r300g: fix warnings
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
index 0fd05b51ac15357dd6de2e60948c88f92cc5bdab..53728431a635d59d98dc3c1d7ea59854b8378afd 100644 (file)
@@ -316,39 +316,37 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
     /* Size of the vertex, in dwords. */
     unsigned vertex_size = r300->velems->vertex_size_dwords;
 
-    /* Offsets of the attribute, in dwords, from the start of the vertex. */
-    unsigned offset[PIPE_MAX_ATTRIBS];
-
     /* Size of the vertex element, in dwords. */
     unsigned size[PIPE_MAX_ATTRIBS];
 
     /* Stride to the same attrib in the next vertex in the vertex buffer,
      * in dwords. */
-    unsigned stride[PIPE_MAX_ATTRIBS] = {0};
+    unsigned stride[PIPE_MAX_ATTRIBS];
 
     /* Mapped vertex buffers. */
-    uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
-    struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {NULL};
+    uint32_t* map[PIPE_MAX_ATTRIBS];
+    uint32_t* mapelem[PIPE_MAX_ATTRIBS];
+    struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {0};
 
     CB_LOCALS;
 
     /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
     for (i = 0; i < vertex_element_count; i++) {
         velem = &r300->velems->velem[i];
-        offset[i] = velem->src_offset / 4;
         size[i] = r300->velems->hw_format_size[i] / 4;
         vbi = velem->vertex_buffer_index;
+        vbuf = &r300->vertex_buffer[vbi];
+        stride[i] = vbuf->stride / 4;
 
         /* Map the buffer. */
-        if (!map[vbi]) {
-            vbuf = &r300->vertex_buffer[vbi];
+        if (!transfer[vbi]) {
             map[vbi] = (uint32_t*)pipe_buffer_map(&r300->context,
                                                   vbuf->buffer,
                                                   PIPE_TRANSFER_READ,
                                                  &transfer[vbi]);
-            stride[vbi] = vbuf->stride / 4;
-            map[vbi] += vbuf->buffer_offset / 4 + stride[vbi] * start;
+            map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * start;
         }
+        mapelem[i] = map[vbi] + (velem->src_offset / 4);
     }
 
     dwords = 9 + count * vertex_size;
@@ -369,9 +367,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
     /* Emit vertices. */
     for (v = 0; v < count; v++) {
         for (i = 0; i < vertex_element_count; i++) {
-            vbi = r300->velems->velem[i].vertex_buffer_index;
-
-            OUT_CB_TABLE(&map[vbi][offset[i] + stride[vbi] * v], size[i]);
+            OUT_CB_TABLE(&mapelem[i][stride[i] * v], size[i]);
         }
     }
     END_CB;
@@ -380,10 +376,10 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
     for (i = 0; i < vertex_element_count; i++) {
         vbi = r300->velems->velem[i].vertex_buffer_index;
 
-        if (map[vbi]) {
+        if (transfer[vbi]) {
             vbuf = &r300->vertex_buffer[vbi];
             pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]);
-            map[vbi] = NULL;
+            transfer[vbi] = NULL;
         }
     }
 }
@@ -1028,33 +1024,35 @@ static void r300_resource_resolve(struct pipe_context* pipe,
                                   struct pipe_subresource subsrc)
 {
     struct r300_context* r300 = r300_context(pipe);
-    struct r300_surface* destsurf = r300_surface(
-        dest->screen->get_tex_surface(dest->screen,
-            dest, subdest.face, subdest.level, 0, 0));
+    struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
     struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen,
             src, subsrc.face, subsrc.level, 0, 0);
     float color[] = {0, 0, 0, 0};
-    CS_LOCALS(r300);
 
     DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
 
-    OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
-    OUT_CS_RELOC(destsurf->buffer, destsurf->offset, 0, destsurf->domain, 0);
-
-    OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
-    OUT_CS_RELOC(destsurf->buffer, destsurf->pitch, 0, destsurf->domain, 0);
+    /* Enable AA resolve. */
+    aa->dest = r300_surface(
+            dest->screen->get_tex_surface(dest->screen, dest, subdest.face,
+                                          subdest.level, 0, 0));
 
-    OUT_CS_REG(R300_RB3D_AARESOLVE_CTL,
+    aa->aaresolve_ctl =
         R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
-        R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE);
+        R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE;
+    r300->aa_state.size = 12;
+    r300->aa_state.dirty = TRUE;
 
+    /* Resolve the surface. */
     r300->context.clear_render_target(pipe,
         srcsurf, color, 0, 0, src->width0, src->height0);
 
-    OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x0);
+    /* Disable AA resolve. */
+    aa->aaresolve_ctl = 0;
+    r300->aa_state.size = 4;
+    r300->aa_state.dirty = TRUE;
 
     pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
-    pipe_surface_reference((struct pipe_surface**)&destsurf, NULL);
+    pipe_surface_reference((struct pipe_surface**)&aa->dest, NULL);
 }
 
 void r300_init_render_functions(struct r300_context *r300)