#include "util/u_format.h"
#include "util/u_math.h"
-#include "util/u_simple_list.h"
+#include "util/u_mm.h"
#include "r300_context.h"
+#include "r300_cb.h"
#include "r300_cs.h"
#include "r300_emit.h"
#include "r300_fs.h"
void r300_emit_clip_state(struct r300_context* r300,
unsigned size, void* state)
{
- struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
+ struct r300_clip_state* clip = (struct r300_clip_state*)state;
CS_LOCALS(r300);
- if (r300->screen->caps.has_tcl) {
- BEGIN_CS(size);
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_UCP_START : R300_PVS_UCP_START));
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 6 * 4);
- OUT_CS_TABLE(clip->ucp, 6 * 4);
- OUT_CS_REG(R300_VAP_CLIP_CNTL, ((1 << clip->nr) - 1) |
- R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
- END_CS;
- } else {
- BEGIN_CS(size);
- OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
- END_CS;
- }
+ WRITE_CS_TABLE(clip->cb, size);
}
void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- struct pipe_stencil_ref stencil_ref = r300->stencil_ref;
CS_LOCALS(r300);
- BEGIN_CS(size);
- OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
- OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
-
if (fb->zsbuf) {
- OUT_CS(dsa->z_buffer_control);
- OUT_CS(dsa->z_stencil_control);
+ WRITE_CS_TABLE(&dsa->cb_begin, size);
} else {
- OUT_CS(0);
- OUT_CS(0);
- }
-
- OUT_CS(dsa->stencil_ref_mask | stencil_ref.ref_value[0]);
-
- if (r300->screen->caps.is_r500) {
- OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf | stencil_ref.ref_value[1]);
+ WRITE_CS_TABLE(dsa->cb_no_readwrite, size);
}
- END_CS;
}
-static const float * get_rc_constant_state(
+static void get_rc_constant_state(
+ float vec[4],
struct r300_context * r300,
struct rc_constant * constant)
{
struct r300_textures_state* texstate = r300->textures_state.state;
- static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
- struct pipe_resource *tex;
+ struct r300_texture *tex;
assert(constant->Type == RC_CONSTANT_STATE);
+ /* vec should either be (0, 0, 0, 1), which should be a relatively safe
+ * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
+ * state factors. */
+
switch (constant->u.State[0]) {
/* Factor for converting rectangle coords to
* normalized coords. Should only show up on non-r500. */
case RC_STATE_R300_TEXRECT_FACTOR:
- tex = texstate->sampler_views[constant->u.State[1]]->base.texture;
- vec[0] = 1.0 / tex->width0;
- vec[1] = 1.0 / tex->height0;
+ tex = r300_texture(texstate->sampler_views[constant->u.State[1]]->base.texture);
+ vec[0] = 1.0 / tex->desc.width0;
+ vec[1] = 1.0 / tex->desc.height0;
+ vec[2] = 0;
+ vec[3] = 1;
+ break;
+
+ case RC_STATE_R300_TEXSCALE_FACTOR:
+ tex = r300_texture(texstate->sampler_views[constant->u.State[1]]->base.texture);
+ /* Add a small number to the texture size to work around rounding errors in hw. */
+ vec[0] = tex->desc.b.b.width0 / (tex->desc.width0 + 0.001f);
+ vec[1] = tex->desc.b.b.height0 / (tex->desc.height0 + 0.001f);
+ vec[2] = tex->desc.b.b.depth0 / (tex->desc.depth0 + 0.001f);
+ vec[3] = 1;
break;
case RC_STATE_R300_VIEWPORT_SCALE:
vec[0] = r300->viewport.scale[0];
vec[1] = r300->viewport.scale[1];
vec[2] = r300->viewport.scale[2];
+ vec[3] = 1;
break;
case RC_STATE_R300_VIEWPORT_OFFSET:
vec[0] = r300->viewport.translate[0];
vec[1] = r300->viewport.translate[1];
vec[2] = r300->viewport.translate[2];
+ vec[3] = 1;
break;
default:
fprintf(stderr, "r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
+ vec[0] = 0;
+ vec[1] = 0;
+ vec[2] = 0;
+ vec[3] = 1;
}
-
- /* This should either be (0, 0, 0, 1), which should be a relatively safe
- * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
- * state factors. */
- return vec;
}
/* Convert a normal single-precision float into the 7.16 format
* used by the R300 fragment shader.
