r300g: add L8_SRGB and A8L8_SRGB texture formats
[mesa.git] / src / gallium / drivers / r300 / r300_state_derived.h
index 72ba6b928d6ea93df885ba6c71b13faf8893bc73..05ad535e2de18487f00bbfcb298948a71ab2cf6f 100644 (file)
 #ifndef R300_STATE_DERIVED_H
 #define R300_STATE_DERIVED_H
 
-#include "draw/draw_vertex.h"
+struct r300_context;
 
-#include "r300_context.h"
-#include "r300_reg.h"
+unsigned r300_shader_key_hash(void* key);
+
+int r300_shader_key_compare(void* key1, void* key2);
 
 void r300_update_derived_state(struct r300_context* r300);