{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ }
r300->framebuffer_state = *state;
struct r300_context* r300 = r300_context(pipe);
struct r300_rs_state* rs = (struct r300_rs_state*)state;
- draw_flush(r300->draw);
- draw_set_rasterizer_state(r300->draw, &rs->rs);
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ draw_set_rasterizer_state(r300->draw, &rs->rs);
+ }
r300->rs_state = rs;
+ /* XXX Clean these up when we move to atom emits */
r300->dirty_state |= R300_NEW_RASTERIZER;
r300->dirty_state |= R300_NEW_RS_BLOCK;
r300->dirty_state |= R300_NEW_SCISSOR;
r300->vertex_buffer_count = count;
- draw_flush(r300->draw);
- draw_set_vertex_buffers(r300->draw, count, buffers);
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ draw_set_vertex_buffers(r300->draw, count, buffers);
+ }
}
static void r300_set_vertex_elements(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
- draw_set_vertex_elements(r300->draw, count, elements);
+ memcpy(r300->vertex_elements, elements,
+ sizeof(struct pipe_vertex_element) * count);
+
+ r300->vertex_element_count = count;
+
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ draw_set_vertex_elements(r300->draw, count, elements);
+ }
}
static void* r300_create_vs_state(struct pipe_context* pipe,