fs_inputs->wpos = i;
break;
+ case TGSI_SEMANTIC_FACE:
+ assert(index == 0);
+ fs_inputs->face = i;
+ break;
+
default:
fprintf(stderr, "r300: FP: Unknown input semantic: %i\n",
info->input_semantic_name[i]);
allocate(mydata, inputs->color[i], reg++);
}
}
+ if (inputs->face != ATTR_UNUSED) {
+ allocate(mydata, inputs->face, reg++);
+ }
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
if (inputs->generic[i] != ATTR_UNUSED) {
allocate(mydata, inputs->generic[i], reg++);
shader->cb_code_size = 19 +
((code->inst_end + 1) * 6) +
- imm_count * 7;
+ imm_count * 7 +
+ code->int_constant_count * 2;
NEW_CB(shader->cb_code, shader->cb_code_size);
OUT_CB_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
OUT_CB_REG(R500_US_PIXSIZE, code->max_temp_idx);
OUT_CB_REG(R500_US_FC_CTRL, code->us_fc_ctrl);
+ for(i = 0; i < code->int_constant_count; i++){
+ OUT_CB_REG(R500_US_FC_INT_CONST_0 + (i * 4),
+ code->int_constants[i]);
+ }
OUT_CB_REG(R500_US_CODE_RANGE,
R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end));
OUT_CB_REG(R500_US_CODE_OFFSET, 0);
{
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
- int wpos;
+ int wpos, face;
unsigned i;
tgsi_scan_shader(tokens, &shader->info);
r300_shader_read_fs_inputs(&shader->info, &shader->inputs);
wpos = shader->inputs.wpos;
+ face = shader->inputs.face;
/* Setup the compiler. */
memset(&compiler, 0, sizeof(compiler));
compiler.code = &shader->code;
compiler.state = shader->compare_state;
compiler.Base.is_r500 = r300->screen->caps.is_r500;
+ compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT);
+ compiler.Base.has_half_swizzles = TRUE;
+ compiler.Base.has_presub = TRUE;
compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32;
+ compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32;
+ compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64;
+ compiler.Base.remove_unused_constants = TRUE;
compiler.AllocateHwInputs = &allocate_hardware_inputs;
compiler.UserData = &shader->inputs;
find_output_registers(&compiler, shader);
if (compiler.Base.Debug) {
- debug_printf("r300: Initial fragment program\n");
+ DBG(r300, DBG_FP, "r300: Initial fragment program\n");
tgsi_dump(tokens, 0);
}
rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE);
}
+ if (face != ATTR_UNUSED) {
+ rc_transform_fragment_face(&compiler.Base, face);
+ }
+
/* Invoke the compiler */
r3xx_compile_fragment_program(&compiler);
- /* Shaders with zero instructions are invalid,
- * use the dummy shader instead. */
- if (shader->code.code.r500.inst_end == -1) {
- rc_destroy(&compiler.Base);
- r300_dummy_fragment_shader(r300, shader);
- return;
- }
-
if (compiler.Base.Error) {
fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader"
- " instead.\nIf there's an 'unknown opcode' message, please"
- " file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
+ " instead.\n", compiler.Base.ErrorMsg);
if (shader->dummy) {
fprintf(stderr, "r300 FP: Cannot compile the dummy shader! "
return;
}
+ /* Shaders with zero instructions are invalid,
+ * use the dummy shader instead. */
+ if (shader->code.code.r500.inst_end == -1) {
+ rc_destroy(&compiler.Base);
+ r300_dummy_fragment_shader(r300, shader);
+ return;
+ }
+
/* Initialize numbers of constants for each type. */
- shader->externals_count = ttr.immediate_offset;
+ shader->externals_count = 0;
+ for (i = 0;
+ i < shader->code.constants.Count &&
+ shader->code.constants.Constants[i].Type == RC_CONSTANT_EXTERNAL; i++) {
+ shader->externals_count = i+1;
+ }
shader->immediates_count = 0;
shader->rc_state_count = 0;