#include "util/u_format_s3tc.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_mm.h"
#include "pipe/p_screen.h"
unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
- const unsigned char *swizzle_view)
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle)
{
unsigned i;
unsigned char swizzle[4];
R300_TX_FORMAT_B_SHIFT,
R300_TX_FORMAT_A_SHIFT
};
- const uint32_t swizzle_bit[4] = {
- R300_TX_FORMAT_X,
+ uint32_t swizzle_bit[4] = {
+ dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
R300_TX_FORMAT_Y,
- R300_TX_FORMAT_Z,
+ dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
R300_TX_FORMAT_W
};
* makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
uint32_t r300_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
- boolean is_r500)
+ boolean is_r500,
+ boolean dxtc_swizzle)
{
uint32_t result = 0;
const struct util_format_description *desc;
}
}
- result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view);
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ util_format_is_compressed(format) && dxtc_swizzle);
/* S3TC formats. */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
desc->channel[2].size == 6) {
return R300_TX_FORMAT_Z6Y5X5 | result;
}
+ if (desc->channel[0].size == 2 &&
+ desc->channel[1].size == 3 &&
+ desc->channel[2].size == 3) {
+ return R300_TX_FORMAT_Z3Y3X2 | result;
+ }
return ~0; /* Unsupported/unknown. */
case 4:
return ~0; /* Unsupported/unknown. */
}
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ return ~0; /* Unsupported/unknown. */
+
/* And finally, uniform formats. */
- switch (desc->channel[0].type) {
+ switch (desc->channel[i].type) {
case UTIL_FORMAT_TYPE_UNSIGNED:
case UTIL_FORMAT_TYPE_SIGNED:
- if (!desc->channel[0].normalized &&
+ if (!desc->channel[i].normalized &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
return ~0;
}
- switch (desc->channel[0].size) {
+ switch (desc->channel[i].size) {
case 4:
switch (desc->nr_channels) {
case 2:
return ~0;
case UTIL_FORMAT_TYPE_FLOAT:
- switch (desc->channel[0].size) {
+ switch (desc->channel[i].size) {
case 16:
switch (desc->nr_channels) {
case 1:
return R300_COLOR_FORMAT_I8;
/* 16-bit buffers. */
+ case PIPE_FORMAT_L8A8_UNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ case PIPE_FORMAT_R8G8_SNORM:
+ return R300_COLOR_FORMAT_UV88;
+
case PIPE_FORMAT_B5G6R5_UNORM:
return R300_COLOR_FORMAT_RGB565;
desc = util_format_description(format);
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ return ~0; /* Unsupported/unknown. */
+
/* Specifies how the shader output is written to the fog unit. */
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
- if (desc->channel[0].size == 32) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
+ if (desc->channel[i].size == 32) {
modifier |= R300_US_OUT_FMT_C4_32_FP;
} else {
modifier |= R300_US_OUT_FMT_C4_16_FP;
}
} else {
- if (desc->channel[0].size == 16) {
+ if (desc->channel[i].size == 16) {
modifier |= R300_US_OUT_FMT_C4_16;
+ } else if (desc->channel[i].size == 10) {
+ modifier |= R300_US_OUT_FMT_C4_10;
} else {
/* C4_8 seems to be used for the formats whose pixel size
* is <= 32 bits. */
/* Add swizzles and return. */
switch (format) {
- /* 8-bit outputs.
+ /* 8-bit outputs, one channel.
* COLORFORMAT_I8 stores the C2 component. */
case PIPE_FORMAT_A8_UNORM:
return modifier | R300_C2_SEL_A;
case PIPE_FORMAT_R8_SNORM:
return modifier | R300_C2_SEL_R;
+ /* 16-bit outputs, two channels.
