r300g: Don't bother testing for empty scissors.
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
index 87ad30ac30bff775ae8f21f76b817c62bbe96869..ee43421cdb7f69a99f7f9459ca4da0255a14dd5f 100644 (file)
@@ -69,16 +69,11 @@ uint32_t r300_translate_primitive(unsigned prim)
     }
 }
 
-static boolean r300_nothing_to_draw(struct r300_context *r300)
-{
-    return r300->rs_state->rs.scissor &&
-           r300->scissor_state->scissor.empty_area;
-}
-
 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
                                             unsigned mode)
 {
-    uint32_t color_control = r300->rs_state->color_control;
+    struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
+    uint32_t color_control = rs->color_control;
 
     /* By default (see r300_state.c:r300_create_rs_state) color_control is
      * initialized to provoking the first vertex.
@@ -98,7 +93,7 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
      * ~ C.
      */
 
-    if (r300->rs_state->rs.flatshade_first) {
+    if (rs->rs.flatshade_first) {
         switch (mode) {
             case PIPE_PRIM_TRIANGLE_FAN:
                 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
@@ -235,10 +230,6 @@ void r300_draw_range_elements(struct pipe_context* pipe,
         return;
     }
 
-    if (r300_nothing_to_draw(r300)) {
-        return;
-    }
-
     r300_update_derived_state(r300);
 
     if (!r300_setup_vertex_buffers(r300)) {
@@ -288,10 +279,6 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
         return;
     }
 
-    if (r300_nothing_to_draw(r300)) {
-        return;
-    }
-
     r300_update_derived_state(r300);
 
     if (!r300_setup_vertex_buffers(r300)) {
@@ -323,10 +310,6 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe,
         return;
     }
 
-    if (r300_nothing_to_draw(r300)) {
-        return;
-    }
-
     for (i = 0; i < r300->vertex_buffer_count; i++) {
         void* buf = pipe_buffer_map(pipe->screen,
                                     r300->vertex_buffer[i].buffer,
@@ -337,8 +320,9 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe,
     draw_set_mapped_element_buffer(r300->draw, 0, NULL);
 
     draw_set_mapped_constant_buffer(r300->draw,
-            r300->shader_constants[PIPE_SHADER_VERTEX].constants,
-            r300->shader_constants[PIPE_SHADER_VERTEX].count *
+                                   PIPE_SHADER_VERTEX,
+                                   r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+                                   r300->shader_constants[PIPE_SHADER_VERTEX].count *
                 (sizeof(float) * 4));
 
     draw_arrays(r300->draw, mode, start, count);
@@ -361,15 +345,12 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
 {
     struct r300_context* r300 = r300_context(pipe);
     int i;
+    void* indices;
 
     if (!u_trim_pipe_prim(mode, &count)) {
         return;
     }
 
-    if (r300_nothing_to_draw(r300)) {
-        return;
-    }
-
     for (i = 0; i < r300->vertex_buffer_count; i++) {
         void* buf = pipe_buffer_map(pipe->screen,
                                     r300->vertex_buffer[i].buffer,
@@ -377,12 +358,13 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
         draw_set_mapped_vertex_buffer(r300->draw, i, buf);
     }
 
-    void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
-                                    PIPE_BUFFER_USAGE_CPU_READ);
+    indices = pipe_buffer_map(pipe->screen, indexBuffer,
+                              PIPE_BUFFER_USAGE_CPU_READ);
     draw_set_mapped_element_buffer_range(r300->draw, indexSize,
                                          minIndex, maxIndex, indices);
 
     draw_set_mapped_constant_buffer(r300->draw,
+                                   PIPE_SHADER_VERTEX,
             r300->shader_constants[PIPE_SHADER_VERTEX].constants,
             r300->shader_constants[PIPE_SHADER_VERTEX].count *
                 (sizeof(float) * 4));
@@ -472,7 +454,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
     r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
                                           PIPE_BUFFER_USAGE_CPU_WRITE);
 
-    return (r300render->vbo_ptr + r300render->vbo_offset);
+    return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
 }
 
 static void r300_render_unmap_vertices(struct vbuf_render* render,