static bool r300_get_sc_hz_max(struct r300_context *r300)
{
struct r300_dsa_state *dsa_state = r300->dsa_state.state;
- int func = dsa_state->z_stencil_control & 0x7;
+ int func = dsa_state->z_stencil_control & R300_ZS_MASK;
int ret = R300_SC_HYPERZ_MIN;
- if (func >= 4 && func <= 7)
+ if (func >= R300_ZS_GEQUAL && func <= R300_ZS_ALWAYS)
ret = R300_SC_HYPERZ_MAX;
return ret;
}
static bool r300_zfunc_same_direction(int func1, int func2)
{
/* func1 is less/lessthan */
- if (func1 == 1 || func1 == 2)
- if (func2 == 3 || func2 == 4 || func2 == 5)
+ if ((func1 == R300_ZS_LESS || func1 == R300_ZS_LEQUAL) &&
+ (func2 == R300_ZS_EQUAL || func2 == R300_ZS_GEQUAL ||
+ func2 == R300_ZS_GREATER))
return FALSE;
- if (func2 == 1 || func2 == 2)
- if (func1 == 4 || func1 == 5)
+ /* func1 is greater/greaterthan */
+ if ((func1 == R300_ZS_GEQUAL || func1 == R300_ZS_GREATER) &&
+ (func2 == R300_ZS_LESS || func2 == R300_ZS_LEQUAL))
return FALSE;
+
return TRUE;
}
-
+
static int r300_get_hiz_min(struct r300_context *r300)
{
struct r300_dsa_state *dsa_state = r300->dsa_state.state;
- int func = dsa_state->z_stencil_control & 0x7;
+ int func = dsa_state->z_stencil_control & R300_ZS_MASK;
int ret = R300_HIZ_MIN;
- if (func == 1 || func == 2)
+ if (func == R300_ZS_LESS || func == R300_ZS_LEQUAL)
ret = R300_HIZ_MAX;
return ret;
}
}
/* depth comparison function - if just cleared save and return okay */
if (z->current_func == -1) {
- int func = dsa_state->z_stencil_control & 0x7;
+ int func = dsa_state->z_stencil_control & R300_ZS_MASK;
if (func != 0 && func != 7)
- z->current_func = dsa_state->z_stencil_control & 0x7;
+ z->current_func = dsa_state->z_stencil_control & R300_ZS_MASK;
} else {
/* simple don't change */
- if (!r300_zfunc_same_direction(z->current_func, (dsa_state->z_stencil_control & 0x7))) {
- DBG(r300, DBG_HYPERZ, "z func changed direction - disabling hyper-z %d -> %d\n", z->current_func, dsa_state->z_stencil_control);
+ if (!r300_zfunc_same_direction(z->current_func,
+ (dsa_state->z_stencil_control & R300_ZS_MASK))) {
+ DBG(r300, DBG_HYPERZ,
+ "z func changed direction - disabling hyper-z %d -> %d\n",
+ z->current_func, dsa_state->z_stencil_control);
return FALSE;
}
}
if (!r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
return;
- zmask_in_use = zstex->zmask_in_use[fb->zsbuf->level];
- hiz_in_use = zstex->hiz_in_use[fb->zsbuf->level];
+ zmask_in_use = zstex->zmask_in_use[fb->zsbuf->u.tex.level];
+ hiz_in_use = zstex->hiz_in_use[fb->zsbuf->u.tex.level];
/* Z fastfill. */
if (zmask_in_use) {
ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
}
if (ztop_state->z_buffer_top != old_ztop)
- r300->ztop_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->ztop_state);
}
#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
{
struct r300_texture *tex;
uint32_t zsize, ndw;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
tex = r300_texture(surf->base.texture);
{
int bsize = 256;
uint32_t zsize, ndw;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
struct r300_texture *tex;
tex = r300_texture(surf->base.texture);
/* We currently don't handle decompression for 3D textures and cubemaps
* correctly. */
if (tex->desc.b.b.target != PIPE_TEXTURE_1D &&
- tex->desc.b.b.target != PIPE_TEXTURE_2D)
+ tex->desc.b.b.target != PIPE_TEXTURE_2D &&
+ tex->desc.b.b.target != PIPE_TEXTURE_RECT)
+ return;
+
+ /* Cannot flush zmask of 16-bit zbuffers. */
+ if (util_format_get_blocksizebits(tex->desc.b.b.format) == 16)
return;
if (tex->zmask_mem[level])
return;
}
-void r300_hyperz_init_mm(struct r300_context *r300)
+boolean r300_hyperz_init_mm(struct r300_context *r300)
{
struct r300_screen* r300screen = r300->screen;
int frag_pipes = r300screen->caps.num_frag_pipes;
- if (r300screen->caps.hiz_ram)
+ r300->zmask_mm = u_mmInit(0, r300screen->caps.zmask_ram * frag_pipes);
+ if (!r300->zmask_mm)
+ return FALSE;
+
+ if (r300screen->caps.hiz_ram) {
r300->hiz_mm = u_mmInit(0, r300screen->caps.hiz_ram * frag_pipes);
+ if (!r300->hiz_mm) {
+ u_mmDestroy(r300->zmask_mm);
+ r300->zmask_mm = NULL;
+ return FALSE;
+ }
+ }
- r300->zmask_mm = u_mmInit(0, r300screen->caps.zmask_ram * frag_pipes);
+ return TRUE;
}
void r300_hyperz_destroy_mm(struct r300_context *r300)
{
struct r300_screen* r300screen = r300->screen;
- if (r300screen->caps.hiz_ram)
+ if (r300screen->caps.hiz_ram) {
u_mmDestroy(r300->hiz_mm);
+ r300->hiz_mm = NULL;
+ }
u_mmDestroy(r300->zmask_mm);
+ r300->zmask_mm = NULL;
}