*/
-static uint32_t pack_float24(float f)
+uint32_t pack_float24(float f)
{
union {
float fl;
return float24;
}
-unsigned r300_get_fs_atom_size(struct r300_context *r300)
-{
- struct r300_fragment_shader *fs = r300_fs(r300);
- unsigned imm_count = fs->shader->immediates_count;
- struct r300_fragment_program_code *code = &fs->shader->code.code.r300;
-
- return 19 +
- code->alu.length * 4 +
- (code->tex.length ? (1 + code->tex.length) : 0) +
- (imm_count ? imm_count * 5 : 0);
-}
-
void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
- struct rX00_fragment_program_code* generic_code = &fs->shader->code;
- struct r300_fragment_program_code * code = &generic_code->code.r300;
- unsigned i;
- unsigned imm_count = fs->shader->immediates_count;
- unsigned imm_first = fs->shader->externals_count;
- unsigned imm_end = generic_code->constants.Count;
- struct rc_constant *constants = generic_code->constants.Constants;
CS_LOCALS(r300);
- BEGIN_CS(size);
- OUT_CS_REG(R300_US_CONFIG, code->config);
- OUT_CS_REG(R300_US_PIXSIZE, code->pixsize);
- OUT_CS_REG(R300_US_CODE_OFFSET, code->code_offset);
-
- OUT_CS_REG_SEQ(R300_US_CODE_ADDR_0, 4);
- OUT_CS_TABLE(code->code_addr, 4);
-
- OUT_CS_REG_SEQ(R300_US_ALU_RGB_INST_0, code->alu.length);
- for (i = 0; i < code->alu.length; i++)
- OUT_CS(code->alu.inst[i].rgb_inst);
-
- OUT_CS_REG_SEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length);
- for (i = 0; i < code->alu.length; i++)
- OUT_CS(code->alu.inst[i].rgb_addr);
-
- OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length);
- for (i = 0; i < code->alu.length; i++)
- OUT_CS(code->alu.inst[i].alpha_inst);
-
- OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
- for (i = 0; i < code->alu.length; i++)
- OUT_CS(code->alu.inst[i].alpha_addr);
-
- if (code->tex.length) {
- OUT_CS_REG_SEQ(R300_US_TEX_INST_0, code->tex.length);
- OUT_CS_TABLE(code->tex.inst, code->tex.length);
- }
-
- /* Emit immediates. */
- if (imm_count) {
- for(i = imm_first; i < imm_end; ++i) {
- if (constants[i].Type == RC_CONSTANT_IMMEDIATE) {
- const float *data = constants[i].u.Immediate;
-
- OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
- OUT_CS(pack_float24(data[0]));
- OUT_CS(pack_float24(data[1]));
- OUT_CS(pack_float24(data[2]));
- OUT_CS(pack_float24(data[3]));
- }
- }
- }
-
- OUT_CS_REG(R300_FG_DEPTH_SRC, fs->shader->fg_depth_src);
- OUT_CS_REG(R300_US_W_FMT, fs->shader->us_out_w);
- END_CS;
+ WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
}
void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
- struct rc_constant_list *constants = &fs->shader->code.constants;
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
- unsigned i, count = fs->shader->externals_count;
+ unsigned count = fs->shader->externals_count;
+ unsigned i, j;
CS_LOCALS(r300);
if (count == 0)
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count * 4);
- for(i = 0; i < count; ++i) {
- const float *data;
- assert(constants->Constants[i].Type == RC_CONSTANT_EXTERNAL);
- data = buf->constants[i];
- OUT_CS(pack_float24(data[0]));
- OUT_CS(pack_float24(data[1]));
- OUT_CS(pack_float24(data[2]));
- OUT_CS(pack_float24(data[3]));
+ if (buf->remap_table){
+ for (i = 0; i < count; i++) {
+ float *data = (float*)&buf->ptr[buf->remap_table[i]*4];
+ for (j = 0; j < 4; j++)
+ OUT_CS(pack_float24(data[j]));
+ }
+ } else {
+ for (i = 0; i < count; i++)
+ for (j = 0; j < 4; j++)
+ OUT_CS(pack_float24(*(float*)&buf->ptr[i*4+j]));
}
+
END_CS;
}
unsigned count = fs->shader->rc_state_count;
unsigned first = fs->shader->externals_count;
unsigned end = constants->Count;
+ unsigned j;
CS_LOCALS(r300);
if (count == 0)
BEGIN_CS(size);
for(i = first; i < end; ++i) {
if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
- const float *data =
- get_rc_constant_state(r300, &constants->Constants[i]);
+ float data[4];
+
+ get_rc_constant_state(data, r300, &constants->Constants[i]);
OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
- OUT_CS(pack_float24(data[0]));
- OUT_CS(pack_float24(data[1]));
- OUT_CS(pack_float24(data[2]));
- OUT_CS(pack_float24(data[3]));
+ for (j = 0; j < 4; j++)
+ OUT_CS(pack_float24(data[j]));
}
}
END_CS;
}
-unsigned r500_get_fs_atom_size(struct r300_context *r300)
-{
- struct r300_fragment_shader *fs = r300_fs(r300);
- unsigned imm_count = fs->shader->immediates_count;
- struct r500_fragment_program_code *code = &fs->shader->code.code.r500;
-
- return 17 +
- ((code->inst_end + 1) * 6) +
- (imm_count ? imm_count * 7 : 0);
-}
-
void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
- struct rX00_fragment_program_code* generic_code = &fs->shader->code;
- struct r500_fragment_program_code * code = &generic_code->code.r500;
- unsigned i;
- unsigned imm_count = fs->shader->immediates_count;
- unsigned imm_first = fs->shader->externals_count;
- unsigned imm_end = generic_code->constants.Count;
- struct rc_constant *constants = generic_code->constants.Constants;
CS_LOCALS(r300);
- BEGIN_CS(size);
- OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
- OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx);
- OUT_CS_REG(R500_US_CODE_RANGE,
- R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end));
- OUT_CS_REG(R500_US_CODE_OFFSET, 0);
- OUT_CS_REG(R500_US_CODE_ADDR,
- R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(code->inst_end));
-
- OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
- OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, (code->inst_end + 1) * 6);
