r300-gallium: Add derived state for vertex formats.
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
index c71b8d0b025bdf774ed3739c014d5ad46c0acf4a..8108b99f944fc15477773c8dfb1f9a68df7cd86f 100644 (file)
@@ -79,17 +79,94 @@ void r300_emit_dsa_state(struct r300_context* r300,
     END_CS;
 }
 
+void r300_emit_fragment_shader(struct r300_context* r300,
+                               struct r300_fragment_shader* fs)
+{
+    CS_LOCALS(r300);
+    int i;
+    BEGIN_CS(0);
+
+    OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0));
+    OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size);
+    /* XXX figure out exactly how big the sizes are on this reg */
+    OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
+    /* XXX figure these ones out a bit better kthnx */
+    OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
+    OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
+    OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
+    OUT_CS_REG(R300_US_CODE_ADDR_3, R300_RGBA_OUT);
+
+    for (i = 0; i < fs->alu_instruction_count; i++) {
+        OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i),
+            fs->instructions[i].alu_rgb_inst);
+        OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i),
+            fs->instructions[i].alu_rgb_addr);
+        OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i),
+            fs->instructions[i].alu_alpha_inst);
+        OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i),
+            fs->instructions[i].alu_alpha_addr);
+    }
+
+    END_CS;
+}
+
+void r500_emit_fragment_shader(struct r300_context* r300,
+                               struct r500_fragment_shader* fs)
+{
+    CS_LOCALS(r300);
+    int i = 0;
+    BEGIN_CS(11 + (fs->instruction_count * 6));
+    OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
+    OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
+    OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
+        R500_US_CODE_END_ADDR(fs->instruction_count));
+
+    OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
+    OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA,
+        fs->instruction_count * 6);
+    for (i = 0; i < fs->instruction_count; i++) {
+        OUT_CS(fs->instructions[i].inst0);
+        OUT_CS(fs->instructions[i].inst1);
+        OUT_CS(fs->instructions[i].inst2);
+        OUT_CS(fs->instructions[i].inst3);
+        OUT_CS(fs->instructions[i].inst4);
+        OUT_CS(fs->instructions[i].inst5);
+    }
+    R300_PACIFY;
+    END_CS;
+}
+
+/* Translate pipe_format into US_OUT_FMT. Note that formats are stored from
+ * C3 to C0. */
+uint32_t translate_out_fmt(enum pipe_format format)
+{
+    switch (format) {
+        case PIPE_FORMAT_A8R8G8B8_UNORM:
+            return R300_US_OUT_FMT_C4_8 |
+                R300_C0_SEL_B | R300_C1_SEL_G |
+                R300_C2_SEL_R | R300_C3_SEL_A;
+        default:
+            return R300_US_OUT_FMT_UNUSED;
+    }
+    return 0;
+}
+
 /* XXX add pitch, stride, z/stencil buf */
 void r300_emit_fb_state(struct r300_context* r300,
                         struct pipe_framebuffer_state* fb)
 {
     CS_LOCALS(r300);
+    struct r300_texture* tex;
     int i;
 
     BEGIN_CS((3 * fb->nr_cbufs) + 6);
     for (i = 0; i < fb->nr_cbufs; i++) {
+        tex = (struct r300_texture*)fb->cbufs[i]->texture;
         OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
-        OUT_CS_RELOC(fb->cbufs[i]->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+        OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+        OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
+            translate_out_fmt(fb->cbufs[i]->format));
     }
     R300_PACIFY;
     END_CS;
@@ -138,6 +215,16 @@ static void r300_emit_dirty_state(struct r300_context* r300)
         r300_emit_dsa_state(r300, r300->dsa_state);
     }
 
+    if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+        if (r300screen->caps->is_r500) {
+            r500_emit_fragment_shader(r300,
+                (struct r500_fragment_shader*)r300->fs);
+        } else {
+            r300_emit_fragment_shader(r300,
+                (struct r300_fragment_shader*)r300->fs);
+        }
+    }
+
     if (r300->dirty_state & R300_NEW_RASTERIZER) {
         r300_emit_rs_state(r300, r300->rs_state);
     }