6 @@ void r300_emit_rs_block_state(struct r300_context* r300,
 {
     struct r300_rs_block* rs = (struct r300_rs_block*)state;
     unsigned i;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     /* It's the same for both INST and IP tables */
     unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
     CS_LOCALS(r300);
@@ -632,7 +623,7 @@ void r300_emit_rs_block_state(struct r300_context* r300,
     DBG(r300, DBG_DRAW, "r300: RS emit:\n");
 
     BEGIN_CS(size);
-    if (r300screen->caps->is_r500) {
+    if (r300->screen->caps.is_r500) {
         OUT_CS_REG_SEQ(R500_RS_IP_0, count);
     } else {
         OUT_CS_REG_SEQ(R300_RS_IP_0, count);
@@ -646,7 +637,7 @@ void r300_emit_rs_block_state(struct r300_context* r300,
     OUT_CS(rs->count);
     OUT_CS(rs->inst_count);
 
-    if (r300screen->caps->is_r500) {
+    if (r300->screen->caps.is_r500) {
         OUT_CS_REG_SEQ(R500_RS_INST_0, count);
     } else {
         OUT_CS_REG_SEQ(R300_RS_INST_0, count);
@@ -667,7 +658,6 @@ void r300_emit_scissor_state(struct r300_context* r300,
 {
     unsigned minx, miny, maxx, maxy;
     uint32_t top_left, bottom_right;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
     struct pipe_framebuffer_state* fb =
         (struct pipe_framebuffer_state*)r300->fb_state.state;
@@ -700,7 +690,7 @@ void r300_emit_scissor_state(struct r300_context* r300,
         maxy = 1;
     }
 
-    if (r300screen->caps->is_r500) {
+    if (r300->screen->caps.is_r500) {
         top_left =
             (minx << R300_SCISSORS_X_SHIFT) |
             (miny << R300_SCISSORS_Y_SHIFT);
@@ -749,8 +739,9 @@ void r300_emit_textures_state(struct r300_context *r300,
             OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format[2]);
 
             OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
-            OUT_CS_TEX_RELOC(allstate->textures[i], texstate->tile_config,
-                         RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+            OUT_CS_TEX_RELOC(r300_texture(allstate->fragment_sampler_views[i]->texture),
+                             texstate->tile_config,
+                             RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
         }
     }
     END_CS;
@@ -878,11 +869,11 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
 {
     struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
     struct r300_vertex_program_code* code = &vs->code;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
+    struct r300_screen* r300screen = r300->screen;
     unsigned instruction_count = code->length / 4;
     unsigned i;
 
-    unsigned vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
+    unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
     unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
     unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
     unsigned temp_count = MAX2(code->num_temporaries, 1);
@@ -893,12 +884,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
 
     CS_LOCALS(r300);
 
-    if (!r300screen->caps->has_tcl) {
-        debug_printf("r300: Implementation error: emit_vs_state called,"
-                " but has_tcl is FALSE!\n");
-        return;
-    }
-
     BEGIN_CS(size);
     /* R300_VAP_PVS_CODE_CNTL_0
      * R300_VAP_PVS_CONST_CNTL
@@ -919,37 +904,27 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
 
     OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
             R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
-            R300_PVS_NUM_FPUS(r300screen->caps->num_vert_fpus) |
+            R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
             R300_PVS_VF_MAX_VTX_NUM(12) |
-            (r300screen->caps->is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
+            (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
     END_CS;
 }
 
 void r300_emit_vs_constant_buffer(struct r300_context* r300,
                                   struct rc_constant_list* constants)
 {
-    int i;
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
+    unsigned i;
     CS_LOCALS(r300);
 
-    if (!r300screen->caps->has_tcl) {
-        debug_printf("r300: Implementation error: emit_vs_constant_buffer called,"
-        " but has_tcl is FALSE!\n");
-        return;
-    }
-
-    if (constants->Count == 0)
-        return;
-
     BEGIN_CS(constants->Count * 4 + 3);
     OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
-               (r300screen->caps->is_r500 ?
+               (r300->screen->caps.is_r500 ?
                R500_PVS_CONST_START : R300_PVS_CONST_START));
     OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4);
     for (i = 0; i < constants->Count; i++) {
-        const float * data = get_shader_constant(r300,
-                                                 &constants->Constants[i],
-                                                 &r300->shader_constants[PIPE_SHADER_VERTEX]);
+        const float *data = get_shader_constant(r300,
+                                                &constants->Constants[i],
+                                                &r300->shader_constants[PIPE_SHADER_VERTEX]);
         OUT_CS_32F(data[0]);
         OUT_CS_32F(data[1]);
         OUT_CS_32F(data[2]);
@@ -998,7 +973,7 @@ void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, voi
 
