r300g/swtcl: simplify vertex uploading
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
index d93a5786ff80032957fc4ee8307dadfc5de5b530..51c14b43e4176f44cbfe07e56f222d3c6445a0ef 100644 (file)
@@ -45,10 +45,12 @@ void r300_emit_blend_state(struct r300_context* r300,
     CS_LOCALS(r300);
 
     if (fb->nr_cbufs) {
-        if (fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT)
+        if (fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT) {
             WRITE_CS_TABLE(blend->cb_noclamp, size);
-        else
-            WRITE_CS_TABLE(blend->cb_clamp, size);
+        } else {
+            unsigned swz = r300_surface(fb->cbufs[0])->colormask_swizzle;
+            WRITE_CS_TABLE(blend->cb_clamp[swz], size);
+        }
     } else {
         WRITE_CS_TABLE(blend->cb_no_readwrite, size);
     }
@@ -120,9 +122,9 @@ static void get_rc_constant_state(
         case RC_STATE_R300_TEXSCALE_FACTOR:
             tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
             /* Add a small number to the texture size to work around rounding errors in hw. */
-            vec[0] = tex->b.b.b.width0  / (tex->tex.width0  + 0.001f);
-            vec[1] = tex->b.b.b.height0 / (tex->tex.height0 + 0.001f);
-            vec[2] = tex->b.b.b.depth0  / (tex->tex.depth0  + 0.001f);
+            vec[0] = tex->b.b.width0  / (tex->tex.width0  + 0.001f);
+            vec[1] = tex->b.b.height0 / (tex->tex.height0 + 0.001f);
+            vec[2] = tex->b.b.depth0  / (tex->tex.depth0  + 0.001f);
             vec[3] = 1;
             break;
 
@@ -439,19 +441,6 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
             OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
             OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf->pitch_zmask);
         }
-    /* Set up a dummy zbuffer. Otherwise occlusion queries won't work.
-     * Use the first colorbuffer, we will disable writes in the DSA state
-     * so as not to corrupt it. */
-    } else if (fb->nr_cbufs) {
-        surf = r300_surface(fb->cbufs[0]);
-
-        OUT_CS_REG(R300_ZB_FORMAT, R300_DEPTHFORMAT_16BIT_INT_Z);
-
-        OUT_CS_REG(R300_ZB_DEPTHOFFSET, 0);
-        OUT_CS_RELOC(surf);
-
-        OUT_CS_REG(R300_ZB_DEPTHPITCH, 4 | R300_DEPTHMICROTILE_TILED_SQUARE);
-        OUT_CS_RELOC(surf);
     }
 
     END_CS;
@@ -823,7 +812,7 @@ void r300_emit_textures_state(struct r300_context *r300,
 void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
                              boolean indexed, int instance_id)
 {
-    struct pipe_vertex_buffer *vbuf = r300->vbuf_mgr->real_vertex_buffer;
+    struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
     struct pipe_vertex_element *velem = r300->velems->velem;
     struct r300_resource *buf;
     int i;
@@ -941,7 +930,10 @@ void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
             (r300->vertex_info.size << 8));
     OUT_CS(r300->draw_vbo_offset);
     OUT_CS(0);
-    OUT_CS_RELOC(r300_resource(r300->vbo));
+
+    assert(r300->vbo_cs);
+    cs_winsys->cs_write_reloc(cs_copy, r300->vbo_cs);
+    CS_USED_DW(2);
     END_CS;
 }
 
@@ -1030,20 +1022,18 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
             R300_PVS_VF_MAX_VTX_NUM(12) |
             (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
 
-    /* Emit flow control instructions. */
-    if (code->num_fc_ops) {
-
-        OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
-        if (r300screen->caps.is_r500) {
-            OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, code->num_fc_ops * 2);
-            OUT_CS_TABLE(code->fc_op_addrs.r500, code->num_fc_ops * 2);
-        } else {
-            OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, code->num_fc_ops);
-            OUT_CS_TABLE(code->fc_op_addrs.r300, code->num_fc_ops);
-        }
-        OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, code->num_fc_ops);
-        OUT_CS_TABLE(code->fc_loop_index, code->num_fc_ops);
+    /* Emit flow control instructions.  Even if there are no fc instructions,
+     * we still need to write the registers to make sure they are cleared. */
+    OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
+    if (r300screen->caps.is_r500) {
+        OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, R300_VS_MAX_FC_OPS * 2);
+        OUT_CS_TABLE(code->fc_op_addrs.r500, R300_VS_MAX_FC_OPS * 2);
+    } else {
+        OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, R300_VS_MAX_FC_OPS);
+        OUT_CS_TABLE(code->fc_op_addrs.r300, R300_VS_MAX_FC_OPS);
     }
+    OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, R300_VS_MAX_FC_OPS);
+    OUT_CS_TABLE(code->fc_loop_index, R300_VS_MAX_FC_OPS);
 
