* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "pipe/p_screen.h"
+/* Always include headers in the reverse order!! ~ M. */
+#include "r300_texture.h"
+
+#include "r300_context.h"
+#include "r300_reg.h"
+#include "r300_texture_desc.h"
+#include "r300_transfer.h"
+#include "r300_screen.h"
#include "util/u_format.h"
+#include "util/u_format_s3tc.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_mm.h"
-#include "r300_context.h"
-#include "r300_texture.h"
-#include "r300_screen.h"
-#include "r300_state_inlines.h"
+#include "pipe/p_screen.h"
-#include "radeon_winsys.h"
+unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle)
+{
+ unsigned i;
+ unsigned char swizzle[4];
+ unsigned result = 0;
+ const uint32_t swizzle_shift[4] = {
+ R300_TX_FORMAT_R_SHIFT,
+ R300_TX_FORMAT_G_SHIFT,
+ R300_TX_FORMAT_B_SHIFT,
+ R300_TX_FORMAT_A_SHIFT
+ };
+ uint32_t swizzle_bit[4] = {
+ dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
+ R300_TX_FORMAT_Y,
+ dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
+ R300_TX_FORMAT_W
+ };
-#define TILE_WIDTH 0
-#define TILE_HEIGHT 1
+ if (swizzle_view) {
+ /* Combine two sets of swizzles. */
+ util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
+ } else {
+ memcpy(swizzle, swizzle_format, 4);
+ }
-static const unsigned microblock_table[5][3][2] = {
- /*linear tiled square-tiled */
- {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
- {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
- {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
- {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
- {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
-};
+ /* Get swizzle. */
+ for (i = 0; i < 4; i++) {
+ switch (swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_Y:
+ result |= swizzle_bit[1] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ result |= swizzle_bit[2] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ result |= swizzle_bit[3] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
+ break;
+ default: /* UTIL_FORMAT_SWIZZLE_X */
+ result |= swizzle_bit[0] << swizzle_shift[i];
+ }
+ }
+ return result;
+}
/* Translate a pipe_format into a useful texture format for sampling.
*
*
* The FORMAT specifies how the texture sampler will treat the texture, and
* makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
-static uint32_t r300_translate_texformat(enum pipe_format format)
+uint32_t r300_translate_texformat(enum pipe_format format,
+ const unsigned char *swizzle_view,
+ boolean is_r500,
+ boolean dxtc_swizzle)
{
uint32_t result = 0;
const struct util_format_description *desc;
- unsigned components = 0, i;
+ unsigned i;
boolean uniform = TRUE;
- const uint32_t swizzle_shift[4] = {
- R300_TX_FORMAT_R_SHIFT,
- R300_TX_FORMAT_G_SHIFT,
- R300_TX_FORMAT_B_SHIFT,
- R300_TX_FORMAT_A_SHIFT
- };
- const uint32_t swizzle[4] = {
- R300_TX_FORMAT_X,
- R300_TX_FORMAT_Y,
- R300_TX_FORMAT_Z,
- R300_TX_FORMAT_W
- };
const uint32_t sign_bit[4] = {
- R300_TX_FORMAT_SIGNED_X,
- R300_TX_FORMAT_SIGNED_Y,
- R300_TX_FORMAT_SIGNED_Z,
R300_TX_FORMAT_SIGNED_W,
+ R300_TX_FORMAT_SIGNED_Z,
+ R300_TX_FORMAT_SIGNED_Y,
+ R300_TX_FORMAT_SIGNED_X,
};
desc = util_format_description(format);
/* Colorspace (return non-RGB formats directly). */
switch (desc->colorspace) {
- /* Depth stencil formats. */
+ /* Depth stencil formats.
+ * Swizzles are added in r300_merge_textures_and_samplers. */
case UTIL_FORMAT_COLORSPACE_ZS:
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+ return R300_TX_FORMAT_X16;
case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ if (is_r500)
+ return R500_TX_FORMAT_Y8X24;
+ else
+ return R300_TX_FORMAT_Y16X16;
default:
return ~0; /* Unsupported. */
}
result |= R300_TX_FORMAT_GAMMA;
break;
- default:;
+ default:
+ switch (format) {
+ /* Same as YUV but without the YUR->RGB conversion. */
+ case PIPE_FORMAT_R8G8_B8G8_UNORM:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+ case PIPE_FORMAT_G8R8_G8B8_UNORM:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+ default:;
+ }
}
- /* Add swizzle. */
- for (i = 0; i < 4; i++) {
- switch (desc->swizzle[i]) {
- case UTIL_FORMAT_SWIZZLE_X:
- case UTIL_FORMAT_SWIZZLE_NONE:
- result |= swizzle[0] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_Y:
- result |= swizzle[1] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_Z:
- result |= swizzle[2] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_W:
- result |= swizzle[3] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_0:
- result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_1:
- result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
- break;
- default:
- return ~0; /* Unsupported. */
+ /* Add swizzling. */
+ /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
+ if (format != PIPE_FORMAT_RGTC1_SNORM &&
+ format != PIPE_FORMAT_LATC1_SNORM) {
+ if (util_format_is_compressed(format) &&
+ dxtc_swizzle &&
+ format != PIPE_FORMAT_RGTC2_UNORM &&
+ format != PIPE_FORMAT_RGTC2_SNORM &&
+ format != PIPE_FORMAT_LATC2_UNORM &&
+ format != PIPE_FORMAT_LATC2_SNORM) {
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ TRUE);
+ } else {
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ FALSE);
}
}
- /* Compressed formats. */
- if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) {
+ /* S3TC formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+ if (!util_format_s3tc_enabled) {
+ return ~0; /* Unsupported. */
+ }
+
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
}
}
- /* Get the number of components. */
+ /* RGTC formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ case PIPE_FORMAT_RGTC1_UNORM:
+ return R500_TX_FORMAT_ATI1N | result;
+
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ result |= sign_bit[1] | sign_bit[0];
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ return R400_TX_FORMAT_ATI2N | result;
+
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+ }
+
+ /* This is truly a special format.
+ * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
+ * in the sampler unit. Also known as D3DFMT_CxV8U8. */
+ if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
+ return R300_TX_FORMAT_CxV8U8 | result;
+ }
+
+ /* Integer and fixed-point 16.16 textures are not supported. */
for (i = 0; i < 4; i++) {
- if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
- ++components;
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
+ ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
+ desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
+ (!desc->channel[i].normalized ||
+ desc->channel[i].pure_integer))) {
+ return ~0; /* Unsupported/unknown. */
}
}
/* Add sign. */
- for (i = 0; i < components; i++) {
+ for (i = 0; i < desc->nr_channels; i++) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
result |= sign_bit[i];
}
}
/* See whether the components are of the same size. */
- for (i = 1; i < components; i++) {
+ for (i = 1; i < desc->nr_channels; i++) {
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
}
/* Non-uniform formats. */
if (!uniform) {
- switch (components) {
+ switch (desc->nr_channels) {
case 3:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 6 &&
desc->channel[2].size == 6) {
return R300_TX_FORMAT_Z6Y5X5 | result;
}
+ if (desc->channel[0].size == 2 &&
+ desc->channel[1].size == 3 &&
+ desc->channel[2].size == 3) {
+ return R300_TX_FORMAT_Z3Y3X2 | result;
+ }
return ~0; /* Unsupported/unknown. */
case 4:
return ~0; /* Unsupported/unknown. */
}
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ return ~0; /* Unsupported/unknown. */
+
/* And finally, uniform formats. */
- switch (desc->channel[0].type) {
+ switch (desc->channel[i].type) {
case UTIL_FORMAT_TYPE_UNSIGNED:
case UTIL_FORMAT_TYPE_SIGNED:
- if (!desc->channel[0].normalized &&
+ if (!desc->channel[i].normalized &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
return ~0;
}
- switch (desc->channel[0].size) {
+ switch (desc->channel[i].size) {
case 4:
- switch (components) {
+ switch (desc->nr_channels) {
case 2:
return R300_TX_FORMAT_Y4X4 | result;
case 4:
return ~0;
case 8:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_X8 | result;
case 2:
return ~0;
case 16:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_X16 | result;
case 2:
}
return ~0;
-/* XXX Enable float textures here. */
-#if 0
case UTIL_FORMAT_TYPE_FLOAT:
- switch (desc->channel[0].size) {
+ switch (desc->channel[i].size) {
case 16:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_16F | result;
case 2:
return ~0;
case 32:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_32F | result;
case 2:
return R300_TX_FORMAT_32F_32F_32F_32F | result;
}
}
-#endif
}
return ~0; /* Unsupported/unknown. */
}
+uint32_t r500_tx_format_msb_bit(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ return R500_TXFORMAT_MSB;
+ default:
+ return 0;
+ }
+}
+
/* Buffer formats. */
/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
switch (format) {
/* 8-bit buffers. */
case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_A8_SNORM:
case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_I8_SNORM:
case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SNORM:
case PIPE_FORMAT_R8_UNORM:
case PIPE_FORMAT_R8_SNORM:
return R300_COLOR_FORMAT_I8;
/* 16-bit buffers. */
+ case PIPE_FORMAT_L8A8_UNORM:
+ case PIPE_FORMAT_L8A8_SNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ case PIPE_FORMAT_R8G8_SNORM:
+ /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
+ case PIPE_FORMAT_A16_UNORM:
+ case PIPE_FORMAT_A16_SNORM:
+ case PIPE_FORMAT_A16_FLOAT:
+ case PIPE_FORMAT_L16_UNORM:
+ case PIPE_FORMAT_L16_SNORM:
+ case PIPE_FORMAT_L16_FLOAT:
+ case PIPE_FORMAT_I16_UNORM:
+ case PIPE_FORMAT_I16_SNORM:
+ case PIPE_FORMAT_I16_FLOAT:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16_FLOAT:
