r300/compiler: Implement the texture semaphore
[mesa.git] / src / gallium / drivers / r300 / r300_shader_semantics.h
index cb7a37033f3117ac1fe7403f7db861cdd8e4de75..4be23e64ce79efbbedc57316887a166e1f92d0fc 100644 (file)
@@ -38,6 +38,7 @@ struct r300_shader_semantics {
     int psize;
     int color[ATTR_COLOR_COUNT];
     int bcolor[ATTR_COLOR_COUNT];
+    int face;
     int generic[ATTR_GENERIC_COUNT];
     int fog;
     int wpos;
@@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset(
 
     info->pos = ATTR_UNUSED;
     info->psize = ATTR_UNUSED;
+    info->face = ATTR_UNUSED;
     info->fog = ATTR_UNUSED;
     info->wpos = ATTR_UNUSED;