struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
struct r300_surface* surf;
unsigned i;
- boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
uint32_t rb3d_cctl = 0;
CS_LOCALS(r300);
OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->pitch);
OUT_CS_RELOC(surf);
- if (can_hyperz) {
+ if (r300->hyperz_enabled) {
/* HiZ RAM. */
OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
OUT_CS_REG(R300_ZB_HIZ_PITCH, surf->pitch_hiz);
if (flushed)
return FALSE;
- r300_flush(&r300->context, R300_FLUSH_ASYNC, NULL);
+ r300_flush(&r300->context, RADEON_FLUSH_ASYNC, NULL);
flushed = TRUE;
goto validate;
}