+ return R300_COLOR_FORMAT_UV88;
+
case PIPE_FORMAT_B5G6R5_UNORM:
return R300_COLOR_FORMAT_RGB565;
+
case PIPE_FORMAT_B5G5R5A1_UNORM:
case PIPE_FORMAT_B5G5R5X1_UNORM:
return R300_COLOR_FORMAT_ARGB1555;
+
case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B4G4R4X4_UNORM:
return R300_COLOR_FORMAT_ARGB4444;
/* 32-bit buffers. */
case PIPE_FORMAT_B8G8R8A8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_A8B8G8R8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8A8_SNORM:
- case PIPE_FORMAT_X8B8G8R8_UNORM:
- case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
+ /* These formats work fine with ARGB8888 if US_OUT_FMT is set
+ * correctly. */
+ case PIPE_FORMAT_R16G16_UNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16G16_FLOAT:
+ case PIPE_FORMAT_L16A16_UNORM:
+ case PIPE_FORMAT_L16A16_SNORM:
+ case PIPE_FORMAT_L16A16_FLOAT:
+ case PIPE_FORMAT_A32_FLOAT:
+ case PIPE_FORMAT_L32_FLOAT:
+ case PIPE_FORMAT_I32_FLOAT:
+ case PIPE_FORMAT_R32_FLOAT:
return R300_COLOR_FORMAT_ARGB8888;
+
case PIPE_FORMAT_R10G10B10A2_UNORM:
+ case PIPE_FORMAT_R10G10B10X2_SNORM:
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
/* 64-bit buffers. */
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
- //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
+ * correctly. */
+ case PIPE_FORMAT_R32G32_FLOAT:
+ case PIPE_FORMAT_L32A32_FLOAT:
return R300_COLOR_FORMAT_ARGB16161616;
-/* XXX Enable float textures here. */
-#if 0
/* 128-bit buffers. */
case PIPE_FORMAT_R32G32B32A32_FLOAT:
return R300_COLOR_FORMAT_ARGB32323232;
-#endif
/* YUV buffers. */
case PIPE_FORMAT_UYVY:
/* 24-bit depth, ignored stencil */
case PIPE_FORMAT_X8Z24_UNORM:
/* 24-bit depth, 8-bit stencil */
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
default:
return ~0; /* Unsupported. */
uint32_t modifier = 0;
unsigned i;
const struct util_format_description *desc;
- static const uint32_t sign_bit[4] = {
- R300_OUT_SIGN(0x1),
- R300_OUT_SIGN(0x2),
- R300_OUT_SIGN(0x4),
- R300_OUT_SIGN(0x8),
- };
+ boolean uniform_sign;
desc = util_format_description(format);
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ return ~0; /* Unsupported/unknown. */
+
/* Specifies how the shader output is written to the fog unit. */
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
- if (desc->channel[0].size == 32) {
- modifier |= R300_US_OUT_FMT_C4_32_FP;
- } else {
- modifier |= R300_US_OUT_FMT_C4_16_FP;
+ switch (desc->channel[i].type) {
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ modifier |= R300_US_OUT_FMT_C_32_FP;
+ break;
+ case 2:
+ modifier |= R300_US_OUT_FMT_C2_32_FP;
+ break;
+ case 4:
+ modifier |= R300_US_OUT_FMT_C4_32_FP;
+ break;
+ }
+ break;
+
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ modifier |= R300_US_OUT_FMT_C_16_FP;
+ break;
+ case 2:
+ modifier |= R300_US_OUT_FMT_C2_16_FP;
+ break;
+ case 4:
+ modifier |= R300_US_OUT_FMT_C4_16_FP;
+ break;
+ }
+ break;
}
- } else {
- if (desc->channel[0].size == 16) {
- modifier |= R300_US_OUT_FMT_C4_16;
- } else {
+ break;
+
+ default:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ modifier |= R300_US_OUT_FMT_C_16;
+ break;
+ case 2:
+ modifier |= R300_US_OUT_FMT_C2_16;
+ break;
+ case 4:
+ modifier |= R300_US_OUT_FMT_C4_16;
+ break;
+ }
+ break;
+
+ case 10:
+ modifier |= R300_US_OUT_FMT_C4_10;
+ break;
+
+ default:
/* C4_8 seems to be used for the formats whose pixel size
* is <= 32 bits. */
modifier |= R300_US_OUT_FMT_C4_8;
+ break;
}
}
/* Add sign. */
- for (i = 0; i < 4; i++)
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
- modifier |= sign_bit[i];
- }
+ uniform_sign = TRUE;
+ for (i = 0; i < desc->nr_channels; i++)
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
+ uniform_sign = FALSE;
+
+ if (uniform_sign)
+ modifier |= R300_OUT_SIGN(0xf);
/* Add swizzles and return. */
switch (format) {
- /* 8-bit outputs.
