u_vbuf_mgr: cleanup original vs real vertex buffer arrays
[mesa.git] / src / gallium / drivers / r300 / r300_flush.c
index 360b19a0c1ed74ec4871f5188ef27a1f51ebb68d..ad06ef416a1615961673cdc7be46a902a3a1f95c 100644 (file)
 #include "draw/draw_private.h"
 
 #include "util/u_simple_list.h"
+#include "util/u_upload_mgr.h"
+
+#include "os/os_time.h"
 
 #include "r300_context.h"
 #include "r300_cs.h"
 #include "r300_emit.h"
 
-static void r300_flush(struct pipe_context* pipe,
-                       unsigned flags,
-                       struct pipe_fence_handle** fence)
+
+static void r300_flush_and_cleanup(struct r300_context *r300, unsigned flags)
 {
-    struct r300_context *r300 = r300_context(pipe);
-    struct r300_query *query;
     struct r300_atom *atom;
-    struct r300_fence **rfence = (struct r300_fence**)fence;
-
-    CS_LOCALS(r300);
-    (void) cs_count;
-    /* We probably need to flush Draw, but we may have been called from
-     * within Draw. This feels kludgy, but it might be the best thing.
-     *
-     * Of course, the best thing is to kill Draw with fire. :3 */
-    if (r300->draw && !r300->draw->flushing) {
-        draw_flush(r300->draw);
+
+    r300_emit_hyperz_end(r300);
+    r300_emit_query_end(r300);
+    if (r300->screen->caps.is_r500)
+        r500_emit_index_bias(r300, 0);
+
+    r300->flush_counter++;
+    r300->rws->cs_flush(r300->cs, flags);
+    r300->dirty_hw = 0;
+
+    /* New kitchen sink, baby. */
+    foreach_atom(r300, atom) {
+        if (atom->state || atom->allow_null_state) {
+            r300_mark_atom_dirty(r300, atom);
+        }
+    }
+    r300->vertex_arrays_dirty = TRUE;
+
+    /* Unmark HWTCL state for SWTCL. */
+    if (!r300->screen->caps.has_tcl) {
+        r300->vs_state.dirty = FALSE;
+        r300->vs_constants.dirty = FALSE;
+    }
+}
+
+void r300_flush(struct pipe_context *pipe,
+                unsigned flags,
+                struct pipe_fence_handle **fence)
+{
+    struct r300_context *r300 = r300_context(pipe);
+    struct pb_buffer **rfence = (struct pb_buffer**)fence;
+
+    if (r300->draw && !r300->draw_vbo_locked)
+       r300_draw_flush_vbuf(r300);
+
+    if (rfence) {
+        /* Create a fence, which is a dummy BO. */
+        *rfence = r300->rws->buffer_create(r300->rws, 1, 1,
+                                           PIPE_BIND_CUSTOM,
+                                           RADEON_DOMAIN_GTT);
+        /* Add the fence as a dummy relocation. */
+        r300->rws->cs_add_reloc(r300->cs,
+                                r300->rws->buffer_get_cs_handle(*rfence),
+                                RADEON_DOMAIN_GTT, RADEON_DOMAIN_GTT);
     }
 
     if (r300->dirty_hw) {
-        r300_emit_query_end(r300);
+        r300_flush_and_cleanup(r300, flags);
+    } else {
+        if (rfence) {
+            /* We have to create a fence object, but the command stream is empty
+             * and we cannot emit an empty CS. Let's write to some reg. */
+            CS_LOCALS(r300);
+            OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0);
+            r300->rws->cs_flush(r300->cs, flags);
+        } else {
+            /* Even if hw is not dirty, we should at least reset the CS in case
+             * the space checking failed for the first draw operation. */
+            r300->rws->cs_flush(r300->cs, flags);
+        }
+    }
+
+    /* Update Hyper-Z status. */
+    if (r300->num_z_clears) {
+        r300->hyperz_time_of_last_flush = os_time_get();
+    } else if (!r300->hyperz_time_of_last_flush > 2000000) {
+        /* 2 seconds without a Z clear pretty much means a dead context
+         * for HyperZ. */
 
-        FLUSH_CS;
-        r300->dirty_hw = 0;
+        r300->hiz_in_use = FALSE;
 
-        /* New kitchen sink, baby. */
-        foreach(atom, &r300->atom_list) {
-            if (atom->state || atom->allow_null_state) {
-                atom->dirty = TRUE;
+        /* Decompress Z buffer. */
+        if (r300->zmask_in_use) {
+            if (r300->locked_zbuffer) {
+                r300_decompress_zmask_locked(r300);
+            } else {
+                r300_decompress_zmask(r300);
             }
-        }
 
-        /* Unmark HWTCL state for SWTCL. */
-        if (!r300->screen->caps.has_tcl) {
-            r300->vs_state.dirty = FALSE;
-            r300->vs_constants.dirty = FALSE;
+            r300_flush_and_cleanup(r300, flags);
         }
-    }
 
-    /* reset flushed query */
-    foreach(query, &r300->query_list) {
-        query->flushed = TRUE;
+        /* Release HyperZ. */
+        r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_HYPERZ_ACCESS,
+                                      FALSE);
     }
+    r300->num_z_clears = 0;
+}
 
-    /* Create a new fence. */
-    if (rfence) {
-        *rfence = CALLOC_STRUCT(r300_fence);
-        pipe_reference_init(&(*rfence)->reference, 1);
-        (*rfence)->ctx = r300;
-    }
+static void r300_flush_wrapped(struct pipe_context *pipe,
+                               struct pipe_fence_handle **fence)
+{
+    r300_flush(pipe, 0, fence);
 }
 
 void r300_init_flush_functions(struct r300_context* r300)
 {
-    r300->context.flush = r300_flush;
+    r300->context.flush = r300_flush_wrapped;
 }