r300-gallium: Add derived state for vertex formats.
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
index 4ae8a46637aeff8bac5178e0bca26d1cbf656dab..8108b99f944fc15477773c8dfb1f9a68df7cd86f 100644 (file)
@@ -62,17 +62,132 @@ void r300_emit_dsa_state(struct r300_context* r300,
     struct r300_screen* r300screen =
         (struct r300_screen*)r300->context.screen;
     CS_LOCALS(r300);
-    BEGIN_CS(r300screen->caps->is_r500 ? 12 : 10);
+    BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8);
     OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
-    OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference);
+    /* XXX figure out the r300 counterpart for this */
+    if (r300screen->caps->is_r500) {
+        /* OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); */
+    }
     OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
     OUT_CS(dsa->z_buffer_control);
     OUT_CS(dsa->z_stencil_control);
     OUT_CS(dsa->stencil_ref_mask);
     OUT_CS_REG(R300_ZB_ZTOP, dsa->z_buffer_top);
     if (r300screen->caps->is_r500) {
-        OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
+        /* OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); */
+    }
+    END_CS;
+}
+
+void r300_emit_fragment_shader(struct r300_context* r300,
+                               struct r300_fragment_shader* fs)
+{
+    CS_LOCALS(r300);
+    int i;
+    BEGIN_CS(0);
+
+    OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0));
+    OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size);
+    /* XXX figure out exactly how big the sizes are on this reg */
+    OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
+    /* XXX figure these ones out a bit better kthnx */
+    OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
+    OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
+    OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
+    OUT_CS_REG(R300_US_CODE_ADDR_3, R300_RGBA_OUT);
+
+    for (i = 0; i < fs->alu_instruction_count; i++) {
+        OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i),
+            fs->instructions[i].alu_rgb_inst);
+        OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i),
+            fs->instructions[i].alu_rgb_addr);
+        OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i),
+            fs->instructions[i].alu_alpha_inst);
+        OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i),
+            fs->instructions[i].alu_alpha_addr);
     }
+
+    END_CS;
+}
+
+void r500_emit_fragment_shader(struct r300_context* r300,
+                               struct r500_fragment_shader* fs)
+{
+    CS_LOCALS(r300);
+    int i = 0;
+    BEGIN_CS(11 + (fs->instruction_count * 6));
+    OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
+    OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
+    OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
+        R500_US_CODE_END_ADDR(fs->instruction_count));
+
+    OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
+    OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA,
+        fs->instruction_count * 6);
+    for (i = 0; i < fs->instruction_count; i++) {
+        OUT_CS(fs->instructions[i].inst0);
+        OUT_CS(fs->instructions[i].inst1);
+        OUT_CS(fs->instructions[i].inst2);
+        OUT_CS(fs->instructions[i].inst3);
+        OUT_CS(fs->instructions[i].inst4);
+        OUT_CS(fs->instructions[i].inst5);
+    }
+    R300_PACIFY;
+    END_CS;
+}
+
+/* Translate pipe_format into US_OUT_FMT. Note that formats are stored from
+ * C3 to C0. */
+uint32_t translate_out_fmt(enum pipe_format format)
+{
+    switch (format) {
+        case PIPE_FORMAT_A8R8G8B8_UNORM:
+            return R300_US_OUT_FMT_C4_8 |
+                R300_C0_SEL_B | R300_C1_SEL_G |
+                R300_C2_SEL_R | R300_C3_SEL_A;
+        default:
+            return R300_US_OUT_FMT_UNUSED;
+    }
+    return 0;
+}
+
+/* XXX add pitch, stride, z/stencil buf */
+void r300_emit_fb_state(struct r300_context* r300,
+                        struct pipe_framebuffer_state* fb)
+{
+    CS_LOCALS(r300);
+    struct r300_texture* tex;
+    int i;
+
+    BEGIN_CS((3 * fb->nr_cbufs) + 6);
+    for (i = 0; i < fb->nr_cbufs; i++) {
+        tex = (struct r300_texture*)fb->cbufs[i]->texture;
+        OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
+        OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+        OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
+            translate_out_fmt(fb->cbufs[i]->format));
+    }
+    R300_PACIFY;
+    END_CS;
+}
+
+void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
+{
+    struct r300_screen* r300screen =
+        (struct r300_screen*)r300->context.screen;
+    CS_LOCALS(r300);
+    BEGIN_CS(14);
+    OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
+    OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6);
+    OUT_CS(rs->depth_scale_front);
+    OUT_CS(rs->depth_offset_front);
+    OUT_CS(rs->depth_scale_back);
+    OUT_CS(rs->depth_offset_back);
+    OUT_CS(rs->polygon_offset_enable);
+    OUT_CS(rs->cull_mode);
+    OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
+    OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
     END_CS;
 }
 
@@ -100,16 +215,18 @@ static void r300_emit_dirty_state(struct r300_context* r300)
         r300_emit_dsa_state(r300, r300->dsa_state);
     }
 
+    if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+        if (r300screen->caps->is_r500) {
+            r500_emit_fragment_shader(r300,
+                (struct r500_fragment_shader*)r300->fs);
+        } else {
+            r300_emit_fragment_shader(r300,
+                (struct r300_fragment_shader*)r300->fs);
+        }
+    }
+
     if (r300->dirty_state & R300_NEW_RASTERIZER) {
-        struct r300_rs_state* rs = r300->rs_state;
-        OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
-        /* XXX next six are contiguous regs */
-        OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, rs->depth_scale_front);
-        OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, rs->depth_offset_front);
-        OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, rs->depth_scale_back);
-        OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, rs->depth_offset_back);
-        OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, rs->polygon_offset_enable);
-        OUT_CS_REG(R300_SU_CULL_MODE, rs->cull_mode);
+        r300_emit_rs_state(r300, r300->rs_state);
     }
 
     if (r300->dirty_state & R300_NEW_SCISSOR) {