- * COLORFORMAT_I8 stores the C2 component. */
+ /*** Special cases (non-standard channel mapping) ***/
+
+ /* X8
+ * COLORFORMAT_I8 stores the Z component (C2). */
case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_A8_SNORM:
return modifier | R300_C2_SEL_A;
case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_I8_SNORM:
case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SNORM:
case PIPE_FORMAT_R8_UNORM:
case PIPE_FORMAT_R8_SNORM:
return modifier | R300_C2_SEL_R;
+ /* X8Y8
+ * COLORFORMAT_UV88 stores ZX (C2 and C0). */
+ case PIPE_FORMAT_L8A8_SNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
+ return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
+
+ /* X32Y32
+ * ARGB16161616 stores XZ for RG32F */
+ case PIPE_FORMAT_R32G32_FLOAT:
+ return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
+
+ /*** Generic cases (standard channel mapping) ***/
+
/* BGRA outputs. */
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_B5G5R5A1_UNORM:
case PIPE_FORMAT_B5G5R5X1_UNORM:
case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B4G4R4X4_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
case PIPE_FORMAT_B8G8R8X8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
return modifier |
R300_C0_SEL_B | R300_C1_SEL_G |
R300_C2_SEL_R | R300_C3_SEL_A;
/* ARGB outputs. */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_A16_UNORM:
+ case PIPE_FORMAT_A16_SNORM:
+ case PIPE_FORMAT_A16_FLOAT:
+ case PIPE_FORMAT_A32_FLOAT:
return modifier |
R300_C0_SEL_A | R300_C1_SEL_R |
R300_C2_SEL_G | R300_C3_SEL_B;
- /* ABGR outputs. */
- case PIPE_FORMAT_A8B8G8R8_UNORM:
- case PIPE_FORMAT_X8B8G8R8_UNORM:
- return modifier |
- R300_C0_SEL_A | R300_C1_SEL_B |
- R300_C2_SEL_G | R300_C3_SEL_R;
-
/* RGBA outputs. */
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8A8_SNORM:
- case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
case PIPE_FORMAT_R10G10B10A2_UNORM:
+ case PIPE_FORMAT_R10G10B10X2_SNORM:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
- //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+ case PIPE_FORMAT_R16_FLOAT:
+ case PIPE_FORMAT_R16G16_FLOAT:
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ case PIPE_FORMAT_R32_FLOAT:
case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_L16_UNORM:
+ case PIPE_FORMAT_L16_SNORM:
+ case PIPE_FORMAT_L16_FLOAT:
+ case PIPE_FORMAT_L32_FLOAT:
+ case PIPE_FORMAT_I16_UNORM:
+ case PIPE_FORMAT_I16_SNORM:
+ case PIPE_FORMAT_I16_FLOAT:
+ case PIPE_FORMAT_I32_FLOAT:
return modifier |
R300_C0_SEL_R | R300_C1_SEL_G |
R300_C2_SEL_B | R300_C3_SEL_A;
+ /* LA outputs. */
+ case PIPE_FORMAT_L16A16_UNORM:
+ case PIPE_FORMAT_L16A16_SNORM:
+ case PIPE_FORMAT_L16A16_FLOAT:
+ case PIPE_FORMAT_L32A32_FLOAT:
+ return modifier |
+ R300_C0_SEL_R | R300_C1_SEL_A;
+
default:
return ~0; /* Unsupported. */
}
boolean r300_is_sampler_format_supported(enum pipe_format format)
{
- return r300_translate_texformat(format) != ~0;
+ return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
}
-static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
+void r300_texture_setup_format_state(struct r300_screen *screen,
+ struct r300_resource *tex,
+ enum pipe_format format,
+ unsigned level,
+ unsigned width0_override,
+ unsigned height0_override,
+ struct r300_texture_format_state *out)
{
- struct r300_texture_format_state* state = &tex->state;
- struct pipe_texture *pt = &tex->tex;
- unsigned i;
- boolean is_r500 = screen->caps->is_r500;
+ struct pipe_resource *pt = &tex->b.b.b;
+ struct r300_texture_desc *desc = &tex->tex;
+ boolean is_r500 = screen->caps.is_r500;
+ unsigned width, height, depth;
+ unsigned txwidth, txheight, txdepth;
+
+ width = u_minify(width0_override, level);
+ height = u_minify(height0_override, level);
+ depth = u_minify(desc->depth0, level);
+
+ txwidth = (width - 1) & 0x7ff;
+ txheight = (height - 1) & 0x7ff;
+ txdepth = util_logbase2(depth) & 0xf;
+
+ /* Mask out all the fields we change. */
+ out->format0 = 0;
+ out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
+ out->format2 &= R500_TXFORMAT_MSB;
+ out->tile_config = 0;
/* Set sampler state. */
- state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
- R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
-
- if (tex->is_npot) {
+ out->format0 =
+ R300_TX_WIDTH(txwidth) |
+ R300_TX_HEIGHT(txheight) |
+ R300_TX_DEPTH(txdepth);
+
+ if (desc->uses_stride_addressing) {
+ unsigned stride =
+ r300_stride_to_width(format, desc->stride_in_bytes[level]);
/* rectangles love this */
- state->format0 |= R300_TX_PITCH_EN;
- state->format2 = (tex->pitch[0] - 1) & 0x1fff;
- } else {
- /* power of two textures (3D, mipmaps, and no pitch) */
- state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
+ out->format0 |= R300_TX_PITCH_EN;
+ out->format2 = (stride - 1) & 0x1fff;
}
- state->format1 = r300_translate_texformat(pt->format);
if (pt->target == PIPE_TEXTURE_CUBE) {
- state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
+ out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
}
if (pt->target == PIPE_TEXTURE_3D) {
- state->format1 |= R300_TX_FORMAT_3D;
+ out->format1 |= R300_TX_FORMAT_3D;
}
/* large textures on r500 */
if (is_r500)
{
- if (pt->width0 > 2048) {
- state->format2 |= R500_TXWIDTH_BIT11;
+ unsigned us_width = txwidth;
+ unsigned us_height = txheight;
+ unsigned us_depth = txdepth;
+
+ if (width > 2048) {
+ out->format2 |= R500_TXWIDTH_BIT11;
}
- if (pt->height0 > 2048) {
- state->format2 |= R500_TXHEIGHT_BIT11;
+ if (height > 2048) {
+ out->format2 |= R500_TXHEIGHT_BIT11;
}
- }
- SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
- pt->width0, pt->height0, pt->last_level);
-
- /* Set framebuffer state. */
- if (util_format_is_depth_or_stencil(tex->tex.format)) {
- for (i = 0; i <= tex->tex.last_level; i++) {
- tex->fb_state.depthpitch[i] =
- tex->pitch[i] |
- R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
- R300_DEPTHMICROTILE(tex->microtile);
+ /* The US_FORMAT register fixes an R500 TX addressing bug.
