gallium: add GREMEDY_string_marker
[mesa.git] / src / gallium / drivers / r300 / r300_state.c
index 6840e8b2cf477d21d117eccb41b9dc6f80b4e974..1d78134de6dc6a88ad574af0372a5b29bb27583f 100644 (file)
@@ -579,16 +579,17 @@ static void r300_set_blend_color(struct pipe_context* pipe,
     struct r300_blend_color_state *state =
         (struct r300_blend_color_state*)r300->blend_color_state.state;
     struct pipe_blend_color c;
-    enum pipe_format format = fb->nr_cbufs ? fb->cbufs[0]->format : 0;
+    struct pipe_surface *cb;
     float tmp;
     CB_LOCALS;
 
     state->state = *color; /* Save it, so that we can reuse it in set_fb_state */
     c = *color;
+    cb = fb->nr_cbufs ? r300_get_nonnull_cb(fb, 0) : NULL;
 
     /* The blend color is dependent on the colorbuffer format. */
-    if (fb->nr_cbufs) {
-        switch (format) {
+    if (cb) {
+        switch (cb->format) {
         case PIPE_FORMAT_R8_UNORM:
         case PIPE_FORMAT_L8_UNORM:
         case PIPE_FORMAT_I8_UNORM:
@@ -623,7 +624,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
         BEGIN_CB(state->cb, 3);
         OUT_CB_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
 
-        switch (format) {
+        switch (cb ? cb->format : 0) {
         case PIPE_FORMAT_R16G16B16A16_FLOAT:
         case PIPE_FORMAT_R16G16B16X16_FLOAT:
             OUT_CB(util_float_to_half(c.color[2]) |
@@ -645,7 +646,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
         util_pack_color(c.color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
 
         BEGIN_CB(state->cb, 2);
-        OUT_CB_REG(R300_RB3D_BLEND_COLOR, uc.ui);
+        OUT_CB_REG(R300_RB3D_BLEND_COLOR, uc.ui[0]);
         END_CB;
     }
 
@@ -843,8 +844,8 @@ static void r300_tex_set_tiling_flags(struct r300_context *r300,
         tex->tex.macrotile[level]) {
         r300->rws->buffer_set_tiling(tex->buf, r300->cs,
                 tex->tex.microtile, tex->tex.macrotile[level],
-                0, 0, 0, 0, 0,
-                tex->tex.stride_in_bytes[0]);
+                0, 0, 0, 0, 0, 0, 0,
+                tex->tex.stride_in_bytes[0], false);
 
         tex->surface_level = level;
     }
@@ -858,6 +859,9 @@ static void r300_fb_set_tiling_flags(struct r300_context *r300,
 
     /* Set tiling flags for new surfaces. */
     for (i = 0; i < state->nr_cbufs; i++) {
+        if (!state->cbufs[i])
+            continue;
+
         r300_tex_set_tiling_flags(r300,
                                   r300_resource(state->cbufs[i]->texture),
                                   state->cbufs[i]->u.tex.level);
@@ -938,36 +942,13 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
     /* The size of the rest of atoms stays the same. */
 }
 
-static unsigned r300_get_num_samples(struct r300_context *r300)
-{
-    struct pipe_framebuffer_state* fb =
-            (struct pipe_framebuffer_state*)r300->fb_state.state;
-    unsigned i, num_samples;
-
-    if (!fb->nr_cbufs && !fb->zsbuf)
-        return 1;
-
-    num_samples = 6;
-
-    for (i = 0; i < fb->nr_cbufs; i++)
-        num_samples = MIN2(num_samples, fb->cbufs[i]->texture->nr_samples);
-
-    if (fb->zsbuf)
-        num_samples = MIN2(num_samples, fb->zsbuf->texture->nr_samples);
-
-    if (!num_samples)
-        num_samples = 1;
-
-    return num_samples;
-}
-
 static void
 r300_set_framebuffer_state(struct pipe_context* pipe,
                            const struct pipe_framebuffer_state* state)
 {
     struct r300_context* r300 = r300_context(pipe);
     struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
-    struct pipe_framebuffer_state *old_state = r300->fb_state.state;
+    struct pipe_framebuffer_state *current_state = r300->fb_state.state;
     unsigned max_width, max_height, i;
     uint32_t zbuffer_bpp = 0;
     boolean unlock_zbuffer = FALSE;
@@ -986,17 +967,17 @@ r300_set_framebuffer_state(struct pipe_context* pipe,
         return;
     }
 
-    if (old_state->zsbuf && r300->zmask_in_use && !r300->locked_zbuffer) {
+    if (current_state->zsbuf && r300->zmask_in_use && !r300->locked_zbuffer) {
         /* There is a zmask in use, what are we gonna do? */
         if (state->zsbuf) {
-            if (!pipe_surface_equal(old_state->zsbuf, state->zsbuf)) {
+            if (!pipe_surface_equal(current_state->zsbuf, state->zsbuf)) {
                 /* Decompress the currently bound zbuffer before we bind another one. */
                 r300_decompress_zmask(r300);
                 r300->hiz_in_use = FALSE;
             }
         } else {
             /* We don't bind another zbuffer, so lock the current one. */
-            pipe_surface_reference(&r300->locked_zbuffer, old_state->zsbuf);
+            pipe_surface_reference(&r300->locked_zbuffer, current_state->zsbuf);
         }
     } else if (r300->locked_zbuffer) {
         /* We have a locked zbuffer now, what are we gonna do? */
@@ -1014,9 +995,20 @@ r300_set_framebuffer_state(struct pipe_context* pipe,
     }
     assert(state->zsbuf || (r300->locked_zbuffer && !unlock_zbuffer) || !r300->zmask_in_use);
 
