r300g/swtcl: simplify vertex uploading
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
index 4c0daa6c56dd90045aa9cfd55b3d01881fea1e0d..51c14b43e4176f44cbfe07e56f222d3c6445a0ef 100644 (file)
@@ -45,10 +45,12 @@ void r300_emit_blend_state(struct r300_context* r300,
     CS_LOCALS(r300);
 
     if (fb->nr_cbufs) {
-        if (fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT)
+        if (fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT) {
             WRITE_CS_TABLE(blend->cb_noclamp, size);
-        else
-            WRITE_CS_TABLE(blend->cb_clamp, size);
+        } else {
+            unsigned swz = r300_surface(fb->cbufs[0])->colormask_swizzle;
+            WRITE_CS_TABLE(blend->cb_clamp[swz], size);
+        }
     } else {
         WRITE_CS_TABLE(blend->cb_no_readwrite, size);
     }
@@ -439,19 +441,6 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
             OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
             OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf->pitch_zmask);
         }
-    /* Set up a dummy zbuffer. Otherwise occlusion queries won't work.
-     * Use the first colorbuffer, we will disable writes in the DSA state
-     * so as not to corrupt it. */
-    } else if (fb->nr_cbufs) {
-        surf = r300_surface(fb->cbufs[0]);
-
-        OUT_CS_REG(R300_ZB_FORMAT, R300_DEPTHFORMAT_16BIT_INT_Z);
-
-        OUT_CS_REG(R300_ZB_DEPTHOFFSET, 0);
-        OUT_CS_RELOC(surf);
-
-        OUT_CS_REG(R300_ZB_DEPTHPITCH, 4 | R300_DEPTHMICROTILE_TILED_SQUARE);
-        OUT_CS_RELOC(surf);
     }
 
     END_CS;
@@ -941,7 +930,10 @@ void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
             (r300->vertex_info.size << 8));
     OUT_CS(r300->draw_vbo_offset);
     OUT_CS(0);
-    OUT_CS_RELOC(r300_resource(r300->vbo));
+
+    assert(r300->vbo_cs);
+    cs_winsys->cs_write_reloc(cs_copy, r300->vbo_cs);
+    CS_USED_DW(2);
     END_CS;
 }
 
@@ -1116,6 +1108,9 @@ void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
     tex = r300_resource(fb->zsbuf->texture);
 
     BEGIN_CS(size);
+    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2);
     OUT_CS(0);
     OUT_CS(tex->tex.hiz_dwords[fb->zsbuf->u.tex.level]);
@@ -1138,6 +1133,9 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
     tex = r300_resource(fb->zsbuf->texture);
 
     BEGIN_CS(size);
+    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
     OUT_CS(0);
     OUT_CS(tex->tex.zmask_dwords[fb->zsbuf->u.tex.level]);
@@ -1217,10 +1215,9 @@ validate:
         r300->rws->cs_add_reloc(r300->cs, r300->query_current->cs_buf,
                                 RADEON_USAGE_WRITE, RADEON_DOMAIN_GTT);
     /* ...vertex buffer for SWTCL path... */
-    if (r300->vbo)
-        r300->rws->cs_add_reloc(r300->cs, r300_resource(r300->vbo)->cs_buf,
-                                RADEON_USAGE_READ,
-                                r300_resource(r300->vbo)->domain);
+    if (r300->vbo_cs)
+        r300->rws->cs_add_reloc(r300->cs, r300->vbo_cs,
+                                RADEON_USAGE_READ, RADEON_DOMAIN_GTT);
     /* ...vertex buffers for HWTCL path... */
     if (do_validate_vertex_buffers && r300->vertex_arrays_dirty) {
         struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;