*index_buffer = NULL;
u_upload_data(r300->uploader,
- 0, count * index_size,
+ 0, count * index_size, 4,
ptr + (*start * index_size),
&index_offset,
index_buffer);
static void r300_buffer_destroy(struct pipe_screen *screen,
struct pipe_resource *buf)
{
- struct r300_screen *r300screen = r300_screen(screen);
struct r300_resource *rbuf = r300_resource(buf);
- if (rbuf->constant_buffer)
- FREE(rbuf->constant_buffer);
+ align_free(rbuf->malloced_buffer);
if (rbuf->buf)
pb_reference(&rbuf->buf, NULL);
- util_slab_free(&r300screen->pool_buffers, rbuf);
-}
-
-static struct pipe_transfer*
-r300_buffer_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box)
-{
- struct r300_context *r300 = r300_context(context);
- struct pipe_transfer *transfer =
- util_slab_alloc(&r300->pool_transfers);
-
- transfer->resource = resource;
- transfer->level = level;
- transfer->usage = usage;
- transfer->box = *box;
- transfer->stride = 0;
- transfer->layer_stride = 0;
- transfer->data = NULL;
-
- /* Note strides are zero, this is ok for buffers, but not for
- * textures 2d & higher at least.
- */
- return transfer;
-}
-
-static void r300_buffer_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
-{
- struct r300_context *r300 = r300_context(pipe);
- util_slab_free(&r300->pool_transfers, transfer);
+ FREE(rbuf);
}
static void *
-r300_buffer_transfer_map( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+r300_buffer_transfer_map( struct pipe_context *context,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer )
{
- struct r300_context *r300 = r300_context(pipe);
- struct r300_screen *r300screen = r300_screen(pipe->screen);
- struct radeon_winsys *rws = r300screen->rws;
- struct r300_resource *rbuf = r300_resource(transfer->resource);
+ struct r300_context *r300 = r300_context(context);
+ struct radeon_winsys *rws = r300->screen->rws;
+ struct r300_resource *rbuf = r300_resource(resource);
+ struct pipe_transfer *transfer;
uint8_t *map;
- enum pipe_transfer_usage usage;
- if (rbuf->constant_buffer)
- return (uint8_t *) rbuf->constant_buffer + transfer->box.x;
+ transfer = slab_alloc(&r300->pool_transfers);
+ transfer->resource = resource;
+ transfer->level = level;
+ transfer->usage = usage;
+ transfer->box = *box;
+ transfer->stride = 0;
+ transfer->layer_stride = 0;
+
+ if (rbuf->malloced_buffer) {
+ *ptransfer = transfer;
+ return rbuf->malloced_buffer + box->x;
+ }
+
+ if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
+ !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+ assert(usage & PIPE_TRANSFER_WRITE);
+
+ /* Check if mapping this buffer would cause waiting for the GPU. */
+ if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->buf, RADEON_USAGE_READWRITE) ||
+ !r300->rws->buffer_wait(rbuf->buf, 0, RADEON_USAGE_READWRITE)) {
+ unsigned i;
+ struct pb_buffer *new_buf;
+
+ /* Create a new one in the same pipe_resource. */
+ new_buf = r300->rws->buffer_create(r300->rws, rbuf->b.b.width0,
+ R300_BUFFER_ALIGNMENT,
+ rbuf->domain, 0);
+ if (new_buf) {
+ /* Discard the old buffer. */
+ pb_reference(&rbuf->buf, NULL);
+ rbuf->buf = new_buf;
+
+ /* We changed the buffer, now we need to bind it where the old one was bound. */
+ for (i = 0; i < r300->nr_vertex_buffers; i++) {
+ if (r300->vertex_buffer[i].buffer.resource == &rbuf->b.b) {
+ r300->vertex_arrays_dirty = TRUE;