+ * COLORFORMAT_UV88 stores C2 and C0. */
+ case PIPE_FORMAT_L8A8_UNORM:
+ return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
+ case PIPE_FORMAT_R8G8_UNORM:
+ case PIPE_FORMAT_R8G8_SNORM:
+ return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
+
/* BGRA outputs. */
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_B5G5R5A1_UNORM:
boolean r300_is_sampler_format_supported(enum pipe_format format)
{
- return r300_translate_texformat(format, 0, TRUE) != ~0;
+ return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
}
-static void r300_texture_setup_immutable_state(struct r300_screen* screen,
- struct r300_texture* tex)
+void r300_texture_setup_format_state(struct r300_screen *screen,
+ struct r300_texture_desc *desc,
+ unsigned level,
+ struct r300_texture_format_state *out)
{
- struct r300_texture_format_state* f = &tex->tx_format;
- struct pipe_resource *pt = &tex->desc.b.b;
+ struct pipe_resource *pt = &desc->b.b;
boolean is_r500 = screen->caps.is_r500;
+ /* Mask out all the fields we change. */
+ out->format0 = 0;
+ out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
+ out->format2 &= R500_TXFORMAT_MSB;
+ out->tile_config = 0;
+
/* Set sampler state. */
- f->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
- R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
+ out->format0 =
+ R300_TX_WIDTH((u_minify(desc->width0, level) - 1) & 0x7ff) |
+ R300_TX_HEIGHT((u_minify(desc->height0, level) - 1) & 0x7ff) |
+ R300_TX_DEPTH(util_logbase2(u_minify(desc->depth0, level)) & 0xf);
- if (tex->desc.uses_stride_addressing) {
+ if (desc->uses_stride_addressing) {
/* rectangles love this */
- f->format0 |= R300_TX_PITCH_EN;
- f->format2 = (tex->desc.stride_in_pixels[0] - 1) & 0x1fff;
- } else {
- /* Power of two textures (3D, mipmaps, and no pitch),
- * also NPOT textures with a width being POT. */
- f->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
+ out->format0 |= R300_TX_PITCH_EN;
+ out->format2 = (desc->stride_in_pixels[level] - 1) & 0x1fff;
}
- f->format1 = 0;
if (pt->target == PIPE_TEXTURE_CUBE) {
- f->format1 |= R300_TX_FORMAT_CUBIC_MAP;
+ out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
}
if (pt->target == PIPE_TEXTURE_3D) {
- f->format1 |= R300_TX_FORMAT_3D;
+ out->format1 |= R300_TX_FORMAT_3D;
}
/* large textures on r500 */
if (is_r500)
{
- if (pt->width0 > 2048) {
- f->format2 |= R500_TXWIDTH_BIT11;
+ if (desc->width0 > 2048) {
+ out->format2 |= R500_TXWIDTH_BIT11;
}
- if (pt->height0 > 2048) {
- f->format2 |= R500_TXHEIGHT_BIT11;
+ if (desc->height0 > 2048) {
+ out->format2 |= R500_TXHEIGHT_BIT11;
}
}
- f->tile_config = R300_TXO_MACRO_TILE(tex->desc.macrotile[0]) |
- R300_TXO_MICRO_TILE(tex->desc.microtile);
+ out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
+ R300_TXO_MICRO_TILE(desc->microtile);
}
static void r300_texture_setup_fb_state(struct r300_screen* screen,
}
static unsigned r300_texture_is_referenced(struct pipe_context *context,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct r300_context *r300 = r300_context(context);
struct r300_texture *rtex = (struct r300_texture *)texture;
if (r300->rws->cs_is_buffer_referenced(r300->cs,
- rtex->buffer, R300_REF_CS))
+ rtex->cs_buffer, R300_REF_CS))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
return PIPE_UNREFERENCED;
}
static void r300_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource* texture)
+ struct pipe_resource* texture)
{
struct r300_texture* tex = (struct r300_texture*)texture;
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
+ int i;
rws->buffer_reference(rws, &tex->buffer, NULL);
+ for (i = 0; i < R300_MAX_TEXTURE_LEVELS; i++) {
+ if (tex->hiz_mem[i])
+ u_mmFreeMem(tex->hiz_mem[i]);
+ if (tex->zmask_mem[i])
+ u_mmFreeMem(tex->zmask_mem[i]);
+ }
+
FREE(tex);
}
return NULL;