- for (i = 0; i <= code->inst_end; i++) {
- OUT_CS(code->inst[i].inst0);
- OUT_CS(code->inst[i].inst1);
- OUT_CS(code->inst[i].inst2);
- OUT_CS(code->inst[i].inst3);
- OUT_CS(code->inst[i].inst4);
- OUT_CS(code->inst[i].inst5);
- }
-
- /* Emit immediates. */
- if (imm_count) {
- for(i = imm_first; i < imm_end; ++i) {
- if (constants[i].Type == RC_CONSTANT_IMMEDIATE) {
- const float *data = constants[i].u.Immediate;
-
- OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
- R500_GA_US_VECTOR_INDEX_TYPE_CONST |
- (i & R500_GA_US_VECTOR_INDEX_MASK));
- OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
- OUT_CS_TABLE(data, 4);
- }
- }
- }
-
- OUT_CS_REG(R300_FG_DEPTH_SRC, fs->shader->fg_depth_src);
- OUT_CS_REG(R300_US_W_FMT, fs->shader->us_out_w);
- END_CS;
+ WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
}
void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
- struct rc_constant_list *constants = &fs->shader->code.constants;
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
- unsigned i, count = fs->shader->externals_count;
+ unsigned count = fs->shader->externals_count;
CS_LOCALS(r300);
if (count == 0)
BEGIN_CS(size);
OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count * 4);
- for(i = 0; i < count; ++i) {
- assert(constants->Constants[i].Type == RC_CONSTANT_EXTERNAL);
+ if (buf->remap_table){
+ for (unsigned i = 0; i < count; i++) {
+ uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
+ OUT_CS_TABLE(data, 4);
+ }
+ } else {
+ OUT_CS_TABLE(buf->ptr, count * 4);
}
- OUT_CS_TABLE(buf->constants, count * 4);
END_CS;
}
BEGIN_CS(size);
for(i = first; i < end; ++i) {
if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
- const float *data =
- get_rc_constant_state(r300, &constants->Constants[i]);
+ float data[4];
+
+ get_rc_constant_state(data, r300, &constants->Constants[i]);
OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
R500_GA_US_VECTOR_INDEX_TYPE_CONST |
END_CS;
}
+void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state)
+{
+ struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state;
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+ uint32_t height = fb->height;
+ uint32_t width = fb->width;
+ CS_LOCALS(r300);
+
+ if (r300->cbzb_clear) {
+ struct r300_surface *surf = r300_surface(fb->cbufs[0]);
+
+ height = surf->cbzb_height;
+ width = surf->cbzb_width;
+ }
+
+ DBG(r300, DBG_SCISSOR,
+ "r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
+ width, height, r300->cbzb_clear ? "YES" : "NO");
+
+ BEGIN_CS(size);
+
+ /* Set up scissors.
+ * By writing to the SC registers, SC & US assert idle. */
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ if (r300->screen->caps.is_r500) {
+ OUT_CS(0);
+ OUT_CS(((width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((height - 1) << R300_SCISSORS_Y_SHIFT));
+ } else {
+ OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
+ (1440 << R300_SCISSORS_Y_SHIFT));
+ OUT_CS(((width + 1440-1) << R300_SCISSORS_X_SHIFT) |
+ ((height + 1440-1) << R300_SCISSORS_Y_SHIFT));
+ }
+
+ /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
+ OUT_CS_TABLE(gpuflush->cb_flush_clean, 6);
+ END_CS;
+}
+
+void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
+{
+ struct r300_aa_state *aa = (struct r300_aa_state*)state;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(size);
+ OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);
+
+ if (aa->dest) {
+ OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
+ OUT_CS_RELOC(aa->dest->cs_buffer, aa->dest->offset);
+
+ OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
+ OUT_CS_RELOC(aa->dest->cs_buffer, aa->dest->pitch);
+ }
+
+ OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
+ END_CS;
+}
+
void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
{
struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
- struct r300_texture* tex;
- struct pipe_surface* surf;
- int i;
+ struct r300_surface* surf;
+ unsigned i;
+ boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
+ uint32_t rb3d_cctl = 0;
+
CS_LOCALS(r300);
BEGIN_CS(size);
- /* Flush and free renderbuffer caches. */
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
- OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
-
/* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
* what we usually want. */
if (r300->screen->caps.is_r500) {
- OUT_CS_REG(R300_RB3D_CCTL,
- R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
- } else {
- OUT_CS_REG(R300_RB3D_CCTL, 0);
+ rb3d_cctl = R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE;
}
+ if (fb->nr_cbufs &&
+ r300_fragment_shader_writes_all(r300_fs(r300))) {
+ rb3d_cctl |= R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs);
+ }
+
+ OUT_CS_REG(R300_RB3D_CCTL, rb3d_cctl);
/* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
- surf = fb->cbufs[i];
- tex = r300_texture(surf->texture);
- assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ surf = r300_surface(fb->cbufs[i]);
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
- OUT_CS_TEX_RELOC(tex, surf->offset, 0, tex->domain, 0);
+ OUT_CS_RELOC(surf->cs_buffer, surf->offset);
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
- OUT_CS_TEX_RELOC(tex, tex->fb_state.colorpitch[surf->level],
- 0, tex->domain, 0);
-
- OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), tex->fb_state.us_out_fmt);
- }
- for (; i < 4; i++) {
- OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED);
+ OUT_CS_RELOC(surf->cs_buffer, surf->pitch);
}
- /* Set up a zbuffer. */