+ * Don't ask why it must be set like this. I don't know it either. */
+ if (width > 2048) {
+ us_width = (0x000007FF + us_width) >> 1;
+ us_depth |= 0x0000000D;
}
- tex->fb_state.zb_format = r300_translate_zsformat(tex->tex.format);
- } else {
- for (i = 0; i <= tex->tex.last_level; i++) {
- tex->fb_state.colorpitch[i] =
- tex->pitch[i] |
- r300_translate_colorformat(tex->tex.format) |
- R300_COLOR_TILE(tex->mip_macrotile[i]) |
- R300_COLOR_MICROTILE(tex->microtile);
+ if (height > 2048) {
+ us_height = (0x000007FF + us_height) >> 1;
+ us_depth |= 0x0000000E;
}
- tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->tex.format);
- }
-}
-
-void r300_texture_reinterpret_format(struct pipe_screen *screen,
- struct pipe_texture *tex,
- enum pipe_format new_format)
-{
- struct r300_screen *r300screen = r300_screen(screen);
-
- SCREEN_DBG(r300screen, DBG_TEX, "r300: Reinterpreting format: %s -> %s\n",
- util_format_name(tex->format), util_format_name(new_format));
- tex->format = new_format;
-
- r300_setup_texture_state(r300_screen(screen), (struct r300_texture*)tex);
-}
-
-unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
- unsigned zslice, unsigned face)
-{
- unsigned offset = tex->offset[level];
-
- switch (tex->tex.target) {
- case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * tex->layer_size[level];
-
- case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * tex->layer_size[level];
-
- default:
- assert(zslice == 0 && face == 0);
- return offset;
+ out->us_format0 =
+ R300_TX_WIDTH(us_width) |
+ R300_TX_HEIGHT(us_height) |
+ R300_TX_DEPTH(us_depth);
}
-}
-
-/**
- * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
- * of the given texture.
- */
-static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
- int dim, boolean macrotile)
-{
- unsigned pixsize, tile_size;
-
- pixsize = util_format_get_blocksize(tex->tex.format);
- tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim];
- if (macrotile) {
- tile_size *= 8;
- }
-
- assert(tile_size);
- return tile_size;
+ out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
+ R300_TXO_MICRO_TILE(desc->microtile);
}
-/* Return true if macrotiling should be enabled on the miplevel. */
-static boolean r300_texture_macro_switch(struct r300_texture *tex,
- unsigned level,
- boolean rv350_mode,
- int dim)
+static void r300_texture_setup_fb_state(struct r300_surface *surf)
{
- unsigned tile, texdim;
-
- tile = r300_texture_get_tile_size(tex, dim, TRUE);
- if (dim == TILE_WIDTH) {
- texdim = u_minify(tex->tex.width0, level);
- } else {
- texdim = u_minify(tex->tex.height0, level);
- }
+ struct r300_resource *tex = r300_resource(surf->base.texture);
+ unsigned level = surf->base.u.tex.level;
+ unsigned stride =
+ r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
- /* See TX_FILTER1_n.MACRO_SWITCH. */
- if (rv350_mode) {
- return texdim >= tile;
+ /* Set framebuffer state. */
+ if (util_format_is_depth_or_stencil(surf->base.format)) {
+ surf->pitch =
+ stride |
+ R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
+ R300_DEPTHMICROTILE(tex->tex.microtile);
+ surf->format = r300_translate_zsformat(surf->base.format);
+ surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
+ surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
} else {
- return texdim > tile;
+ surf->pitch =
+ stride |
+ r300_translate_colorformat(surf->base.format) |
+ R300_COLOR_TILE(tex->tex.macrotile[level]) |
+ R300_COLOR_MICROTILE(tex->tex.microtile);
+ surf->format = r300_translate_out_fmt(surf->base.format);
}
}
-/**
- * Return the stride, in bytes, of the texture images of the given texture
- * at the given level.
- */
-unsigned r300_texture_get_stride(struct r300_screen* screen,
- struct r300_texture* tex, unsigned level)
+static void r300_texture_destroy(struct pipe_screen *screen,
+ struct pipe_resource* texture)
{
- unsigned tile_width, width;
-
- if (tex->stride_override)
- return tex->stride_override;
+ struct r300_resource* tex = (struct r300_resource*)texture;
- /* Check the level. */
- if (level > tex->tex.last_level) {
- SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
- __FUNCTION__, level, tex->tex.last_level);
- return 0;
- }
-
- width = u_minify(tex->tex.width0, level);
-
- if (!util_format_is_compressed(tex->tex.format)) {
- tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH,
- tex->mip_macrotile[level]);
- width = align(width, tile_width);
-
- return util_format_get_stride(tex->tex.format, width);
- } else {
- return align(util_format_get_stride(tex->tex.format, width), 32);
- }
+ pb_reference(&tex->buf, NULL);
+ FREE(tex);
}
-static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
- unsigned level)
+boolean r300_resource_get_handle(struct pipe_screen* screen,
+ struct pipe_resource *texture,
+ struct winsys_handle *whandle)
{
- unsigned height, tile_height;
+ struct radeon_winsys *rws = r300_screen(screen)->rws;
+ struct r300_resource* tex = (struct r300_resource*)texture;
- height = u_minify(tex->tex.height0, level);
-
- if (!util_format_is_compressed(tex->tex.format)) {
- tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT,
- tex->mip_macrotile[level]);
- height = align(height, tile_height);
- }
-
- return util_format_get_nblocksy(tex->tex.format, height);
-}
-
-static void r300_setup_miptree(struct r300_screen* screen,
- struct r300_texture* tex)
-{
- struct pipe_texture* base = &tex->tex;
- unsigned stride, size, layer_size, nblocksy, i;
- boolean rv350_mode = screen->caps->family >= CHIP_FAMILY_RV350;
-
- SCREEN_DBG(screen, DBG_TEX, "r300: Making miptree for texture, format %s\n",
- util_format_name(base->format));
-
- for (i = 0; i <= base->last_level; i++) {
- /* Let's see if this miplevel can be macrotiled. */
- tex->mip_macrotile[i] =
- (tex->macrotile == R300_BUFFER_TILED &&
- r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH)) ?