+ break;
+ }
+ }
+ }
+ }
+ }
/* Buffers are never used for write, therefore mapping for read can be
* unsynchronized. */
- usage = transfer->usage;
if (!(usage & PIPE_TRANSFER_WRITE)) {
usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
}
- map = rws->buffer_map(rbuf->cs_buf, r300->cs, usage);
+ map = rws->buffer_map(rbuf->buf, r300->cs, usage);
- if (map == NULL)
+ if (!map) {
+ slab_free(&r300->pool_transfers, transfer);
return NULL;
+ }
- return map + transfer->box.x;
+ *ptransfer = transfer;
+ return map + box->x;
}
static void r300_buffer_transfer_unmap( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
- /* no-op */
+ struct r300_context *r300 = r300_context(pipe);
+
+ slab_free(&r300->pool_transfers, transfer);
}
static const struct u_resource_vtbl r300_buffer_vtbl =
{
NULL, /* get_handle */
r300_buffer_destroy, /* resource_destroy */
- r300_buffer_get_transfer, /* get_transfer */
- r300_buffer_transfer_destroy, /* transfer_destroy */
r300_buffer_transfer_map, /* transfer_map */
NULL, /* transfer_flush_region */
r300_buffer_transfer_unmap, /* transfer_unmap */
- NULL /* transfer_inline_write */
};
struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
{
struct r300_screen *r300screen = r300_screen(screen);
struct r300_resource *rbuf;
- unsigned alignment = 16;
- rbuf = util_slab_alloc(&r300screen->pool_buffers);
+ rbuf = MALLOC_STRUCT(r300_resource);
rbuf->b.b = *templ;
rbuf->b.vtbl = &r300_buffer_vtbl;
rbuf->b.b.screen = screen;
rbuf->domain = RADEON_DOMAIN_GTT;
rbuf->buf = NULL;
- rbuf->constant_buffer = NULL;
-
- /* Alloc constant buffers in RAM. */
- if (templ->bind & PIPE_BIND_CONSTANT_BUFFER) {
- rbuf->constant_buffer = MALLOC(templ->width0);
+ rbuf->malloced_buffer = NULL;
+
+ /* Allocate constant buffers and SWTCL vertex and index buffers in RAM.
+ * Note that uploaded index buffers use the flag PIPE_BIND_CUSTOM, so that
+ * we can distinguish them from user-created buffers.
+ */
+ if (templ->bind & PIPE_BIND_CONSTANT_BUFFER ||
+ (!r300screen->caps.has_tcl && !(templ->bind & PIPE_BIND_CUSTOM))) {
+ rbuf->malloced_buffer = align_malloc(templ->width0, 64);
return &rbuf->b.b;
}
rbuf->buf =
- r300screen->rws->buffer_create(r300screen->rws,
- rbuf->b.b.width0, alignment,
- rbuf->b.b.bind, rbuf->domain);
+ r300screen->rws->buffer_create(r300screen->rws, rbuf->b.b.width0,
+ R300_BUFFER_ALIGNMENT,
+ rbuf->domain, 0);
if (!rbuf->buf) {
- util_slab_free(&r300screen->pool_buffers, rbuf);
+ FREE(rbuf);
return NULL;
}
-
- rbuf->cs_buf =
- r300screen->rws->buffer_get_cs_handle(rbuf->buf);
-
- return &rbuf->b.b;
-}
-
-struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
- void *ptr, unsigned size,
- unsigned bind)
-{
- struct r300_screen *r300screen = r300_screen(screen);
- struct r300_resource *rbuf;
-
- rbuf = util_slab_alloc(&r300screen->pool_buffers);
-
- pipe_reference_init(&rbuf->b.b.reference, 1);
- rbuf->b.b.screen = screen;
- rbuf->b.b.target = PIPE_BUFFER;
- rbuf->b.b.format = PIPE_FORMAT_R8_UNORM;
- rbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
- rbuf->b.b.bind = bind;
- rbuf->b.b.width0 = ~0;
- rbuf->b.b.height0 = 1;
- rbuf->b.b.depth0 = 1;
- rbuf->b.b.array_size = 1;
- rbuf->b.b.flags = 0;
- rbuf->b.vtbl = &r300_buffer_vtbl;
- rbuf->domain = RADEON_DOMAIN_GTT;
- rbuf->buf = NULL;
- rbuf->constant_buffer = NULL;
return &rbuf->b.b;
}