- if (fb->zsbuf) {
- surf = fb->zsbuf;
- tex = r300_texture(surf->texture);
- assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ /* Set up the ZB part of the CBZB clear. */
+ if (r300->cbzb_clear) {
+ surf = r300_surface(fb->cbufs[0]);
+
+ OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_TEX_RELOC(tex, surf->offset, 0, tex->domain, 0);
+ OUT_CS_RELOC(surf->cs_buffer, surf->cbzb_midpoint_offset);
+
+ OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
+ OUT_CS_RELOC(surf->cs_buffer, surf->cbzb_pitch);
- OUT_CS_REG(R300_ZB_FORMAT, tex->fb_state.zb_format);
+ DBG(r300, DBG_CBZB,
+ "CBZB clearing cbuf %08x %08x\n", surf->cbzb_format,
+ surf->cbzb_pitch);
+ }
+ /* Set up a zbuffer. */
+ else if (fb->zsbuf) {
+ surf = r300_surface(fb->zsbuf);
+
+ OUT_CS_REG(R300_ZB_FORMAT, surf->format);
+
+ OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
+ OUT_CS_RELOC(surf->cs_buffer, surf->offset);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_TEX_RELOC(tex, tex->fb_state.depthpitch[surf->level],
- 0, tex->domain, 0);
+ OUT_CS_RELOC(surf->cs_buffer, surf->pitch);
+
+ if (can_hyperz) {
+ uint32_t surf_pitch;
+ struct r300_texture *tex;
+ int level = surf->base.u.tex.level;
+ tex = r300_texture(surf->base.texture);
+
+ surf_pitch = surf->pitch & R300_DEPTHPITCH_MASK;
+
+ /* HiZ RAM. */
+ if (r300->screen->caps.hiz_ram) {
+ if (tex->hiz_mem[level]) {
+ OUT_CS_REG(R300_ZB_HIZ_OFFSET, tex->hiz_mem[level]->ofs << 2);
+ OUT_CS_REG(R300_ZB_HIZ_PITCH, surf_pitch);
+ } else {
+ OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
+ OUT_CS_REG(R300_ZB_HIZ_PITCH, 0);
+ }
+ }
+
+ /* Z Mask RAM. (compressed zbuffer) */
+ OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
+ OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf_pitch);
+ }
}
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- if (r300->screen->caps.is_r500) {
- OUT_CS(0);
- OUT_CS(((fb->width - 1) << R300_SCISSORS_X_SHIFT) |
- ((fb->height - 1) << R300_SCISSORS_Y_SHIFT));
- } else {
- OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
- (1440 << R300_SCISSORS_Y_SHIFT));
- OUT_CS(((fb->width + 1440-1) << R300_SCISSORS_X_SHIFT) |
- ((fb->height + 1440-1) << R300_SCISSORS_Y_SHIFT));
+ END_CS;
+}
+
+void r300_emit_hyperz_state(struct r300_context *r300,
+ unsigned size, void *state)
+{
+ struct r300_hyperz_state *z = state;
+ CS_LOCALS(r300);
+
+ if (z->flush)
+ WRITE_CS_TABLE(&z->cb_flush_begin, size);
+ else
+ WRITE_CS_TABLE(&z->cb_begin, size - 2);
+}
+
+void r300_emit_hyperz_end(struct r300_context *r300)
+{
+ struct r300_hyperz_state z =
+ *(struct r300_hyperz_state*)r300->hyperz_state.state;
+
+ z.flush = 1;
+ z.zb_bw_cntl = 0;
+ z.zb_depthclearvalue = 0;
+ z.sc_hyperz = R300_SC_HYPERZ_ADJ_2;
+ z.gb_z_peq_config = 0;
+
+ r300_emit_hyperz_state(r300, r300->hyperz_state.size, &z);
+}
+
+void r300_emit_fb_state_pipelined(struct r300_context *r300,
+ unsigned size, void *state)
+{
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+ unsigned i, num_cbufs = fb->nr_cbufs;
+ CS_LOCALS(r300);
+
+ /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
+ * marked as UNUSED in the US block. */
+ if (r300_fragment_shader_writes_all(r300_fs(r300))) {
+ num_cbufs = MIN2(num_cbufs, 1);
+ }
+
+ BEGIN_CS(size);
+
+ /* Colorbuffer format in the US block.
+ * (must be written after unpipelined regs) */
+ OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
+ for (i = 0; i < num_cbufs; i++) {
+ OUT_CS(r300_surface(fb->cbufs[i])->format);
+ }
+ for (; i < 4; i++) {
+ OUT_CS(R300_US_OUT_FMT_UNUSED);
+ }
+
+ /* Multisampling. Depends on framebuffer sample count.
+ * These are pipelined regs and as such cannot be moved
+ * to the AA state. */
+ if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) {
+ unsigned mspos0 = 0x66666666;
+ unsigned mspos1 = 0x6666666;
+
+ if (fb->nr_cbufs && fb->cbufs[0]->texture->nr_samples > 1) {
+ /* Subsample placement. These may not be optimal. */
+ switch (fb->cbufs[0]->texture->nr_samples) {
+ case 2:
+ mspos0 = 0x33996633;
+ mspos1 = 0x6666663;
+ break;
+ case 3:
+ mspos0 = 0x33936933;
+ mspos1 = 0x6666663;
+ break;
+ case 4:
+ mspos0 = 0x33939933;
+ mspos1 = 0x3966663;
+ break;
+ case 6:
+ mspos0 = 0x22a2aa22;
+ mspos1 = 0x2a65672;
+ break;
+ default:
+ debug_printf("r300: Bad number of multisamples!\n");
+ }
+ }
+
+ OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
+ OUT_CS(mspos0);
+ OUT_CS(mspos1);
}
END_CS;
}
OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
END_CS;
query->begin_emitted = TRUE;
+ query->flushed = FALSE;
}
-
static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
struct r300_query *query)
{
struct r300_capabilities* caps = &r300->screen->caps;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
assert(caps->num_frag_pipes);
/* pipe 3 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 3),
- 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, (query->num_results + 3) * 4);
case 3:
/* pipe 2 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 2),
- 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, (query->num_results + 2) * 4);
case 2:
/* pipe 1 only */
/* As mentioned above, accomodate RV380 and older. */
OUT_CS_REG(R300_SU_REG_DEST,
1 << (caps->high_second_pipe ? 3 : 1));
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 1),
- 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, (query->num_results + 1) * 4);
case 1:
/* pipe 0 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 0),