- R300_BUFFER_TILED : R300_BUFFER_LINEAR;
-
- stride = r300_texture_get_stride(screen, tex, i);
- nblocksy = r300_texture_get_nblocksy(tex, i);
- layer_size = stride * nblocksy;
-
- if (base->target == PIPE_TEXTURE_CUBE)
- size = layer_size * 6;
- else
- size = layer_size * u_minify(base->depth0, i);
-
- tex->offset[i] = tex->size;
- tex->size = tex->offset[i] + size;
- tex->layer_size[i] = layer_size;
- tex->pitch[i] = stride / util_format_get_blocksize(base->format);
-
- SCREEN_DBG(screen, DBG_TEX, "r300: Texture miptree: Level %d "
- "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
- i, u_minify(base->width0, i), u_minify(base->height0, i),
- u_minify(base->depth0, i), stride, tex->size,
- tex->mip_macrotile[i] ? "TRUE" : "FALSE");
+ if (!tex) {
+ return FALSE;
}
-}
-static void r300_setup_flags(struct r300_texture* tex)
-{
- tex->is_npot = !util_is_power_of_two(tex->tex.width0) ||
- !util_is_power_of_two(tex->tex.height0);
+ return rws->buffer_get_handle(tex->buf,
+ tex->tex.stride_in_bytes[0], whandle);
}
-static void r300_setup_tiling(struct pipe_screen *screen,
- struct r300_texture *tex)
+static const struct u_resource_vtbl r300_texture_vtbl =
{
- enum pipe_format format = tex->tex.format;
- boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350;
-
- if (util_format_is_compressed(format)) {
- return;
- }
-
- if (tex->tex.width0 == 1 ||
- tex->tex.height0 == 1) {
- return;
- }
-
- /* Set microtiling. */
- switch (util_format_get_blocksize(format)) {
- case 1:
- case 4:
- tex->microtile = R300_BUFFER_TILED;
- break;
-
- /* XXX Square-tiling doesn't work with kernel older than 2.6.34,
- * XXX need to check the DRM version */
- /*case 2:
- case 8:
- tex->microtile = R300_BUFFER_SQUARETILED;
- break;*/
- }
-
- /* Set macrotiling. */
- if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
- r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
- tex->macrotile = R300_BUFFER_TILED;
- }
-}
+ NULL, /* get_handle */
+ r300_texture_destroy, /* resource_destroy */
+ r300_texture_get_transfer, /* get_transfer */
+ r300_texture_transfer_destroy, /* transfer_destroy */
+ r300_texture_transfer_map, /* transfer_map */
+ NULL, /* transfer_flush_region */
+ r300_texture_transfer_unmap, /* transfer_unmap */
+ u_default_transfer_inline_write /* transfer_inline_write */
+};
-/* Create a new texture. */
-static struct pipe_texture* r300_texture_create(struct pipe_screen* screen,
- const struct pipe_texture* template)
+/* The common texture constructor. */
+static struct r300_resource*
+r300_texture_create_object(struct r300_screen *rscreen,
+ const struct pipe_resource *base,
+ enum radeon_bo_layout microtile,
+ enum radeon_bo_layout macrotile,
+ unsigned stride_in_bytes_override,
+ struct pb_buffer *buffer)
{
- struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
- struct r300_screen* rscreen = r300_screen(screen);
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
-
+ struct radeon_winsys *rws = rscreen->rws;
+ struct r300_resource *tex = CALLOC_STRUCT(r300_resource);
if (!tex) {
+ if (buffer)
+ pb_reference(&buffer, NULL);
return NULL;
}
- tex->tex = *template;
- pipe_reference_init(&tex->tex.reference, 1);
- tex->tex.screen = screen;
-
- r300_setup_flags(tex);
- if (!(template->tex_usage & R300_TEXTURE_USAGE_TRANSFER)) {
- r300_setup_tiling(screen, tex);
- }
- r300_setup_miptree(rscreen, tex);
- r300_setup_texture_state(rscreen, tex);
-
- tex->buffer = rws->buffer_create(rws, 2048,
- PIPE_BUFFER_USAGE_PIXEL,
- tex->size);
- rws->buffer_set_tiling(rws, tex->buffer,
- tex->pitch[0],
- tex->microtile != R300_BUFFER_LINEAR,
- tex->macrotile != R300_BUFFER_LINEAR);
-
- if (!tex->buffer) {
- FREE(tex);
+ if (base->nr_samples > 1)
return NULL;
+
+ pipe_reference_init(&tex->b.b.b.reference, 1);
+ tex->b.b.b.screen = &rscreen->screen;
+ tex->b.b.b.usage = base->usage;
+ tex->b.b.b.bind = base->bind;
+ tex->b.b.b.flags = base->flags;
+ tex->b.b.vtbl = &r300_texture_vtbl;
+ tex->tex.microtile = microtile;
+ tex->tex.macrotile[0] = macrotile;
+ tex->tex.stride_in_bytes_override = stride_in_bytes_override;
+ tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
+ RADEON_DOMAIN_GTT :
+ RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
+ tex->buf = buffer;
+
+ r300_texture_desc_init(rscreen, tex, base);
+
+ /* Create the backing buffer if needed. */
+ if (!tex->buf) {
+ tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048,
+ base->bind, tex->domain);
+
+ if (!tex->buf) {
+ FREE(tex);
+ return NULL;
+ }
}
- return (struct pipe_texture*)tex;
-}
+ tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
