#define R300_EMIT_H
#include "r300_context.h"
-#include "radeon_code.h"
struct rX00_fragment_program_code;
struct r300_vertex_program_code;
-void r300_emit_aos(struct r300_context* r300, unsigned offset);
+uint32_t pack_float24(float f);
-void r300_emit_blend_state(struct r300_context* r300, void* state);
+void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
+ boolean indexed, int instance_id);
-void r300_emit_blend_color_state(struct r300_context* r300, void* state);
+void r300_emit_blend_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_clip_state(struct r300_context* r300, void* state);
+void r300_emit_blend_color_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_dsa_state(struct r300_context* r300, void* state);
+void r300_emit_clip_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_fragment_program_code(struct r300_context* r300,
- struct rX00_fragment_program_code* generic_code);
+void r300_emit_dsa_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_fs_constant_buffer(struct r300_context* r300,
- struct rc_constant_list* constants);
+void r300_emit_hyperz_state(struct r300_context *r300,
+ unsigned size, void *state);
-void r500_emit_fragment_program_code(struct r300_context* r300,
- struct rX00_fragment_program_code* generic_code);
+void r300_emit_hyperz_end(struct r300_context *r300);
-void r500_emit_fs_constant_buffer(struct r300_context* r300,
- struct rc_constant_list* constants);
+void r300_emit_fs(struct r300_context* r300, unsigned size, void *state);
-void r300_emit_fb_state(struct r300_context* r300,
- struct pipe_framebuffer_state* fb);
+void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state);
-void r300_emit_query_begin(struct r300_context* r300,
- struct r300_query* query);
+void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state);
+
+void r500_emit_fs(struct r300_context* r300, unsigned size, void *state);
+
+void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state);
+
+void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state);
+
+void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state);
+
+void r300_emit_fb_state_pipelined(struct r300_context *r300,
+ unsigned size, void *state);
+
+void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state);
+
+void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state);
+
+void r300_emit_query_start(struct r300_context *r300, unsigned size, void *state);
void r300_emit_query_end(struct r300_context* r300);
-void r300_emit_rs_state(struct r300_context* r300, void* state);
+void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state);
+
+void r300_emit_rs_block_state(struct r300_context* r300,
+ unsigned size, void* state);
+
+void r300_emit_sample_mask(struct r300_context *r300,
+ unsigned size, void *state);
+
+void r300_emit_scissor_state(struct r300_context* r300,
+ unsigned size, void* state);
+
+void r300_emit_textures_state(struct r300_context *r300,
+ unsigned size, void *state);
-void r300_emit_rs_block_state(struct r300_context* r300, void* state);
+void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed);
-void r300_emit_scissor_state(struct r300_context* r300, void* state);
+void r300_emit_vap_invariant_state(struct r300_context *r300,
+ unsigned size, void *state);
-void r300_emit_texture(struct r300_context* r300,
- struct r300_sampler_state* sampler,
- struct r300_texture* tex,
- unsigned offset);
+void r300_emit_vertex_stream_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_vertex_buffer(struct r300_context* r300);
+void r300_emit_vs_constants(struct r300_context* r300,
+ unsigned size, void *state);
-void r300_emit_vertex_format_state(struct r300_context* r300, void* state);
+void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code);
+void r300_emit_viewport_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_vs_constant_buffer(struct r300_context* r300,
- struct rc_constant_list* constants);
+void r300_emit_ztop_state(struct r300_context* r300,
+ unsigned size, void* state);
-void r300_emit_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs);
+void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_viewport_state(struct r300_context* r300, void* state);
+void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state);
-void r300_emit_texture_count(struct r300_context* r300);
+void r300_emit_invariant_state(struct r300_context *r300,
+ unsigned size, void *state);
-void r300_emit_ztop_state(struct r300_context* r300, void* state);
+void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state);
+void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state);
+void r300_emit_cmask_clear(struct r300_context *r300, unsigned size, void *state);
-void r300_flush_textures(struct r300_context* r300);
+unsigned r300_get_num_dirty_dwords(struct r300_context *r300);
+unsigned r300_get_num_cs_end_dwords(struct r300_context *r300);
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300);
-void r300_emit_buffer_validate(struct r300_context *r300);
+boolean r300_emit_buffer_validate(struct r300_context *r300,
+ boolean do_validate_vertex_buffers,
+ struct pipe_resource *index_buffer);
#endif /* R300_EMIT_H */