OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
r300_translate_colorformat(tex->tex.format) |
- R300_COLOR_TILE(tex->macrotile) |
+ R300_COLOR_TILE(tex->mip_macrotile[surf->level]) |
R300_COLOR_MICROTILE(tex->microtile),
0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
- R300_DEPTHMACROTILE(tex->macrotile) |
+ R300_DEPTHMACROTILE(tex->mip_macrotile[surf->level]) |
R300_DEPTHMICROTILE(tex->microtile),
0, RADEON_GEM_DOMAIN_VRAM, 0);
}