return "X.Org R300 Project";
}
+static const char* r300_get_device_vendor(struct pipe_screen* pscreen)
+{
+ return "ATI";
+}
+
static const char* chip_families[] = {
"unknown",
"ATI R300",
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_CLIP_HALFZ:
return 1;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ case PIPE_CAP_VERTEXID_NOBASE:
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+ case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
return 0;
/* SWTCL-only features. */
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return !r300screen->caps.has_tcl;
/* HWTCL-only features / limitations. */
case PIPE_CAP_MAX_VIEWPORTS:
return 1;
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 2048;
+
case PIPE_CAP_VENDOR_ID:
return 0x1002;
case PIPE_CAP_DEVICE_ID:
* additional texcoords but there is no two-sided color
* selection then. However the facing bit can be used instead. */
return 10;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return 4;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return (is_r500 ? 256 : 32) * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS:
return is_r500 ? 128 : is_r400 ? 64 : 32;
case PIPE_SHADER_CAP_MAX_PREDS:
- return is_r500 ? 1 : 0;
+ return 0; /* unused */
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return r300screen->caps.num_tex_units;
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_DOUBLES:
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
}
return is_r500 ? 4 : 0; /* For loops; not sure about conditionals. */
case PIPE_SHADER_CAP_MAX_INPUTS:
return 16;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return 10;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 256 * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
case PIPE_SHADER_CAP_MAX_TEMPS:
return 32;
case PIPE_SHADER_CAP_MAX_PREDS:
- return is_r500 ? 4 : 0; /* XXX guessed. */
+ return 0; /* unused */
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_DOUBLES:
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
}
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
- /* XXX I don't know what these should be but the least we can do is
- * silence the potential error message */
return 0.0f;
default:
debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
* Whether the format matches:
* PIPE_FORMAT_?10?10?10?2_UNORM
*/
-static INLINE boolean
+static inline boolean
util_format_is_rgba1010102_variant(const struct util_format_description *desc)
{
static const unsigned size[4] = {10, 10, 10, 2};
rws->fence_reference(ptr, fence);
}
-static boolean r300_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence)
-{
- struct radeon_winsys *rws = r300_screen(screen)->rws;
-
- return rws->fence_wait(rws, fence, 0);
-}
-
static boolean r300_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *fence,
uint64_t timeout)
r300screen->screen.destroy = r300_destroy_screen;
r300screen->screen.get_name = r300_get_name;
r300screen->screen.get_vendor = r300_get_vendor;
+ r300screen->screen.get_device_vendor = r300_get_device_vendor;
r300screen->screen.get_param = r300_get_param;
r300screen->screen.get_shader_param = r300_get_shader_param;
r300screen->screen.get_paramf = r300_get_paramf;
r300screen->screen.is_video_format_supported = vl_video_buffer_is_format_supported;
r300screen->screen.context_create = r300_create_context;
r300screen->screen.fence_reference = r300_fence_reference;
- r300screen->screen.fence_signalled = r300_fence_signalled;
r300screen->screen.fence_finish = r300_fence_finish;
r300_init_screen_resource_functions(r300screen);