gallium/draw: use correct rasterization state for wide/AA points/lines
[mesa.git] / src / gallium / drivers / r300 / r300_state.c
index 6c23045561565a17167c324a8d77141abf45be93..9c5eba4206f05411a099ebd594aedba0f5e4938b 100644 (file)
 /* r300_state: Functions used to intialize state context by translating
  * Gallium state objects into semi-native r300 state objects. */
 
+#define UPDATE_STATE(cso, atom) \
+    if (cso != atom.state) { \
+        atom.state = cso;    \
+        atom.dirty = TRUE;   \
+    }
+
 static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
                                             unsigned dstRGB, unsigned dstA)
 {
@@ -328,8 +334,7 @@ static void r300_bind_blend_state(struct pipe_context* pipe,
 {
     struct r300_context* r300 = r300_context(pipe);
 
-    r300->blend_state.state = state;
-    r300->blend_state.dirty = TRUE;
+    UPDATE_STATE(state, r300->blend_state);
 }
 
 /* Free blend state. */
@@ -376,6 +381,8 @@ static void r300_set_clip_state(struct pipe_context* pipe,
 {
     struct r300_context* r300 = r300_context(pipe);
 
+    r300->clip = *state;
+
     if (r300_screen(pipe->screen)->caps->has_tcl) {
         memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state));
         r300->clip_state.size = 29;
@@ -476,11 +483,8 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
                                 void* state)
 {
     struct r300_context* r300 = r300_context(pipe);
-    struct r300_screen* r300screen = r300_screen(pipe->screen);
 
-    r300->dsa_state.state = state;
-    r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6;
-    r300->dsa_state.dirty = TRUE;
+    UPDATE_STATE(state, r300->dsa_state);
 }
 
 /* Free DSA state. */
@@ -714,8 +718,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
 
     /* If bypassing TCL, or if no TCL engine is present, turn off the HW TCL.
      * Else, enable HW TCL and force Draw's TCL off. */
-    if (state->bypass_vs_clip_and_viewport ||
-            !r300screen->caps->has_tcl) {
+    if (!r300screen->caps->has_tcl) {
         rs->vap_control_status |= R300_VAP_TCL_BYPASS;
     }
 
@@ -807,20 +810,18 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
 
     if (r300->draw) {
         draw_flush(r300->draw);
-        draw_set_rasterizer_state(r300->draw, &rs->rs);
+        draw_set_rasterizer_state(r300->draw, &rs->rs, state);
     }
 
     if (rs) {
-        r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
         r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw;
-        r300->rs_state.dirty = TRUE;
     } else {
-        r300->tcl_bypass = FALSE;
         r300->polygon_offset_enabled = FALSE;
     }
 
-    r300->rs_state.state = rs;
+    UPDATE_STATE(state, r300->rs_state);
     r300->rs_state.size = 17 + (r300->polygon_offset_enabled ? 5 : 0);
+
     /* XXX Why is this still needed, dammit!? */
     r300->scissor_state.dirty = TRUE;
     r300->viewport_state.dirty = TRUE;
@@ -982,6 +983,8 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
     struct r300_viewport_state* viewport =
         (struct r300_viewport_state*)r300->viewport_state.state;
 
+    r300->viewport = *state;
+
     /* Do the transform in HW. */
     viewport->vte_control = R300_VTX_W0_FMT;
 
@@ -1113,9 +1116,8 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
             r300_translate_vertex_shader(r300, vs);
         }
 
-        r300->vs_state.state = vs;
+        UPDATE_STATE(shader, r300->vs_state);
         r300->vs_state.size = vs->code.length + 9;
-        r300->vs_state.dirty = TRUE;
 
         r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
         r300->vap_output_state.dirty = TRUE;