r300g: add support for all missing non-FP sampler formats
[mesa.git] / src / gallium / drivers / r300 / r300_emit.c
index badbf3715c77536642c37af8eab21b04635ce173..88fe166359b371e0c2a7bcd8a56ba313465aa9e7 100644 (file)
 #include "r300_emit.h"
 #include "r300_fs.h"
 #include "r300_screen.h"
-#include "r300_state_derived.h"
 #include "r300_state_inlines.h"
-#include "r300_texture.h"
 #include "r300_vs.h"
 
 void r300_emit_blend_state(struct r300_context* r300, void* state)
 {
     struct r300_blend_state* blend = (struct r300_blend_state*)state;
+    struct pipe_framebuffer_state* fb =
+        (struct pipe_framebuffer_state*)r300->fb_state.state;
     CS_LOCALS(r300);
 
     BEGIN_CS(8);
     OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
     OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
-    if (r300->framebuffer_state.nr_cbufs) {
+    if (fb->nr_cbufs) {
         OUT_CS(blend->blend_control);
         OUT_CS(blend->alpha_blend_control);
         OUT_CS(blend->color_channel_mask);
@@ -112,19 +112,16 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
 {
     struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
     struct r300_screen* r300screen = r300_screen(r300->context.screen);
+    struct pipe_framebuffer_state* fb =
+        (struct pipe_framebuffer_state*)r300->fb_state.state;
+    struct pipe_stencil_ref stencil_ref = r300->stencil_ref;
     CS_LOCALS(r300);
 
     BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
     OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
-
-    /* not needed since we use the 8bit alpha ref */
-    /*if (r300screen->caps->is_r500) {
-        OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference);
-    }*/
-
     OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
 
-    if (r300->framebuffer_state.zsbuf) {
+    if (fb->zsbuf) {
         OUT_CS(dsa->z_buffer_control);
         OUT_CS(dsa->z_stencil_control);
     } else {
@@ -132,11 +129,10 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
         OUT_CS(0);
     }
 
-    OUT_CS(dsa->stencil_ref_mask);
+    OUT_CS(dsa->stencil_ref_mask | stencil_ref.ref_value[0]);
 
-    /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
     if (r300screen->caps->is_r500) {
-        OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
+        OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf | stencil_ref.ref_value[1]);
     }
     END_CS;
 }
@@ -168,9 +164,8 @@ static const float * get_shader_constant(
                     vec[1] = 1.0 / tex->height0;
                     break;
 
-                /* Texture compare-fail value. */
-                /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
-                 * this is always (0,0,0,0), right? */
+                /* Texture compare-fail value. Shouldn't ever show up, but if
+                 * it does, we'll be ready. */
                 case RC_STATE_SHADOW_AMBIENT:
                     vec[3] = 0;
                     break;
@@ -384,19 +379,16 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
     END_CS;
 }
 
-void r300_emit_fb_state(struct r300_context* r300,
-                        struct pipe_framebuffer_state* fb)
+void r300_emit_fb_state(struct r300_context* r300, void* state)
 {
+    struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
+    struct r300_screen* r300screen = r300_screen(r300->context.screen);
     struct r300_texture* tex;
     struct pipe_surface* surf;
     int i;
     CS_LOCALS(r300);
 
-    /* Shouldn't fail unless there is a bug in the state tracker. */
-    assert(fb->nr_cbufs <= 4);
-
-    BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) +
-             (fb->zsbuf ? 10 : 0) + 6);
+    BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 6);
 
     /* Flush and free renderbuffer caches. */
     OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
@@ -407,7 +399,18 @@ void r300_emit_fb_state(struct r300_context* r300,
         R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
 
     /* Set the number of colorbuffers. */
-    OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
+    if (fb->nr_cbufs > 1) {
+        if (r300screen->caps->is_r500) {
+            OUT_CS_REG(R300_RB3D_CCTL,
+                R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
+                R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
+        } else {
+            OUT_CS_REG(R300_RB3D_CCTL,
+                R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
+        }
+    } else {
+        OUT_CS_REG(R300_RB3D_CCTL, 0x0);
+    }
 
     /* Set up colorbuffers. */
     for (i = 0; i < fb->nr_cbufs; i++) {
@@ -421,7 +424,7 @@ void r300_emit_fb_state(struct r300_context* r300,
         OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
         OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
                      r300_translate_colorformat(tex->tex.format) |
-                     R300_COLOR_TILE(tex->macrotile) |
+                     R300_COLOR_TILE(tex->mip_macrotile[surf->level]) |
                      R300_COLOR_MICROTILE(tex->microtile),
                      0, RADEON_GEM_DOMAIN_VRAM, 0);
 