- 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, (query->num_results + 0) * 4);
break;
default:
fprintf(stderr, "r300: Implementation error: Chipset reports %d"
static void rv530_emit_query_end_single_z(struct r300_context *r300,
struct r300_query *query)
{
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
BEGIN_CS(8);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset, 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, query->num_results * 4);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
static void rv530_emit_query_end_double_z(struct r300_context *r300,
struct r300_query *query)
{
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
BEGIN_CS(14);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset, 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, (query->num_results + 0) * 4);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_BUF_RELOC(r300->oqbo, query->offset + sizeof(uint32_t), 0, r300_buffer(r300->oqbo)->domain, 0);
+ OUT_CS_RELOC(buf, (query->num_results + 1) * 4);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
r300_emit_query_end_frag_pipes(r300, query);
query->begin_emitted = FALSE;
+ query->num_results += query->num_pipes;
+
+ /* XXX grab all the results and reset the counter. */
+ if (query->num_results >= query->buffer_size / 4 - 4) {
+ query->num_results = (query->buffer_size / 4) / 2;
+ fprintf(stderr, "r300: Rewinding OQBO...\n");
+ }
+}
+
+void r300_emit_invariant_state(struct r300_context *r300,
+ unsigned size, void *state)
+{
+ CS_LOCALS(r300);
+ WRITE_CS_TABLE(state, size);
}
void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
{
- struct r300_rs_state* rs = (struct r300_rs_state*)state;
- float scale, offset;
+ struct r300_rs_state* rs = state;
CS_LOCALS(r300);
BEGIN_CS(size);
- OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
-
- OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config);
-
- OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
- OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
- OUT_CS(rs->point_minmax);
- OUT_CS(rs->line_control);
-
+ OUT_CS_TABLE(rs->cb_main, RS_STATE_MAIN_SIZE);
if (rs->polygon_offset_enable) {
- scale = rs->depth_scale * 12;
- offset = rs->depth_offset;
-
- switch (r300->zbuffer_bpp) {
- case 16:
- offset *= 4;
- break;
- case 24:
- offset *= 2;
- break;
+ if (r300->zbuffer_bpp == 16) {
+ OUT_CS_TABLE(rs->cb_poly_offset_zb16, 5);
+ } else {
+ OUT_CS_TABLE(rs->cb_poly_offset_zb24, 5);
}
-
- OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
- OUT_CS_32F(scale);
- OUT_CS_32F(offset);
- OUT_CS_32F(scale);
- OUT_CS_32F(offset);
}
-
- OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_ENABLE, 2);
- OUT_CS(rs->polygon_offset_enable);
- OUT_CS(rs->cull_mode);
- OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
- OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
- OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode);
- OUT_CS_REG(R300_SC_CLIP_RULE, rs->clip_rule);
- OUT_CS_REG(R300_GB_ENABLE, rs->stuffing_enable);
- OUT_CS_REG_SEQ(R300_GA_POINT_S0, 4);
- OUT_CS_32F(rs->point_texcoord_left);
- OUT_CS_32F(rs->point_texcoord_bottom);
- OUT_CS_32F(rs->point_texcoord_right);
- OUT_CS_32F(rs->point_texcoord_top);
END_CS;
}
unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
CS_LOCALS(r300);
- if (SCREEN_DBG_ON(r300->screen, DBG_DRAW)) {
+ if (DBG_ON(r300, DBG_RS_BLOCK)) {
r500_dump_rs_block(rs);
- }
- DBG(r300, DBG_DRAW, "r300: RS emit:\n");
+ fprintf(stderr, "r300: RS emit:\n");
+
+ for (i = 0; i < count; i++)
+ fprintf(stderr, " : ip %d: 0x%08x\n", i, rs->ip[i]);
+
+ for (i = 0; i < count; i++)
+ fprintf(stderr, " : inst %d: 0x%08x\n", i, rs->inst[i]);
+
+ fprintf(stderr, " : count: 0x%08x inst_count: 0x%08x\n",
+ rs->count, rs->inst_count);
+ }
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
OUT_CS(rs->vap_out_vtx_fmt[0]);
OUT_CS(rs->vap_out_vtx_fmt[1]);
+ OUT_CS_REG_SEQ(R300_GB_ENABLE, 1);
+ OUT_CS(rs->gb_enable);
if (r300->screen->caps.is_r500) {
OUT_CS_REG_SEQ(R500_RS_IP_0, count);
OUT_CS_REG_SEQ(R300_RS_IP_0, count);
}
OUT_CS_TABLE(rs->ip, count);
- for (i = 0; i < count; i++) {
- DBG(r300, DBG_DRAW, " : ip %d: 0x%08x\n", i, rs->ip[i]);
- }
OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
OUT_CS(rs->count);
OUT_CS_REG_SEQ(R300_RS_INST_0, count);
}
OUT_CS_TABLE(rs->inst, count);
- for (i = 0; i < count; i++) {
- DBG(r300, DBG_DRAW, " : inst %d: 0x%08x\n", i, rs->inst[i]);
- }
-
- DBG(r300, DBG_DRAW, " : count: 0x%08x inst_count: 0x%08x\n",
- rs->count, rs->inst_count);
-
END_CS;
}
OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_CS_TEX_RELOC(tex, texstate->format.tile_config, tex->domain,
- 0, 0);
+ OUT_CS_TEX_RELOC(tex, texstate->format.tile_config);
}
}
END_CS;
}
-void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed)
+static void r300_update_vertex_arrays_cb(struct r300_context *r300, unsigned packet_size)
{
- struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vbuf_mgr->vertex_buffer;
struct pipe_vertex_element *velem = r300->velems->velem;
- struct r300_buffer *buf;
+ unsigned *hw_format_size = r300->velems->format_size;
+ unsigned size1, size2, vertex_array_count = r300->velems->count;
int i;
- unsigned *hw_format_size = r300->velems->hw_format_size;
- unsigned size1, size2, aos_count = r300->velems->count;
- unsigned packet_size = (aos_count * 3 + 1) / 2;
- CS_LOCALS(r300);
+ CB_LOCALS;
- BEGIN_CS(2 + packet_size + aos_count * 2);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
- OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
