uint32_t pack_float24(float f);
-void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed);
+void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean indexed);
void r300_emit_blend_state(struct r300_context* r300,
unsigned size, void* state);
void r300_emit_textures_state(struct r300_context *r300,
unsigned size, void *state);
-void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed);
+void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed);
void r300_emit_vap_invariant_state(struct r300_context *r300,
unsigned size, void *state);