@@ -429,11 +432,6 @@ void r300_emit_fb_state(struct r300_context* r300,
             r300_translate_out_fmt(surf->format));
     }
 
-    /* Disable unused colorbuffers. */
-    for (; i < 4; i++) {
-        OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED);
-    }
-
     /* Set up a zbuffer. */
     if (fb->zsbuf) {
         surf = fb->zsbuf;
@@ -447,7 +445,7 @@ void r300_emit_fb_state(struct r300_context* r300,
 
         OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
         OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
-                     R300_DEPTHMACROTILE(tex->macrotile) |
+                     R300_DEPTHMACROTILE(tex->mip_macrotile[surf->level]) |
                      R300_DEPTHMICROTILE(tex->microtile),
                      0, RADEON_GEM_DOMAIN_VRAM, 0);
     }
@@ -587,7 +585,7 @@ void r300_emit_rs_state(struct r300_context* r300, void* state)
     float scale, offset;
     CS_LOCALS(r300);
 
-    BEGIN_CS(20 + (rs->polygon_offset_enable ? 5 : 0));
+    BEGIN_CS(18 + (rs->polygon_offset_enable ? 5 : 0));
     OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
 
     OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config);
@@ -622,27 +620,28 @@ void r300_emit_rs_state(struct r300_context* r300, void* state)
     OUT_CS(rs->cull_mode);
     OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
     OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
-    OUT_CS_REG(R300_GA_COLOR_CONTROL, rs->color_control);
     OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode);
     END_CS;
 }
 
-void r300_emit_rs_block_state(struct r300_context* r300,
-                              struct r300_rs_block* rs)
+void r300_emit_rs_block_state(struct r300_context* r300, void* state)
 {
-    int i;
+    struct r300_rs_block* rs = (struct r300_rs_block*)state;
+    unsigned i;
     struct r300_screen* r300screen = r300_screen(r300->context.screen);
+    /* It's the same for both INST and IP tables */
+    unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
     CS_LOCALS(r300);
 
     DBG(r300, DBG_DRAW, "r300: RS emit:\n");
 
-    BEGIN_CS(21);
+    BEGIN_CS(5 + count*2);
     if (r300screen->caps->is_r500) {
-        OUT_CS_REG_SEQ(R500_RS_IP_0, 8);
+        OUT_CS_REG_SEQ(R500_RS_IP_0, count);
     } else {
-        OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
+        OUT_CS_REG_SEQ(R300_RS_IP_0, count);
     }
-    for (i = 0; i < 8; i++) {
+    for (i = 0; i < count; i++) {
         OUT_CS(rs->ip[i]);
         DBG(r300, DBG_DRAW, "    : ip %d: 0x%08x\n", i, rs->ip[i]);
     }
@@ -652,11 +651,11 @@ void r300_emit_rs_block_state(struct r300_context* r300,
     OUT_CS(rs->inst_count);
 
     if (r300screen->caps->is_r500) {
-        OUT_CS_REG_SEQ(R500_RS_INST_0, 8);
+        OUT_CS_REG_SEQ(R500_RS_INST_0, count);
     } else {
-        OUT_CS_REG_SEQ(R300_RS_INST_0, 8);
+        OUT_CS_REG_SEQ(R300_RS_INST_0, count);
     }
-    for (i = 0; i < 8; i++) {
+    for (i = 0; i < count; i++) {
         OUT_CS(rs->inst[i]);
         DBG(r300, DBG_DRAW, "    : inst %d: 0x%08x\n", i, rs->inst[i]);
     }
@@ -673,11 +672,13 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state)
     uint32_t top_left, bottom_right;
     struct r300_screen* r300screen = r300_screen(r300->context.screen);
     struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
+    struct pipe_framebuffer_state* fb =
+        (struct pipe_framebuffer_state*)r300->fb_state.state;
     CS_LOCALS(r300);
 
     minx = miny = 0;
-    maxx = r300->framebuffer_state.width;
-    maxy = r300->framebuffer_state.height;
+    maxx = fb->width;
+    maxy = fb->height;
 
     if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) {
         minx = MAX2(minx, scissor->minx);
@@ -812,38 +813,39 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
     END_CS;
 }
 
-void r300_emit_vertex_format_state(struct r300_context* r300)
+void r300_emit_vertex_format_state(struct r300_context* r300, void* state)
 {
-    int i;
+    struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state;
+    unsigned i;
     CS_LOCALS(r300);
 
     DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
 
     BEGIN_CS(26);
-    OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info->vinfo.size);
+    OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size);
 
     OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
-    OUT_CS(r300->vertex_info->vinfo.hwfmt[0]);
-    OUT_CS(r300->vertex_info->vinfo.hwfmt[1]);
+    OUT_CS(vertex_info->vinfo.hwfmt[0]);
+    OUT_CS(vertex_info->vinfo.hwfmt[1]);
     OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
-    OUT_CS(r300->vertex_info->vinfo.hwfmt[2]);
-    OUT_CS(r300->vertex_info->vinfo.hwfmt[3]);
+    OUT_CS(vertex_info->vinfo.hwfmt[2]);
+    OUT_CS(vertex_info->vinfo.hwfmt[3]);
     for (i = 0; i < 4; i++) {
        DBG(r300, DBG_DRAW, "    : hwfmt%d: 0x%08x\n", i,
-               r300->vertex_info->vinfo.hwfmt[i]);
+               vertex_info->vinfo.hwfmt[i]);
     }
 
     OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
     for (i = 0; i < 8; i++) {
-        OUT_CS(r300->vertex_info->vap_prog_stream_cntl[i]);
+        OUT_CS(vertex_info->vap_prog_stream_cntl[i]);
         DBG(r300, DBG_DRAW, "    : prog_stream_cntl%d: 0x%08x\n", i,
-               r300->vertex_info->vap_prog_stream_cntl[i]);
+               vertex_info->vap_prog_stream_cntl[i]);
     }
     OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
     for (i = 0; i < 8; i++) {
-        OUT_CS(r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+        OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]);
         DBG(r300, DBG_DRAW, "    : prog_stream_cntl_ext%d: 0x%08x\n", i,
-               r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+               vertex_info->vap_prog_stream_cntl_ext[i]);
     }
     END_CS;
 }
@@ -1010,6 +1012,8 @@ static void r300_flush_pvs(struct r300_context* r300)
 
 void r300_emit_buffer_validate(struct r300_context *r300)
 {
+    struct pipe_framebuffer_state* fb =
+        (struct pipe_framebuffer_state*)r300->fb_state.state;
     struct r300_texture* tex;
     unsigned i;
     boolean invalid = FALSE;
@@ -1019,8 +1023,8 @@ void r300_emit_buffer_validate(struct r300_context *r300)
 
 validate:
     /* Color buffers... */
-    for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
-        tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture;
+    for (i = 0; i < fb->nr_cbufs; i++) {
+        tex = (struct r300_texture*)fb->cbufs[i]->texture;
         assert(tex && tex->buffer && "cbuf is marked, but NULL!");
         if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
                     0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1029,8 +1033,8 @@ validate:
         }
     }
     /* ...depth buffer... */
-    if (r300->framebuffer_state.zsbuf) {
-        tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture;
+    if (fb->zsbuf) {
+        tex = (struct r300_texture*)fb->zsbuf->texture;
         assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
         if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
                     0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1136,16 +1140,6 @@ void r300_emit_dirty_state(struct r300_context* r300)
         r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
     }
 
-    if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) {
-        r300_emit_fb_state(r300, &r300->framebuffer_state);
-        r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
-    }
-
-    if (r300->dirty_state & R300_NEW_RS_BLOCK) {
-        r300_emit_rs_block_state(r300, r300->rs_block);
-        r300->dirty_state &= ~R300_NEW_RS_BLOCK;
-    }
-
     /* Samplers and textures are tracked separately but emitted together. */
     if (r300->dirty_state &
             (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
@@ -1154,14 +1148,15 @@ void r300_emit_dirty_state(struct r300_context* r300)
         for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
            if (r300->dirty_state &
                ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
-               if (r300->textures[i]) 
+               if (r300->textures[i]) {
                    r300_emit_texture(r300,
                                      r300->sampler_states[i],
                                      r300->textures[i],
                                      i);
+                    dirty_tex |= r300->dirty_state & (R300_NEW_TEXTURE << i);
+                }
                 r300->dirty_state &=
                     ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i));
-                dirty_tex++;
             }
         }
         r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES);
@@ -1171,11 +1166,6 @@ void r300_emit_dirty_state(struct r300_context* r300)
         r300_flush_textures(r300);
     }
 
-    if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
-        r300_emit_vertex_format_state(r300);
-        r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
-    }
-
     if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) {
         r300_flush_pvs(r300);
     }