}
/* Initialize the hardware state. */
- r300_texture_setup_immutable_state(rscreen, tex);
+ r300_texture_setup_format_state(rscreen, &tex->desc, 0, &tex->tx_format);
r300_texture_setup_fb_state(rscreen, tex);
tex->desc.b.vtbl = &r300_texture_vtbl;
}
}
+ tex->cs_buffer = rws->buffer_get_cs_handle(rws, tex->buffer);
+
rws->buffer_set_tiling(rws, tex->buffer,
tex->desc.microtile, tex->desc.macrotile[0],
tex->desc.stride_in_bytes[0]);
struct r300_screen *rscreen = r300_screen(screen);
enum r300_buffer_tiling microtile, macrotile;
- /* Refuse to create a texture with size 0. */
- if (!base->width0 ||
- (!base->height0 && (base->target == PIPE_TEXTURE_2D ||
- base->target == PIPE_TEXTURE_CUBE)) ||
- (!base->depth0 && base->target == PIPE_TEXTURE_3D)) {
- fprintf(stderr, "r300: texture_create: "
- "Got invalid texture dimensions: %ix%ix%i\n",
- base->width0, base->height0, base->depth0);
- return NULL;
- }
-
if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
(base->bind & PIPE_BIND_SCANOUT)) {
microtile = R300_BUFFER_LINEAR;
unsigned stride, size;
/* Support only 2D textures without mipmaps */
- if (base->target != PIPE_TEXTURE_2D ||
+ if ((base->target != PIPE_TEXTURE_2D &&
+ base->target != PIPE_TEXTURE_RECT) ||
base->depth0 != 1 ||
base->last_level != 0) {
return NULL;
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
-struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_resource* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags)
+struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl)
{
struct r300_texture* tex = r300_texture(texture);
struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
+ unsigned level = surf_tmpl->u.tex.level;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface) {
uint32_t offset, tile_height;
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
- surface->base.format = texture->format;
+ surface->base.context = ctx;
+ surface->base.format = surf_tmpl->format;
surface->base.width = u_minify(texture->width0, level);
surface->base.height = u_minify(texture->height0, level);
- surface->base.usage = flags;
- surface->base.zslice = zslice;
- surface->base.face = face;
- surface->base.level = level;
+ surface->base.usage = surf_tmpl->usage;
+ surface->base.u.tex.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
surface->buffer = tex->buffer;
+ surface->cs_buffer = tex->cs_buffer;
/* Prefer VRAM if there are multiple domains to choose from. */
surface->domain = tex->domain;
if (surface->domain & R300_DOMAIN_VRAM)
surface->domain &= ~R300_DOMAIN_GTT;
- surface->offset = r300_texture_get_offset(&tex->desc,
- level, zslice, face);
+ surface->offset = r300_texture_get_offset(&tex->desc, level,
+ surf_tmpl->u.tex.first_layer);
surface->pitch = tex->fb_state.pitch[level];
surface->format = tex->fb_state.format;
tex->desc.b.b.nr_samples,
tex->desc.microtile,
tex->desc.macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
surface->cbzb_height = align((surface->base.height + 1) / 2,
tile_height);
else
surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
- SCREEN_DBG(r300_screen(screen), DBG_CBZB,
- "CBZB Dim: %ix%i, Misalignment: %i, Macro: %s\n",
- surface->cbzb_width, surface->cbzb_height,
- offset & 2047,
- tex->desc.macrotile[level] ? "YES" : " NO");
+ DBG(r300_context(ctx), DBG_CBZB,
+ "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
+ surface->cbzb_allowed ? "YES" : " NO",
+ surface->cbzb_width, surface->cbzb_height,
+ offset & 2047,
+ tex->desc.microtile ? "YES" : " NO",
+ tex->desc.macrotile[level] ? "YES" : " NO");
}
return &surface->base;
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
-void r300_tex_surface_destroy(struct pipe_surface* s)
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
{
pipe_resource_reference(&s->texture, NULL);
FREE(s);