-
- for (i = 0; i < aos_count - 1; i += 2) {
+ BEGIN_CB(r300->vertex_arrays_cb, packet_size);
+ for (i = 0; i < vertex_array_count - 1; i += 2) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
vb2 = &vbuf[velem[i+1].vertex_buffer_index];
size1 = hw_format_size[i];
size2 = hw_format_size[i+1];
- OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ OUT_CB(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
- OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
- OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ OUT_CB(vb1->buffer_offset + velem[i].src_offset);
+ OUT_CB(vb2->buffer_offset + velem[i+1].src_offset);
}
- if (aos_count & 1) {
+ if (vertex_array_count & 1) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
size1 = hw_format_size[i];
- OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
- OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CB(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CB(vb1->buffer_offset + velem[i].src_offset);
}
+ END_CB;
+
+ r300->vertex_arrays_dirty = FALSE;
+}
+
+void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean indexed)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vbuf_mgr->vertex_buffer;
+ struct pipe_resource **valid_vbuf = r300->vbuf_mgr->real_vertex_buffer;
+ struct pipe_vertex_element *velem = r300->velems->velem;
+ struct r300_buffer *buf;
+ int i;
+ unsigned vertex_array_count = r300->velems->count;
+ unsigned packet_size = (vertex_array_count * 3 + 1) / 2;
+ CS_LOCALS(r300);
- for (i = 0; i < aos_count; i++) {
- buf = r300_buffer(vbuf[velem[i].vertex_buffer_index].buffer);
- OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b, buf->domain, 0, 0);
+ BEGIN_CS(2 + packet_size + vertex_array_count * 2);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
+ OUT_CS(vertex_array_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
+
+ if (!offset) {
+ if (r300->vertex_arrays_dirty) {
+ r300_update_vertex_arrays_cb(r300, packet_size);
+ }
+ OUT_CS_TABLE(r300->vertex_arrays_cb, packet_size);
+ } else {
+ struct pipe_vertex_buffer *vb1, *vb2;
+ unsigned *hw_format_size = r300->velems->format_size;
+ unsigned size1, size2;
+
+ for (i = 0; i < vertex_array_count - 1; i += 2) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ vb2 = &vbuf[velem[i+1].vertex_buffer_index];
+ size1 = hw_format_size[i];
+ size2 = hw_format_size[i+1];
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ }
+
+ if (vertex_array_count & 1) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ size1 = hw_format_size[i];
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ }
+ }
+
+ for (i = 0; i < vertex_array_count; i++) {
+ buf = r300_buffer(valid_vbuf[velem[i].vertex_buffer_index]);
+ OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b.b);
}
END_CS;
}
-void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed)
+void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
{
CS_LOCALS(r300);
- DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
+ DBG(r300, DBG_SWTCL, "r300: Preparing vertex buffer %p for render, "
"vertex size %d\n", r300->vbo,
r300->vertex_info.size);
/* Set the pointer to our vertex buffer. The emitted values are this:
OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
OUT_CS(r300->vertex_info.size |
(r300->vertex_info.size << 8));
- OUT_CS(r300->vbo_offset);
- OUT_CS_BUF_RELOC(r300->vbo, 0, r300_buffer(r300->vbo)->domain, 0, 0);
+ OUT_CS(r300->draw_vbo_offset);
+ OUT_CS_BUF_RELOC(r300->vbo, 0);
END_CS;
}
unsigned i;
CS_LOCALS(r300);
- DBG(r300, DBG_DRAW, "r300: PSC emit:\n");
+ if (DBG_ON(r300, DBG_PSC)) {
+ fprintf(stderr, "r300: PSC emit:\n");
+
+ for (i = 0; i < streams->count; i++) {
+ fprintf(stderr, " : prog_stream_cntl%d: 0x%08x\n", i,
+ streams->vap_prog_stream_cntl[i]);
+ }
+
+ for (i = 0; i < streams->count; i++) {
+ fprintf(stderr, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
+ streams->vap_prog_stream_cntl_ext[i]);
+ }
+ }
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count);
- for (i = 0; i < streams->count; i++) {
- DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
- streams->vap_prog_stream_cntl[i]);
- }
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count);
- for (i = 0; i < streams->count; i++) {
- DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
- streams->vap_prog_stream_cntl_ext[i]);
- }
END_CS;
}
END_CS;
}
+void r300_emit_vap_invariant_state(struct r300_context *r300,
+ unsigned size, void *state)
+{
+ CS_LOCALS(r300);
+ WRITE_CS_TABLE(state, size);
+}
+
void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
struct r300_vertex_program_code* code = &vs->code;
struct r300_screen* r300screen = r300->screen;
unsigned instruction_count = code->length / 4;
- unsigned i;
unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
vtx_mem_size / output_count, 10);
- unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
-
- unsigned imm_first = vs->externals_count;
- unsigned imm_end = vs->code.constants.Count;
- unsigned imm_count = vs->immediates_count;
+ unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);
CS_LOCALS(r300);
BEGIN_CS(size);
+
/* R300_VAP_PVS_CODE_CNTL_0
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
* See the r5xx docs for instructions on how to use these. */
- OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
- OUT_CS(R300_PVS_FIRST_INST(0) |
- R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
- R300_PVS_LAST_INST(instruction_count - 1));
- OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1));
