* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "util/u_format.h"
+#include "util/u_format_s3tc.h"
#include "util/u_memory.h"
#include "r300_context.h"
#include "r300_texture.h"
#include "r300_screen_buffer.h"
+#include "r300_state_inlines.h"
#include "r300_winsys.h"
+#include "r300_public.h"
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
{
struct r300_screen* r300screen = r300_screen(pscreen);
- return chip_families[r300screen->caps->family];
+ return chip_families[r300screen->caps.family];
}
-static int r300_get_param(struct pipe_screen* pscreen, int param)
+static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
struct r300_screen* r300screen = r300_screen(pscreen);
+ boolean is_r400 = r300screen->caps.is_r400;
+ boolean is_r500 = r300screen->caps.is_r500;
+
+ /* XXX extended shader capabilities of r400 unimplemented */
+ is_r400 = FALSE;
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- /* XXX I'm told this goes up to 16 */
- return 8;
+ /* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
- /* XXX enable now to get GL2.1 API,
- * figure out later how to emulate this */
- return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
- if (r300screen->caps->is_r500) {
- return 1;
- } else {
- return 0;
- }
case PIPE_CAP_GLSL:
/* I'll be frank. This is a lie.
*
*
* ~ C.
*/
- return 1;
- case PIPE_CAP_DUAL_SOURCE_BLEND:
- return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
- return 1;
case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 4;
case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- if (r300screen->caps->is_r500) {
- /* 13 == 4096 */
- return 13;
- } else {
- /* 12 == 2048 */
- return 12;
- }
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 1;
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
+
+ /* Unsupported features (boolean caps). */
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_DUAL_SOURCE_BLEND:
case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
return 0;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 1;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return r300screen->caps.num_tex_units;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ /* 13 == 4096, 12 == 2048 */
+ return is_r500 ? 13 : 12;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 4;
+
+ /* General shader limits and features. */
case PIPE_CAP_SM3:
- if (r300screen->caps->is_r500) {
- return 1;
- } else {
- return 0;
- }
+ return is_r500 ? 1 : 0;
case PIPE_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_CAP_MAX_CONST_BUFFER_SIZE:
return 256;
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- return 0;
- case PIPE_CAP_INDEP_BLEND_FUNC:
- return 0;
+
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ return 1;
+
+ /* Fragment coordinate conventions. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+
+ /* Fragment shader limits. */
+ case PIPE_CAP_MAX_FS_INSTRUCTIONS:
+ return is_r500 || is_r400 ? 512 : 96;
+ case PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS:
+ return is_r500 || is_r400 ? 512 : 64;
+ case PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS:
+ return is_r500 || is_r400 ? 512 : 32;
+ case PIPE_CAP_MAX_FS_TEX_INDIRECTIONS:
+ return is_r500 ? 511 : 4;
+ case PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH:
+ return is_r500 ? 64 : 0; /* Actually unlimited on r500. */
+ case PIPE_CAP_MAX_FS_INPUTS:
+ /* 2 colors + 8 texcoords are always supported
+ * (minus fog and wpos).