+    /* If zsbuf is set from NULL to non-NULL or vice versa.. */
+    if (!!current_state->zsbuf != !!state->zsbuf) {
+        r300_mark_atom_dirty(r300, &r300->dsa_state);
+    }
+
+    util_copy_framebuffer_state(r300->fb_state.state, state);
+
+    /* Remove trailing NULL colorbuffers. */
+    while (current_state->nr_cbufs && !current_state->cbufs[current_state->nr_cbufs-1])
+        current_state->nr_cbufs--;
+
     /* Set whether CMASK can be used. */
     r300->cmask_in_use =
-        state->nr_cbufs == 1 &&
+        state->nr_cbufs == 1 && state->cbufs[0] &&
         r300->screen->cmask_resource == state->cbufs[0]->texture;
 
     /* Need to reset clamping or colormask. */
@@ -1025,11 +1017,6 @@ r300_set_framebuffer_state(struct pipe_context* pipe,
     /* Re-swizzle the blend color. */
     r300_set_blend_color(pipe, &((struct r300_blend_color_state*)r300->blend_color_state.state)->state);
 
-    /* If zsbuf is set from NULL to non-NULL or vice versa.. */
-    if (!!old_state->zsbuf != !!state->zsbuf) {
-        r300_mark_atom_dirty(r300, &r300->dsa_state);
-    }
-
     if (r300->screen->info.drm_minor < 12) {
        /* The tiling flags are dependent on the surface miplevel, unfortunately.
         * This workarounds a bad design decision in old kernels which were
@@ -1037,8 +1024,6 @@ r300_set_framebuffer_state(struct pipe_context* pipe,
         r300_fb_set_tiling_flags(r300, state);
     }
 
-    util_copy_framebuffer_state(r300->fb_state.state, state);
-
     if (unlock_zbuffer) {
         pipe_surface_reference(&r300->locked_zbuffer, NULL);
     }
@@ -1064,7 +1049,7 @@ r300_set_framebuffer_state(struct pipe_context* pipe,
         }
     }
 
-    r300->num_samples = r300_get_num_samples(r300);
+    r300->num_samples = util_framebuffer_get_num_samples(state);
 
     /* Set up AA config. */
     if (r300->num_samples > 1) {
@@ -1089,7 +1074,8 @@ r300_set_framebuffer_state(struct pipe_context* pipe,
     if (DBG_ON(r300, DBG_FB)) {
         fprintf(stderr, "r300: set_framebuffer_state:\n");
         for (i = 0; i < state->nr_cbufs; i++) {
-            r300_print_fb_surf_info(state->cbufs[i], i, "CB");
+            if (state->cbufs[i])
+                r300_print_fb_surf_info(state->cbufs[i], i, "CB");
         }
         if (state->zsbuf) {
             r300_print_fb_surf_info(state->zsbuf, 0, "ZB");
@@ -1139,7 +1125,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
     struct r300_context* r300 = r300_context(pipe);
     struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
 
-    if (fs == NULL) {
+    if (!fs) {
         r300->fs.state = NULL;
         return;
     }
@@ -1170,7 +1156,6 @@ static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
 static void r300_set_polygon_stipple(struct pipe_context* pipe,
                                      const struct pipe_poly_stipple* state)
 {
-    /* XXX no idea how to set this up, but not terribly important */
 }
 
 /* Create a new rasterizer state based on the CSO rasterizer state.
@@ -1404,6 +1389,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
     boolean last_two_sided_color = r300->two_sided_color;
     boolean last_msaa_enable = r300->msaa_enable;
     boolean last_flatshade = r300->flatshade;
+    boolean last_clip_halfz = r300->clip_halfz;
 
     if (r300->draw && rs) {
         draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state);
@@ -1415,12 +1401,14 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
         r300->two_sided_color = rs->rs.light_twoside;
         r300->msaa_enable = rs->rs.multisample;
         r300->flatshade = rs->rs.flatshade;
+        r300->clip_halfz = rs->rs.clip_halfz;
     } else {
         r300->polygon_offset_enabled = FALSE;
         r300->sprite_coord_enable = 0;
         r300->two_sided_color = FALSE;
         r300->msaa_enable = FALSE;
         r300->flatshade = FALSE;
+        r300->clip_halfz = FALSE;
     }
 
     UPDATE_STATE(state, r300->rs_state);
@@ -1442,6 +1430,10 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
             r300->fs_status = FRAGMENT_SHADER_MAYBE_DIRTY;
         }
     }
+
+    if (r300->screen->caps.has_tcl && last_clip_halfz != r300->clip_halfz) {
+        r300_mark_atom_dirty(r300, &r300->vs_state);
+    }
 }
 
 /* Free rasterizer state. */
@@ -1958,7 +1950,7 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
     struct r300_context *r300 = r300_context(pipe);
     struct r300_vertex_element_state *velems = state;
 
-    if (velems == NULL) {
+    if (!velems) {
         return;
     }
 
@@ -2004,7 +1996,7 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
     struct r300_context* r300 = r300_context(pipe);
     struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
 
-    if (vs == NULL) {
+    if (!vs) {
         r300->vs_state.state = NULL;
         return;
     }
@@ -2129,6 +2121,10 @@ static void r300_texture_barrier(struct pipe_context *pipe)
     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
 }
 
+static void r300_memory_barrier(struct pipe_context *pipe, unsigned flags)
+{
+}
+
 void r300_init_state_functions(struct r300_context* r300)
 {
     r300->context.create_blend_state = r300_create_blend_state;
@@ -2189,4 +2185,5 @@ void r300_init_state_functions(struct r300_context* r300)
     r300->context.delete_vs_state = r300_delete_vs_state;
 
     r300->context.texture_barrier = r300_texture_barrier;
+    r300->context.memory_barrier = r300_memory_barrier;
 }