 void r300_emit_buffer_validate(struct r300_context *r300,
                                boolean do_validate_vertex_buffers,
-                               struct pipe_buffer *index_buffer)
+                               struct pipe_resource *index_buffer)
 {
     struct pipe_framebuffer_state* fb =
         (struct pipe_framebuffer_state*)r300->fb_state.state;
@@ -1007,7 +982,7 @@ void r300_emit_buffer_validate(struct r300_context *r300,
     struct r300_texture* tex;
     struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
     struct pipe_vertex_element *velem = r300->velems->velem;
-    struct pipe_buffer *pbuf;
+    struct pipe_resource *pbuf;
     unsigned i;
     boolean invalid = FALSE;
 
@@ -1023,7 +998,7 @@ void r300_emit_buffer_validate(struct r300_context *r300,
 validate:
     /* Color buffers... */
     for (i = 0; i < fb->nr_cbufs; i++) {
-        tex = (struct r300_texture*)fb->cbufs[i]->texture;
+        tex = r300_texture(fb->cbufs[i]->texture);
         assert(tex && tex->buffer && "cbuf is marked, but NULL!");
         if (!r300_add_texture(r300->rws, tex,
                              0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1033,7 +1008,7 @@ validate:
     }
     /* ...depth buffer... */
     if (fb->zsbuf) {
-        tex = (struct r300_texture*)fb->zsbuf->texture;
+        tex = r300_texture(fb->zsbuf->texture);
         assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
         if (!r300_add_texture(r300->rws, tex,
                              0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1043,9 +1018,11 @@ validate:
     }
     /* ...textures... */
     for (i = 0; i < texstate->count; i++) {
-        tex = texstate->textures[i];
-        if (!tex || !texstate->sampler_states[i])
+        if (!(texstate->tx_enable & (1 << i))) {
             continue;
+        }
+
+        tex = r300_texture(texstate->fragment_sampler_views[i]->texture);
         if (!r300_add_texture(r300->rws, tex,
                              RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
             r300->context.flush(&r300->context, 0, NULL);
@@ -1092,8 +1069,8 @@ validate:
         r300->context.flush(&r300->context, 0, NULL);
         if (invalid) {
             /* Well, hell. */
-            debug_printf("r300: Stuck in validation loop, gonna quit now.");
-            exit(1);
+            fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n");
+            abort();
         }
         invalid = TRUE;
         goto validate;
@@ -1120,7 +1097,7 @@ unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
 /* Emit all dirty state. */
 void r300_emit_dirty_state(struct r300_context* r300)
 {
-    struct r300_screen* r300screen = r300_screen(r300->context.screen);
+    struct r300_screen* r300screen = r300->screen;
     struct r300_atom* atom;
 
     if (r300->dirty_state & R300_NEW_QUERY) {
@@ -1137,7 +1114,7 @@ void r300_emit_dirty_state(struct r300_context* r300)
 
     if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
         r300_emit_fragment_depth_config(r300, r300->fs);
-        if (r300screen->caps->is_r500) {
+        if (r300screen->caps.is_r500) {
             r500_emit_fragment_program_code(r300, &r300->fs->shader->code);
         } else {
             r300_emit_fragment_program_code(r300, &r300->fs->shader->code);
@@ -1146,7 +1123,7 @@ void r300_emit_dirty_state(struct r300_context* r300)
     }
 
     if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) {
-        if (r300screen->caps->is_r500) {
+        if (r300screen->caps.is_r500) {
             r500_emit_fs_constant_buffer(r300,
                                          &r300->fs->shader->code.constants);
         } else {
@@ -1158,7 +1135,9 @@ void r300_emit_dirty_state(struct r300_context* r300)
 
     if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) {
         struct r300_vertex_shader* vs = r300->vs_state.state;
-        r300_emit_vs_constant_buffer(r300, &vs->code.constants);
+        if (vs->code.constants.Count) {
+            r300_emit_vs_constant_buffer(r300, &vs->code.constants);
+        }
         r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS;
     }
 
@@ -1167,7 +1146,7 @@ void r300_emit_dirty_state(struct r300_context* r300)
     */
 
     /* Emit the VBO for SWTCL. */
-    if (!r300screen->caps->has_tcl) {
+    if (!r300screen->caps.has_tcl) {
         r300_emit_vertex_buffer(r300);
     }