+ *
+ * R500 has the ability to turn 3rd and 4th color into
+ * additional texcoords but there is no two-sided color
+ * selection then. However the facing bit can be used instead. */
+ return 10;
+ case PIPE_CAP_MAX_FS_CONSTS:
+ return is_r500 ? 256 : 32;
+ case PIPE_CAP_MAX_FS_TEMPS:
+ return is_r500 ? 128 : is_r400 ? 64 : 32;
+ case PIPE_CAP_MAX_FS_ADDRS:
+ return 0;
+ case PIPE_CAP_MAX_FS_PREDS:
+ return is_r500 ? 1 : 0;
+
+ /* Vertex shader limits. */
+ case PIPE_CAP_MAX_VS_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS:
+ return is_r500 ? 1024 : 256;
+ case PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_TEX_INDIRECTIONS:
+ return 0;
+ case PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH:
+ return is_r500 ? 4 : 0; /* For loops; not sure about conditionals. */
+ case PIPE_CAP_MAX_VS_INPUTS:
+ return 16;
+ case PIPE_CAP_MAX_VS_CONSTS:
+ return 256;
+ case PIPE_CAP_MAX_VS_TEMPS:
+ return 32;
+ case PIPE_CAP_MAX_VS_ADDRS:
+ return 1; /* XXX guessed */
+ case PIPE_CAP_MAX_VS_PREDS:
+ return is_r500 ? 4 : 0; /* XXX guessed. */
+ case PIPE_CAP_GEOMETRY_SHADER4:
+ return 0;
+
default:
fprintf(stderr, "r300: Implementation error: Bad param %d\n",
param);
}
}
-static float r300_get_paramf(struct pipe_screen* pscreen, int param)
+static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
{
struct r300_screen* r300screen = r300_screen(pscreen);
case PIPE_CAP_MAX_POINT_WIDTH_AA:
/* The maximum dimensions of the colorbuffer are our practical
* rendering limits. 2048 pixels should be enough for anybody. */
- if (r300screen->caps->is_r500) {
+ if (r300screen->caps.is_r500) {
return 4096.0f;
- } else if (r300screen->caps->is_r400) {
+ } else if (r300screen->caps.is_r400) {
return 4021.0f;
} else {
return 2560.0f;
static boolean r300_is_format_supported(struct pipe_screen* screen,
enum pipe_format format,
enum pipe_texture_target target,
+ unsigned sample_count,
unsigned usage,
unsigned geom_flags)
{
uint32_t retval = 0;
- boolean is_r500 = r300_screen(screen)->caps->is_r500;
+ boolean is_r500 = r300_screen(screen)->caps.is_r500;
+ boolean is_r400 = r300_screen(screen)->caps.is_r400;
+ boolean is_rv350 = r300_screen(screen)->caps.is_rv350;
boolean is_z24 = format == PIPE_FORMAT_X8Z24_UNORM ||
- format == PIPE_FORMAT_S8Z24_UNORM;
- boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM;
+ format == PIPE_FORMAT_S8_USCALED_Z24_UNORM;
+ boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM ||
+ format == PIPE_FORMAT_R10G10B10X2_SNORM ||
+ format == PIPE_FORMAT_B10G10R10A2_UNORM ||
+ format == PIPE_FORMAT_R10SG10SB10SA2U_NORM;
+ boolean is_ati1n = format == PIPE_FORMAT_RGTC1_UNORM ||
+ format == PIPE_FORMAT_RGTC1_SNORM;
+ boolean is_ati2n = format == PIPE_FORMAT_RGTC2_UNORM ||
+ format == PIPE_FORMAT_RGTC2_SNORM;
+ boolean is_half_float = format == PIPE_FORMAT_R16_FLOAT ||
+ format == PIPE_FORMAT_R16G16_FLOAT ||
+ format == PIPE_FORMAT_R16G16B16_FLOAT ||
+ format == PIPE_FORMAT_R16G16B16A16_FLOAT;
- if (target >= PIPE_MAX_TEXTURE_TYPES) {
- fprintf(stderr, "r300: Implementation error: Received bogus texture "
- "target %d in %s\n", target, __FUNCTION__);
- return FALSE;
+ switch (sample_count) {
+ case 0:
+ case 1:
+ break;
+ case 2:
+ case 3:
+ case 4:
+ case 6:
+ if (usage != PIPE_BIND_RENDER_TARGET ||
+ !util_format_is_rgba8_variant(
+ util_format_description(format))) {
+ return FALSE;
+ }
+ break;
+ default:
+ return FALSE;
}
/* Check sampler format support. */
- if ((usage & PIPE_TEXTURE_USAGE_SAMPLER) &&
+ if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
/* Z24 cannot be sampled from on non-r5xx. */
(is_r500 || !is_z24) &&
+ /* ATI1N is r5xx-only. */
+ (is_r500 || !is_ati1n) &&
+ /* ATI2N is supported on r4xx-r5xx. */
+ (is_r400 || is_r500 || !is_ati2n) &&