- OUT_CS(instruction_count - 1);
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
+ R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
+ R300_PVS_LAST_INST(instruction_count - 1));
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, instruction_count - 1);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
R300_PVS_VF_MAX_VTX_NUM(12) |
(r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
- /* Emit immediates. */
- if (imm_count) {
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START) +
- imm_first);
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
- for (i = imm_first; i < imm_end; i++) {
- const float *data = vs->code.constants.Constants[i].u.Immediate;
- OUT_CS_TABLE(data, 4);
+ /* Emit flow control instructions. */
+ if (code->num_fc_ops) {
+
+ OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
+ if (r300screen->caps.is_r500) {
+ OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, code->num_fc_ops * 2);
+ OUT_CS_TABLE(code->fc_op_addrs.r500, code->num_fc_ops * 2);
+ } else {
+ OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, code->num_fc_ops);
+ OUT_CS_TABLE(code->fc_op_addrs.r300, code->num_fc_ops);
}
+ OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, code->num_fc_ops);
+ OUT_CS_TABLE(code->fc_loop_index, code->num_fc_ops);
}
+
END_CS;
}
unsigned count =
((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
+ struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state;
+ unsigned i;
+ int imm_first = vs->externals_count;
+ int imm_end = vs->code.constants.Count;
+ int imm_count = vs->immediates_count;
CS_LOCALS(r300);
- if (!count)
- return;
-
BEGIN_CS(size);
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START));
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
- OUT_CS_TABLE(buf->constants, count * 4);
+ OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
+ R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
+ R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
+ if (vs->externals_count) {
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300->screen->caps.is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
+ if (buf->remap_table){
+ for (i = 0; i < count; i++) {
+ uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
+ OUT_CS_TABLE(data, 4);
+ }
+ } else {
+ OUT_CS_TABLE(buf->ptr, count * 4);
+ }
+ }
+
+ /* Emit immediates. */
+ if (imm_count) {
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300->screen->caps.is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START) +
+ buf->buffer_base + imm_first);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
+ for (i = imm_first; i < imm_end; i++) {
+ const float *data = vs->code.constants.Constants[i].u.Immediate;
+ OUT_CS_TABLE(data, 4);
+ }
+ }
END_CS;
}
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(viewport->xscale);
- OUT_CS_32F(viewport->xoffset);
- OUT_CS_32F(viewport->yscale);
- OUT_CS_32F(viewport->yoffset);
- OUT_CS_32F(viewport->zscale);
- OUT_CS_32F(viewport->zoffset);
+ OUT_CS_TABLE(&viewport->xscale, 6);
OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
END_CS;
}
+static void r300_emit_hiz_line_clear(struct r300_context *r300, int start, uint16_t count, uint32_t val)
+{
+ CS_LOCALS(r300);
+ BEGIN_CS(4);
+ OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2);
+ OUT_CS(start);
+ OUT_CS(count);
+ OUT_CS(val);
+ END_CS;
+}
+
+#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
+
+void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
+{
+ struct pipe_framebuffer_state *fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+ struct r300_hyperz_state *z =
+ (struct r300_hyperz_state*)r300->hyperz_state.state;
+ struct r300_screen* r300screen = r300->screen;
+ uint32_t stride, offset = 0, height, offset_shift;
+ struct r300_texture* tex;
+ int i;
+
+ tex = r300_texture(fb->zsbuf->texture);
+
+ offset = tex->hiz_mem[fb->zsbuf->u.tex.level]->ofs;
+ stride = tex->desc.stride_in_pixels[fb->zsbuf->u.tex.level];
+
+ /* convert from pixels to 4x4 blocks */
+ stride = ALIGN_DIVUP(stride, 4);
+
+ stride = ALIGN_DIVUP(stride, r300screen->caps.num_frag_pipes);
+ /* there are 4 blocks per dwords */
+ stride = ALIGN_DIVUP(stride, 4);
+
+ height = ALIGN_DIVUP(fb->zsbuf->height, 4);
+
+ offset_shift = 2;
+ offset_shift += (r300screen->caps.num_frag_pipes / 2);
+
+ for (i = 0; i < height; i++) {
+ offset = i * stride;
+ offset <<= offset_shift;
+ r300_emit_hiz_line_clear(r300, offset, stride, 0xffffffff);
+ }
+ z->current_func = -1;
+
+ /* Mark the current zbuffer's hiz ram as in use. */
+ tex->hiz_in_use[fb->zsbuf->u.tex.level] = TRUE;
+}
+
+void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
+{
+ struct pipe_framebuffer_state *fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+ struct r300_texture *tex;
+ CS_LOCALS(r300);
+
+ tex = r300_texture(fb->zsbuf->texture);
+
+ BEGIN_CS(size);
+ OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
+ OUT_CS(0);
+ OUT_CS(tex->desc.zmask_dwords[fb->zsbuf->u.tex.level]);
+ OUT_CS(0);
+ END_CS;
+
+ /* Mark the current zbuffer's zmask as in use. */
+ r300->zmask_in_use = TRUE;
+ r300_mark_atom_dirty(r300, &r300->hyperz_state);
+}
+
void r300_emit_ztop_state(struct r300_context* r300,
unsigned size, void* state)
{
END_CS;
}
-void r300_emit_buffer_validate(struct r300_context *r300,
- boolean do_validate_vertex_buffers,
- struct pipe_resource *index_buffer)
+boolean r300_emit_buffer_validate(struct r300_context *r300,
+ boolean do_validate_vertex_buffers,
