* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "util/u_format.h"
-#include "util/u_format_s3tc.h"
+#include "util/format/u_format.h"
+#include "util/format/u_format_s3tc.h"
+#include "util/u_screen.h"
#include "util/u_memory.h"
-#include "os/os_time.h"
+#include "util/os_time.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
"ATI RV570"
};
+static const char* r300_get_family_name(struct r300_screen* r300screen)
+{
+ return chip_families[r300screen->caps.family];
+}
+
static const char* r300_get_name(struct pipe_screen* pscreen)
{
struct r300_screen* r300screen = r300_screen(pscreen);
- return chip_families[r300screen->caps.family];
+ return r300_get_family_name(r300screen);
+}
+
+static void r300_disk_cache_create(struct r300_screen* r300screen)
+{
+ struct mesa_sha1 ctx;
+ unsigned char sha1[20];
+ char cache_id[20 * 2 + 1];
+
+ _mesa_sha1_init(&ctx);
+ if (!disk_cache_get_function_identifier(r300_disk_cache_create,
+ &ctx))
+ return;
+
+ _mesa_sha1_final(&ctx, sha1);
+ disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
+
+ r300screen->disk_shader_cache =
+ disk_cache_create(r300_get_family_name(r300screen),
+ cache_id,
+ r300screen->debug);
+}
+
+static struct disk_cache* r300_get_disk_shader_cache(struct pipe_screen* pscreen)
+{
+ struct r300_screen* r300screen = r300_screen(pscreen);
+ return r300screen->disk_shader_cache;
}
static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
- case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_OCCLUSION_QUERY:
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_USER_INDEX_BUFFERS:
- case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_CLIP_HALFZ:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
return 1;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return 16;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 120;
/* r300 cannot do swizzling of compressed textures. Supported otherwise. */
case PIPE_CAP_TEXTURE_SWIZZLE:
- return util_format_s3tc_enabled ? r300screen->caps.dxtc_swizzle : 1;
+ return r300screen->caps.dxtc_swizzle;
/* We don't support color clamping on r500, so that we can use color
* intepolators for generic varyings. */
/* Supported on r500 only. */
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
return is_r500 ? 1 : 0;
- /* Unsupported features. */
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_SHADER_STENCIL_EXPORT:
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- case PIPE_CAP_COMPUTE:
- case PIPE_CAP_START_INSTANCE:
- case PIPE_CAP_QUERY_TIMESTAMP:
- case PIPE_CAP_TEXTURE_MULTISAMPLE:
- case PIPE_CAP_CUBE_MAP_ARRAY:
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
- case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_FAKE_SW_MSAA:
- case PIPE_CAP_SAMPLE_SHADING:
- case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
- case PIPE_CAP_VERTEXID_NOBASE:
- case PIPE_CAP_POLYGON_OFFSET_CLAMP:
- case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
- case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
- case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
- case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
- case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- case PIPE_CAP_DEPTH_BOUNDS_TEST:
- case PIPE_CAP_TGSI_TXQS:
- case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
- case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
- case PIPE_CAP_CLEAR_TEXTURE:
- case PIPE_CAP_DRAW_PARAMETERS:
- case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
- case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
- case PIPE_CAP_INVALIDATE_BUFFER:
- case PIPE_CAP_GENERATE_MIPMAP:
- case PIPE_CAP_STRING_MARKER:
- case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
- case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
- case PIPE_CAP_QUERY_BUFFER_OBJECT:
- case PIPE_CAP_QUERY_MEMORY_INFO:
- case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
- case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
- case PIPE_CAP_CULL_DISTANCE:
- case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_TGSI_VOTE:
- case PIPE_CAP_MAX_WINDOW_RECTANGLES:
- case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
- case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+ case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
return 0;
+ case PIPE_CAP_MAX_GS_INVOCATIONS:
+ return 32;
+ case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
+ return 1 << 27;
+
/* SWTCL-only features. */
case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return !r300screen->caps.has_tcl;
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
return r300screen->caps.has_tcl;
- case PIPE_CAP_TGSI_TEXCOORD:
- return 0;
/* Texturing. */
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return is_r500 ? 4096 : 2048;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
/* 13 == 4096, 12 == 2048 */
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
return 4;
- case PIPE_CAP_ENDIANNESS:
