#define ATTR_UNUSED (-1)
#define ATTR_COLOR_COUNT 2
-#define ATTR_GENERIC_COUNT 16
+#define ATTR_GENERIC_COUNT 32
/* This structure contains information about what attributes are written by VS
* or read by FS. (but not both) It's much easier to work with than
int psize;
int color[ATTR_COLOR_COUNT];
int bcolor[ATTR_COLOR_COUNT];
+ int face;
int generic[ATTR_GENERIC_COUNT];
int fog;
int wpos;
info->pos = ATTR_UNUSED;
info->psize = ATTR_UNUSED;
+ info->face = ATTR_UNUSED;
info->fog = ATTR_UNUSED;
info->wpos = ATTR_UNUSED;