+ struct pipe_resource *index_buffer)
{
- struct pipe_framebuffer_state* fb =
+ struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_textures_state *texstate =
(struct r300_textures_state*)r300->textures_state.state;
- struct r300_texture* tex;
- struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
- struct pipe_vertex_element *velem = r300->velems->velem;
- struct pipe_resource *pbuf;
+ struct r300_texture *tex;
unsigned i;
- boolean invalid = FALSE;
-
- /* upload buffers first */
- if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
- r300_upload_user_buffers(r300);
- r300->any_user_vbs = false;
- }
-
- /* Clean out BOs. */
- r300->rws->reset_bos(r300->rws);
+ boolean flushed = FALSE;
validate:
- /* Color buffers... */
- for (i = 0; i < fb->nr_cbufs; i++) {
- tex = r300_texture(fb->cbufs[i]->texture);
- assert(tex && tex->buffer && "cbuf is marked, but NULL!");
- if (!r300_add_texture(r300->rws, tex, 0, tex->domain)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
+ if (r300->fb_state.dirty) {
+ /* Color buffers... */
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ tex = r300_texture(fb->cbufs[i]->texture);
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ r300->rws->cs_add_reloc(r300->cs, tex->cs_buffer, 0,
+ r300_surface(fb->cbufs[i])->domain);
}
- }
- /* ...depth buffer... */
- if (fb->zsbuf) {
- tex = r300_texture(fb->zsbuf->texture);
- assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
- if (!r300_add_texture(r300->rws, tex,
- 0, tex->domain)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
+ /* ...depth buffer... */
+ if (fb->zsbuf) {
+ tex = r300_texture(fb->zsbuf->texture);
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ r300->rws->cs_add_reloc(r300->cs, tex->cs_buffer, 0,
+ r300_surface(fb->zsbuf)->domain);
}
}
- /* ...textures... */
- for (i = 0; i < texstate->count; i++) {
- if (!(texstate->tx_enable & (1 << i))) {
- continue;
- }
+ if (r300->textures_state.dirty) {
+ /* ...textures... */
+ for (i = 0; i < texstate->count; i++) {
+ if (!(texstate->tx_enable & (1 << i))) {
+ continue;
+ }
- tex = r300_texture(texstate->sampler_views[i]->base.texture);
- if (!r300_add_texture(r300->rws, tex, tex->domain, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
+ tex = r300_texture(texstate->sampler_views[i]->base.texture);
+ r300->rws->cs_add_reloc(r300->cs, tex->cs_buffer, tex->domain, 0);
}
}
/* ...occlusion query buffer... */
- if (r300->query_start.dirty ||
- (r300->query_current && r300->query_current->begin_emitted)) {
- if (!r300_add_buffer(r300->rws, r300->oqbo,
- 0, r300_buffer(r300->oqbo)->domain)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- }
+ if (r300->query_current)
+ r300->rws->cs_add_reloc(r300->cs, r300->query_current->cs_buffer,
+ 0, r300->query_current->domain);
/* ...vertex buffer for SWTCL path... */
- if (r300->vbo) {
- if (!r300_add_buffer(r300->rws, r300->vbo,
- r300_buffer(r300->vbo)->domain, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- }
+ if (r300->vbo)
+ r300->rws->cs_add_reloc(r300->cs, r300_buffer(r300->vbo)->cs_buf,
+ r300_buffer(r300->vbo)->domain, 0);
/* ...vertex buffers for HWTCL path... */
if (do_validate_vertex_buffers) {
- for (i = 0; i < r300->velems->count; i++) {
- pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
-
- if (!r300_add_buffer(r300->rws, pbuf,
- r300_buffer(pbuf)->domain, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
+ struct pipe_resource **buf = r300->vbuf_mgr->real_vertex_buffer;
+ struct pipe_resource **last = r300->vbuf_mgr->real_vertex_buffer +
+ r300->vbuf_mgr->nr_real_vertex_buffers;
+ for (; buf != last; buf++) {
+ if (!*buf)
+ continue;
+
+ r300->rws->cs_add_reloc(r300->cs, r300_buffer(*buf)->cs_buf,
+ r300_buffer(*buf)->domain, 0);
}
}
/* ...and index buffer for HWTCL path. */
- if (index_buffer) {
- if (!r300_add_buffer(r300->rws, index_buffer,
- r300_buffer(index_buffer)->domain, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- }
- if (!r300->rws->validate(r300->rws)) {
+ if (index_buffer)
+ r300->rws->cs_add_reloc(r300->cs, r300_buffer(index_buffer)->cs_buf,
+ r300_buffer(index_buffer)->domain, 0);
+
+ /* Now do the validation. */
+ if (!r300->rws->cs_validate(r300->cs)) {
+ /* Ooops, an infinite loop, give up. */
+ if (flushed)
+ return FALSE;
+
r300->context.flush(&r300->context, 0, NULL);
- if (invalid) {
- /* Well, hell. */
- fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n");
- abort();
- }
- invalid = TRUE;
+ flushed = TRUE;
goto validate;
}
+
+ return TRUE;
}
unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
struct r300_atom* atom;
unsigned dwords = 0;
- foreach(atom, &r300->atom_list) {
+ foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
dwords += atom->size;
}
return dwords;
}
+unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
+{
+ unsigned dwords = 0;
+
+ /* Emitted in flush. */
+ dwords += 26; /* emit_query_end */
+ dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
+ if (r300->screen->caps.index_bias_supported)
+ dwords += 2;
+
+ return dwords;
+}
+
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300)
{
- struct r300_atom* atom;
+ struct r300_atom *atom;
- foreach(atom, &r300->atom_list) {
+ foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
atom->emit(r300, atom->size, atom->state);
- if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
- atom->counter++;
- }
atom->dirty = FALSE;
}
}
+ r300->first_dirty = NULL;
+ r300->last_dirty = NULL;
r300->dirty_hw++;
}