#include "../../winsys/radeon/drm/radeon_winsys.h"
#include "pipe/p_screen.h"
#include "util/u_slab.h"
+#include "os/os_thread.h"
#include <stdio.h>
struct r300_screen {
/** Combination of DBG_xxx flags */
unsigned debug;
+
+ /* The MSAA texture with CMASK access; */
+ struct pipe_resource *cmask_resource;
+ pipe_mutex cmask_mutex;
};
#define DBG_NO_CBZB (1 << 20)
#define DBG_NO_ZMASK (1 << 21)
#define DBG_NO_HIZ (1 << 22)
+#define DBG_NO_CMASK (1 << 23)
/* Statistics. */
#define DBG_P_STAT (1 << 25)
/*@}*/