r300_is_sampler_format_supported(format)) {
- retval |= PIPE_TEXTURE_USAGE_SAMPLER;
+ retval |= PIPE_BIND_SAMPLER_VIEW;
}
/* Check colorbuffer format support. */
- if ((usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_SCANOUT |
- PIPE_TEXTURE_USAGE_SHARED)) &&
+ if ((usage & (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) &&
/* 2101010 cannot be rendered to on non-r5xx. */
(is_r500 || !is_color2101010) &&
r300_is_colorbuffer_format_supported(format)) {
retval |= usage &
- (PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_SCANOUT |
- PIPE_TEXTURE_USAGE_SHARED);
+ (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED);
}
/* Check depth-stencil format support. */
- if (usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL &&
+ if (usage & PIPE_BIND_DEPTH_STENCIL &&
r300_is_zs_format_supported(format)) {
- retval |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ retval |= PIPE_BIND_DEPTH_STENCIL;
+ }
+
+ /* Check vertex buffer format support. */
+ if (usage & PIPE_BIND_VERTEX_BUFFER &&
+ /* Half float is supported on >= RV350. */
+ (is_rv350 || !is_half_float) &&
+ r300_translate_vertex_data_type(format) != R300_INVALID_FORMAT) {
+ retval |= PIPE_BIND_VERTEX_BUFFER;
}
+ /* Transfers are always supported. */
+ if (usage & PIPE_BIND_TRANSFER_READ)
+ retval |= PIPE_BIND_TRANSFER_READ;
+ if (usage & PIPE_BIND_TRANSFER_WRITE)
+ retval |= PIPE_BIND_TRANSFER_WRITE;
+
return retval == usage;
}
if (rws)
rws->destroy(rws);
- FREE(r300screen->caps);
FREE(r300screen);
}
-struct pipe_screen* r300_create_screen(struct r300_winsys_screen *rws)
+static void r300_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct r300_fence **oldf = (struct r300_fence**)ptr;
+ struct r300_fence *newf = (struct r300_fence*)fence;
+
+ if (pipe_reference(&(*oldf)->reference, &newf->reference))
+ FREE(*oldf);
+
+ *ptr = fence;
+}
+
+static int r300_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ struct r300_fence *rfence = (struct r300_fence*)fence;
+
+ return rfence->signalled ? 0 : 1; /* 0 == success */
+}
+
+static int r300_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ struct r300_fence *rfence = (struct r300_fence*)fence;
+
+ r300_finish(rfence->ctx);
+ rfence->signalled = TRUE;
+ return 0; /* 0 == success */
+}
+
+struct pipe_screen* r300_screen_create(struct r300_winsys_screen *rws)
{
struct r300_screen *r300screen = CALLOC_STRUCT(r300_screen);
- struct r300_capabilities *caps = CALLOC_STRUCT(r300_capabilities);
- if (!r300screen || !caps) {
+ if (!r300screen) {
FREE(r300screen);
- FREE(caps);
return NULL;
}
- caps->pci_id = rws->get_value(rws, R300_VID_PCI_ID);
- caps->num_frag_pipes = rws->get_value(rws, R300_VID_GB_PIPES);
- caps->num_z_pipes = rws->get_value(rws, R300_VID_Z_PIPES);
+ r300screen->caps.pci_id = rws->get_value(rws, R300_VID_PCI_ID);
+ r300screen->caps.num_frag_pipes = rws->get_value(rws, R300_VID_GB_PIPES);
+ r300screen->caps.num_z_pipes = rws->get_value(rws, R300_VID_Z_PIPES);
r300_init_debug(r300screen);
- r300_parse_chipset(caps);
+ r300_parse_chipset(&r300screen->caps);
- r300screen->caps = caps;
r300screen->rws = rws;
r300screen->screen.winsys = (struct pipe_winsys*)rws;
r300screen->screen.destroy = r300_destroy_screen;
r300screen->screen.is_format_supported = r300_is_format_supported;
r300screen->screen.context_create = r300_create_context;
- r300_init_screen_texture_functions(&r300screen->screen);
+ r300screen->screen.fence_reference = r300_fence_reference;
+ r300screen->screen.fence_signalled = r300_fence_signalled;
+ r300screen->screen.fence_finish = r300_fence_finish;
+
+ r300_init_screen_resource_functions(r300screen);
+
+ util_format_s3tc_init();
- r300_screen_init_buffer_functions(r300screen);
return &r300screen->screen;
}