+ case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_MAX_VIEWPORTS:
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 10;
+
case PIPE_CAP_VENDOR_ID:
return 0x1002;
case PIPE_CAP_DEVICE_ID:
return r300screen->info.pci_dev;
case PIPE_CAP_PCI_FUNCTION:
return r300screen->info.pci_func;
+ default:
+ return u_pipe_screen_get_param_defaults(pscreen, param);
}
- return 0;
}
-static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param)
+static int r300_get_shader_param(struct pipe_screen *pscreen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
{
struct r300_screen* r300screen = r300_screen(pscreen);
boolean is_r400 = r300screen->caps.is_r400;
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS:
return is_r500 ? 128 : is_r400 ? 64 : 32;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* unused */
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return r300screen->caps.num_tex_units;
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_INTEGERS:
- case PIPE_SHADER_CAP_DOUBLES:
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
+ case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
+ case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 32;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* unused */
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_INTEGERS:
+ case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
+ case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
- case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
return 0;
}
break;
+ default:
+ ; /* nothing */
}
return 0;
}
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
- case PIPE_CAPF_GUARD_BAND_LEFT:
- case PIPE_CAPF_GUARD_BAND_TOP:
- case PIPE_CAPF_GUARD_BAND_RIGHT:
- case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
default:
debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
return false;
}
-static boolean r300_is_format_supported(struct pipe_screen* screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned usage)
+static bool r300_is_format_supported(struct pipe_screen* screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned storage_sample_count,
+ unsigned usage)
{
uint32_t retval = 0;
boolean is_r500 = r300_screen(screen)->caps.is_r500;
format == PIPE_FORMAT_R16G16B16X16_FLOAT;
const struct util_format_description *desc;
- if (!util_format_is_supported(format, usage))
- return FALSE;
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
/* Check multisampling support. */
switch (sample_count) {
if (usage & (PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT)) {
- return FALSE;
+ return false;
}
desc = util_format_description(format);
!util_format_is_rgba1010102_variant(desc) &&
format != PIPE_FORMAT_R16G16B16A16_FLOAT &&
format != PIPE_FORMAT_R16G16B16X16_FLOAT) {
- return FALSE;
+ return false;
}
} else {
/* Only allow depth/stencil, RGBA8. */
if (!util_format_is_depth_or_stencil(format) &&
!util_format_is_rgba8_variant(desc)) {
- return FALSE;
+ return false;
}
}
break;
default:
- return FALSE;
+ return false;
}
/* Check sampler format support. */
}
}
- /* Transfers are always supported. */
- if (usage & PIPE_BIND_TRANSFER_READ)
- retval |= PIPE_BIND_TRANSFER_READ;
- if (usage & PIPE_BIND_TRANSFER_WRITE)
- retval |= PIPE_BIND_TRANSFER_WRITE;
-
return retval == usage;
}
if (rws && !rws->unref(rws))
return;
- pipe_mutex_destroy(r300screen->cmask_mutex);
+ mtx_destroy(&r300screen->cmask_mutex);
+ slab_destroy_parent(&r300screen->pool_transfers);
+
+ disk_cache_destroy(r300screen->disk_shader_cache);
if (rws)
rws->destroy(rws);
rws->fence_reference(ptr, fence);
}
-static boolean r300_fence_finish(struct pipe_screen *screen,
- struct pipe_context *ctx,
- struct pipe_fence_handle *fence,
- uint64_t timeout)
+static bool r300_fence_finish(struct pipe_screen *screen,
+ struct pipe_context *ctx,
+ struct pipe_fence_handle *fence,
+ uint64_t timeout)
{
struct radeon_winsys *rws = r300_screen(screen)->rws;
return rws->fence_wait(rws, fence, timeout);
}
-struct pipe_screen* r300_screen_create(struct radeon_winsys *rws)
+struct pipe_screen* r300_screen_create(struct radeon_winsys *rws,
+ const struct pipe_screen_config *config)
{
struct r300_screen *r300screen = CALLOC_STRUCT(r300_screen);
r300screen->screen.get_name = r300_get_name;
r300screen->screen.get_vendor = r300_get_vendor;
r300screen->screen.get_device_vendor = r300_get_device_vendor;
+ r300screen->screen.get_disk_shader_cache = r300_get_disk_shader_cache;
r300screen->screen.get_param = r300_get_param;
r300screen->screen.get_shader_param = r300_get_shader_param;
r300screen->screen.get_paramf = r300_get_paramf;
r300_init_screen_resource_functions(r300screen);
- util_format_s3tc_init();
- pipe_mutex_init(r300screen->cmask_mutex);
+ r300_disk_cache_create(r300screen);
+
+ slab_create_parent(&r300screen->pool_transfers, sizeof(struct pipe_transfer), 64);
+
+ (void) mtx_init(&r300screen->cmask_mutex, mtx_plain);
return &r300screen->screen;
}