{
struct pipe_vertex_element* velem;
struct pipe_vertex_buffer* vbuf;
- unsigned vertex_element_count = r300->vertex_element_count;
+ unsigned vertex_element_count = r300->velems->count;
unsigned i, v, vbi, dw, elem_offset;
/* Size of the vertex, in dwords. */
/* Calculate the vertex size, offsets, strides etc. and map the buffers. */
for (i = 0; i < vertex_element_count; i++) {
- velem = &r300->vertex_element[i];
+ velem = &r300->velems->velem[i];
offset[i] = velem->src_offset / 4;
size[i] = util_format_get_blocksize(velem->src_format) / 4;
vertex_size += size[i];
/* Emit vertices. */
for (v = 0; v < count; v++) {
for (i = 0; i < vertex_element_count; i++) {
- velem = &r300->vertex_element[i];
+ velem = &r300->velems->velem[i];
vbi = velem->vertex_buffer_index;
elem_offset = offset[i] + stride[vbi] * (v + start);
/* Unmap buffers. */
for (i = 0; i < vertex_element_count; i++) {
- vbi = r300->vertex_element[i].vertex_buffer_index;
+ vbi = r300->velems->velem[i].vertex_buffer_index;
if (map[vbi]) {
vbuf = &r300->vertex_buffer[vbi];
static boolean r300_setup_vertex_buffers(struct r300_context *r300)
{
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
- struct pipe_vertex_element *velem = r300->vertex_element;
+ struct pipe_vertex_element *velem = r300->velems->velem;
struct pipe_buffer *pbuf;
validate:
- for (int i = 0; i < r300->vertex_element_count; i++) {
+ for (int i = 0; i < r300->velems->count; i++) {
pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
if (!r300->winsys->add_buffer(r300->winsys, pbuf,