unsigned max_width, max_height;
uint32_t zbuffer_bpp = 0;
-
if (state->nr_cbufs > 4) {
- debug_printf("r300: Implementation error: Too many MRTs in %s, "
+ fprintf(stderr, "r300: Implementation error: Too many MRTs in %s, "
"refusing to bind framebuffer state!\n", __FUNCTION__);
return;
}
}
if (state->width > max_width || state->height > max_height) {
- debug_printf("r300: Implementation error: Render targets are too "
+ fprintf(stderr, "r300: Implementation error: Render targets are too "
"big in %s, refusing to bind framebuffer state!\n", __FUNCTION__);
return;
}
{
struct r300_screen* r300screen = r300_screen(pipe->screen);
struct r300_rs_state* rs = CALLOC_STRUCT(r300_rs_state);
- unsigned coord_index;
/* Copy rasterizer state for Draw. */
rs->rs = *state;
rs->color_control = R300_SHADE_MODEL_SMOOTH;
}
- /* Point sprites */
- if (state->sprite_coord_enable) {
- coord_index = ffs(state->sprite_coord_enable)-1;
-
- SCREEN_DBG(r300screen, DBG_DRAW,
- "r300: point sprite: shader coord=%d\n", coord_index);
-
- rs->stuffing_enable =
- R300_GB_POINT_STUFF_ENABLE |
- R300_GB_TEX_ST << (R300_GB_TEX0_SOURCE_SHIFT + (coord_index*2));
-
- rs->point_texcoord_left = 0.0f;
- rs->point_texcoord_right = 1.0f;
-
- switch (state->sprite_coord_mode) {
- case PIPE_SPRITE_COORD_UPPER_LEFT:
- rs->point_texcoord_top = 0.0f;
- rs->point_texcoord_bottom = 1.0f;
- break;
- case PIPE_SPRITE_COORD_LOWER_LEFT:
- rs->point_texcoord_top = 1.0f;
- rs->point_texcoord_bottom = 0.0f;
- break;
- }
- }
-
return (void*)rs;
}
struct r300_context* r300 = r300_context(pipe);
struct r300_rs_state* rs = (struct r300_rs_state*)state;
boolean scissor_was_enabled = r300->scissor_enabled;
- int last_sprite_coord_index = r300->sprite_coord_index;
if (r300->draw) {
draw_flush(r300->draw);
if (rs) {
r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw;
r300->scissor_enabled = rs->rs.scissor;
- r300->sprite_coord_index = ffs(rs->rs.sprite_coord_enable)-1;
} else {
r300->polygon_offset_enabled = FALSE;
r300->scissor_enabled = FALSE;
- r300->sprite_coord_index = -1;
}
UPDATE_STATE(state, r300->rs_state);
- r300->rs_state.size = 24 + (r300->polygon_offset_enabled ? 5 : 0);
+ r300->rs_state.size = 17 + (r300->polygon_offset_enabled ? 5 : 0);
if (scissor_was_enabled != r300->scissor_enabled) {
r300->scissor_state.dirty = TRUE;
}
- if (last_sprite_coord_index != r300->sprite_coord_index) {
- r300->rs_block_state.dirty = TRUE;
- }
}
/* Free rasterizer state. */
}
}
-static void r300_draw_emit_attrib(struct r300_context* r300,
- enum attrib_emit emit,
- enum interp_mode interp,
- int index)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct tgsi_shader_info* info = &vs->info;
- int output;
-
- output = draw_find_shader_output(r300->draw,
- info->output_semantic_name[index],
- info->output_semantic_index[index]);
- draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
-}
-
-static void r300_draw_emit_all_attribs(struct r300_context* r300)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_shader_semantics* vs_outputs = &vs->outputs;
- int i, gen_count;
-
- /* Position. */
- if (vs_outputs->pos != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
- vs_outputs->pos);
- } else {
- assert(0);
- }
-
- /* Point size. */
- if (vs_outputs->psize != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
- vs_outputs->psize);
- }
-
- /* Colors. */
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
- vs_outputs->color[i]);
- }
- }
-
- /* XXX Back-face colors. */
-
- /* Texture coordinates. */
- gen_count = 0;
- for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- if (vs_outputs->generic[i] != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
- vs_outputs->generic[i]);
- gen_count++;
- }
- }
-
- /* Fog coordinates. */
- if (vs_outputs->fog != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
- vs_outputs->fog);
- gen_count++;
- }
-
- /* XXX magic */
- assert(gen_count <= 8);
-}
-
/* Update the PSC tables. */
static void r300_vertex_psc(struct r300_vertex_element_state *velems)
{
vstream->count = (i >> 1) + 1;
}
-/* Update the PSC tables for SW TCL, using Draw. */
-static void r300_swtcl_vertex_psc(struct r300_context *r300,
- struct r300_vertex_element_state *velems)
-{
- struct r300_vertex_stream_state *vstream = &velems->vertex_stream;
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct vertex_info* vinfo = &r300->vertex_info;
- uint16_t type, swizzle;
- enum pipe_format format;
- unsigned i, attrib_count;
- int* vs_output_tab = vs->stream_loc_notcl;
-
- /* For each Draw attribute, route it to the fragment shader according
- * to the vs_output_tab. */
- attrib_count = vinfo->num_attribs;
- DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
- for (i = 0; i < attrib_count; i++) {
- DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
- " vs_output_tab %d\n", vinfo->attrib[i].src_index,
- vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
- vs_output_tab[i]);
- }
-
- for (i = 0; i < attrib_count; i++) {
- /* Make sure we have a proper destination for our attribute. */
- assert(vs_output_tab[i] != -1);
-
- format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
-
- /* Obtain the type of data in this attribute. */
- type = r300_translate_vertex_data_type(format) |
- vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT;
-
- /* Obtain the swizzle for this attribute. Note that the default
- * swizzle in the hardware is not XYZW! */
- swizzle = r300_translate_vertex_data_swizzle(format);
-
- /* Add the attribute to the PSC table. */
- if (i & 1) {
- vstream->vap_prog_stream_cntl[i >> 1] |= type << 16;
- vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
- } else {
- vstream->vap_prog_stream_cntl[i >> 1] |= type;
- vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
- }
- }
-
- /* Set the last vector in the PSC. */
- if (i) {
- i -= 1;
- }
- vstream->vap_prog_stream_cntl[i >> 1] |=
- (R300_LAST_VEC << (i & 1 ? 16 : 0));
-
- vstream->count = (i >> 1) + 1;
-}
-
static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
unsigned count,
const struct pipe_vertex_element* attribs)
}
r300_vertex_psc(velems);
- } else {
- memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
- r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(&r300->vertex_info);
- r300_swtcl_vertex_psc(r300, velems);
}
}
return velems;
/* XXX Subtract immediates and RC_STATE_* variables. */
if (buf->size > (sizeof(float) * 4 * max_size)) {
- debug_printf("r300: Max size of the constant buffer is "
+ fprintf(stderr, "r300: Max size of the constant buffer is "
"%i*4 floats.\n", max_size);
abort();
}