     END_CS;
 }
@@ -1118,6 +1108,9 @@ void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
     tex = r300_resource(fb->zsbuf->texture);
 
     BEGIN_CS(size);
+    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2);
     OUT_CS(0);
     OUT_CS(tex->tex.hiz_dwords[fb->zsbuf->u.tex.level]);
@@ -1140,6 +1133,9 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
     tex = r300_resource(fb->zsbuf->texture);
 
     BEGIN_CS(size);
+    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
     OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
     OUT_CS(0);
     OUT_CS(tex->tex.zmask_dwords[fb->zsbuf->u.tex.level]);
@@ -1190,14 +1186,16 @@ validate:
             tex = r300_resource(fb->cbufs[i]->texture);
             assert(tex && tex->buf && "cbuf is marked, but NULL!");
             r300->rws->cs_add_reloc(r300->cs, tex->cs_buf,
-                                    RADEON_USAGE_READWRITE);
+                                    RADEON_USAGE_READWRITE,
+                                    r300_surface(fb->cbufs[i])->domain);
         }
         /* ...depth buffer... */
         if (fb->zsbuf) {
             tex = r300_resource(fb->zsbuf->texture);
             assert(tex && tex->buf && "zsbuf is marked, but NULL!");
             r300->rws->cs_add_reloc(r300->cs, tex->cs_buf,
-                                    RADEON_USAGE_READWRITE);
+                                    RADEON_USAGE_READWRITE,
+                                    r300_surface(fb->zsbuf)->domain);
         }
     }
     if (r300->textures_state.dirty) {
@@ -1208,36 +1206,40 @@ validate:
             }
 
             tex = r300_resource(texstate->sampler_views[i]->base.texture);
-            r300->rws->cs_add_reloc(r300->cs, tex->cs_buf, RADEON_USAGE_READ);
+            r300->rws->cs_add_reloc(r300->cs, tex->cs_buf, RADEON_USAGE_READ,
+                                    tex->domain);
         }
     }
     /* ...occlusion query buffer... */
     if (r300->query_current)
         r300->rws->cs_add_reloc(r300->cs, r300->query_current->cs_buf,
-                                RADEON_USAGE_WRITE);
+                                RADEON_USAGE_WRITE, RADEON_DOMAIN_GTT);
     /* ...vertex buffer for SWTCL path... */
-    if (r300->vbo)
-        r300->rws->cs_add_reloc(r300->cs, r300_resource(r300->vbo)->cs_buf,
-                                RADEON_USAGE_READ);
+    if (r300->vbo_cs)
+        r300->rws->cs_add_reloc(r300->cs, r300->vbo_cs,
+                                RADEON_USAGE_READ, RADEON_DOMAIN_GTT);
     /* ...vertex buffers for HWTCL path... */
     if (do_validate_vertex_buffers && r300->vertex_arrays_dirty) {
-        struct pipe_vertex_buffer *vbuf = r300->vbuf_mgr->real_vertex_buffer;
-        struct pipe_vertex_buffer *last = r300->vbuf_mgr->real_vertex_buffer +
-                                      r300->vbuf_mgr->nr_real_vertex_buffers;
+        struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+        struct pipe_vertex_buffer *last = r300->vertex_buffer +
+                                      r300->nr_vertex_buffers;
         struct pipe_resource *buf;
+
         for (; vbuf != last; vbuf++) {
             buf = vbuf->buffer;
             if (!buf)
                 continue;
 
             r300->rws->cs_add_reloc(r300->cs, r300_resource(buf)->cs_buf,
-                                    RADEON_USAGE_READ);
+                                    RADEON_USAGE_READ,
+                                    r300_resource(buf)->domain);
         }
     }
     /* ...and index buffer for HWTCL path. */
     if (index_buffer)
         r300->rws->cs_add_reloc(r300->cs, r300_resource(index_buffer)->cs_buf,
-                                RADEON_USAGE_READ);
+                                RADEON_USAGE_READ,
+                                r300_resource(index_buffer)->domain);
 
     /* Now do the validation (flush is called inside cs_validate on failure). */
     if (!r300->rws->cs_validate(r300->cs)) {