-static void r300_texture_destroy(struct pipe_texture* texture)
-{
- struct r300_texture* tex = (struct r300_texture*)texture;
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
+ rws->buffer_set_tiling(tex->buf, NULL,
+ tex->tex.microtile, tex->tex.macrotile[0],
+ tex->tex.stride_in_bytes[0]);
- rws->buffer_reference(rws, &tex->buffer, NULL);
- FREE(tex);
+ return tex;
}
-static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_texture* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags)
+/* Create a new texture. */
+struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *base)
{
- struct r300_texture* tex = (struct r300_texture*)texture;
- struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
- unsigned offset;
+ struct r300_screen *rscreen = r300_screen(screen);
+ enum radeon_bo_layout microtile, macrotile;
- offset = r300_texture_get_offset(tex, level, zslice, face);
-
- if (surface) {
- pipe_reference_init(&surface->reference, 1);
- pipe_texture_reference(&surface->texture, texture);
- surface->format = texture->format;
- surface->width = u_minify(texture->width0, level);
- surface->height = u_minify(texture->height0, level);
- surface->offset = offset;
- surface->usage = flags;
- surface->zslice = zslice;
- surface->texture = texture;
- surface->face = face;
- surface->level = level;
+ if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
+ (base->bind & PIPE_BIND_SCANOUT)) {
+ microtile = RADEON_LAYOUT_LINEAR;
+ macrotile = RADEON_LAYOUT_LINEAR;
+ } else {
+ /* This will make the texture_create_function select the layout. */
+ microtile = RADEON_LAYOUT_UNKNOWN;
+ macrotile = RADEON_LAYOUT_UNKNOWN;
}
- return surface;
+ return (struct pipe_resource*)
+ r300_texture_create_object(rscreen, base, microtile, macrotile,
+ 0, NULL);
}
-static void r300_tex_surface_destroy(struct pipe_surface* s)
+struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *base,
+ struct winsys_handle *whandle)
{
- pipe_texture_reference(&s->texture, NULL);
- FREE(s);
-}
-
-
-static struct pipe_texture*
- r300_texture_from_handle(struct pipe_screen* screen,
- const struct pipe_texture* base,
- struct winsys_handle *whandle)
-{
- struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
- struct r300_screen* rscreen = r300_screen(screen);
- struct r300_winsys_buffer *buffer;
- struct r300_texture* tex;
+ struct r300_screen *rscreen = r300_screen(screen);
+ struct radeon_winsys *rws = rscreen->rws;
+ struct pb_buffer *buffer;
+ enum radeon_bo_layout microtile, macrotile;
unsigned stride;
/* Support only 2D textures without mipmaps */
- if (base->target != PIPE_TEXTURE_2D ||
+ if ((base->target != PIPE_TEXTURE_2D &&
+ base->target != PIPE_TEXTURE_RECT) ||
base->depth0 != 1 ||
base->last_level != 0) {
return NULL;
}
- buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
- if (!buffer) {
+ buffer = rws->buffer_from_handle(rws, whandle, &stride);
+ if (!buffer)
return NULL;
- }
- tex = CALLOC_STRUCT(r300_texture);
- if (!tex) {
- return NULL;
- }
+ rws->buffer_get_tiling(buffer, µtile, ¯otile, NULL, NULL, NULL, NULL, NULL);
- tex->tex = *base;
- pipe_reference_init(&tex->tex.reference, 1);
- tex->tex.screen = screen;
-
- tex->stride_override = stride;
- tex->pitch[0] = stride / util_format_get_blocksize(base->format);
-
- r300_setup_flags(tex);
- r300_setup_texture_state(rscreen, tex);
+ /* Enforce a microtiled zbuffer. */
+ if (util_format_is_depth_or_stencil(base->format) &&
+ microtile == RADEON_LAYOUT_LINEAR) {
+ switch (util_format_get_blocksize(base->format)) {
+ case 4:
+ microtile = RADEON_LAYOUT_TILED;
+ break;
- /* one ref already taken */
- tex->buffer = buffer;
+ case 2:
+ microtile = RADEON_LAYOUT_SQUARETILED;
+ break;
+ }
+ }
- return (struct pipe_texture*)tex;
+ return (struct pipe_resource*)
+ r300_texture_create_object(rscreen, base, microtile, macrotile,
+ stride, buffer);
}
-static boolean
- r300_texture_get_handle(struct pipe_screen* screen,
- struct pipe_texture *texture,
- struct winsys_handle *whandle)
+/* Not required to implement u_resource_vtbl, consider moving to another file:
+ */
+struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl,
+ unsigned width0_override,
+ unsigned height0_override)
{
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
- struct r300_texture* tex = (struct r300_texture*)texture;
- unsigned stride;
+ struct r300_resource* tex = r300_resource(texture);
+ struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
+ unsigned level = surf_tmpl->u.tex.level;
- if (!tex) {
- return FALSE;
- }
-
- stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
- rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
-
- return TRUE;
-}
-
-static struct pipe_video_surface *
-r300_video_surface_create(struct pipe_screen *screen,
- enum pipe_video_chroma_format chroma_format,
- unsigned width, unsigned height)
-{
- struct r300_video_surface *r300_vsfc;
- struct pipe_texture template;
-
- assert(screen);
- assert(width && height);
-
- r300_vsfc = CALLOC_STRUCT(r300_video_surface);
- if (!r300_vsfc)
- return NULL;
-
- pipe_reference_init(&r300_vsfc->base.reference, 1);
- r300_vsfc->base.screen = screen;
- r300_vsfc->base.chroma_format = chroma_format;
- r300_vsfc->base.width = width;
- r300_vsfc->base.height = height;
-
- memset(&template, 0, sizeof(struct pipe_texture));
- template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
- template.last_level = 0;
- template.width0 = util_next_power_of_two(width);
- template.height0 = util_next_power_of_two(height);
- template.depth0 = 1;
- template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
- PIPE_TEXTURE_USAGE_RENDER_TARGET;
-
- r300_vsfc->tex = screen->texture_create(screen, &template);
- if (!r300_vsfc->tex)
- {
- FREE(r300_vsfc);
- return NULL;
+ if (surface) {
+ uint32_t offset, tile_height;
+
+ pipe_reference_init(&surface->base.reference, 1);
+ pipe_resource_reference(&surface->base.texture, texture);
+ surface->base.context = ctx;
+ surface->base.format = surf_tmpl->format;
+ surface->base.width = u_minify(width0_override, level);
+ surface->base.height = u_minify(height0_override, level);
+ surface->base.usage = surf_tmpl->usage;
+ surface->base.u.tex.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+
+ surface->buf = tex->buf;
+ surface->cs_buf = tex->cs_buf;
+
+ /* Prefer VRAM if there are multiple domains to choose from. */
+ surface->domain = tex->domain;
+ if (surface->domain & RADEON_DOMAIN_VRAM)
+ surface->domain &= ~RADEON_DOMAIN_GTT;
+
+ surface->offset = r300_texture_get_offset(tex, level,
+ surf_tmpl->u.tex.first_layer);
+ r300_texture_setup_fb_state(surface);
+
+ /* Parameters for the CBZB clear. */
+ surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
+ surface->cbzb_width = align(surface->base.width, 64);
+
+ /* Height must be aligned to the size of a tile. */
+ tile_height = r300_get_pixel_alignment(surface->base.format,
+ tex->b.b.b.nr_samples,
+ tex->tex.microtile,
+ tex->tex.macrotile[level],
+ DIM_HEIGHT, 0);
+
+ surface->cbzb_height = align((surface->base.height + 1) / 2,
+ tile_height);
+
+ /* Offset must be aligned to 2K and must point at the beginning
+ * of a scanline. */
+ offset = surface->offset +
+ tex->tex.stride_in_bytes[level] * surface->cbzb_height;
+ surface->cbzb_midpoint_offset = offset & ~2047;
+
+ surface->cbzb_pitch = surface->pitch & 0x1ffffc;
+
+ if (util_format_get_blocksizebits(surface->base.format) == 32)
+ surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ else
+ surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
+
+ DBG(r300_context(ctx), DBG_CBZB,
+ "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
+ surface->cbzb_allowed ? "YES" : " NO",
+ surface->cbzb_width, surface->cbzb_height,
+ offset & 2047,
+ tex->tex.microtile ? "YES" : " NO",
+ tex->tex.macrotile[level] ? "YES" : " NO");
}
- return &r300_vsfc->base;
+ return &surface->base;
}
-static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
+struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl)
{
- struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc);
- pipe_texture_reference(&r300_vsfc->tex, NULL);
- FREE(r300_vsfc);
+ return r300_create_surface_custom(ctx, texture, surf_tmpl,
+ texture->width0,
+ texture->height0);
}
-void r300_init_screen_texture_functions(struct pipe_screen* screen)
-{
- screen->texture_create = r300_texture_create;
- screen->texture_from_handle = r300_texture_from_handle;
- screen->texture_get_handle = r300_texture_get_handle;
- screen->texture_destroy = r300_texture_destroy;
- screen->get_tex_surface = r300_get_tex_surface;
- screen->tex_surface_destroy = r300_tex_surface_destroy;
-
- screen->video_surface_create = r300_video_surface_create;
- screen->video_surface_destroy= r300_video_surface_destroy;
-}
-
-boolean r300_get_texture_buffer(struct pipe_screen* screen,
- struct pipe_texture* texture,
- struct r300_winsys_buffer** buffer,
- unsigned* stride)
+/* Not required to implement u_resource_vtbl, consider moving to another file:
+ */
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
{
- struct r300_texture* tex = (struct r300_texture*)texture;
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
- struct r300_winsys_buffer *buf;
-
- if (!tex) {
- return FALSE;
- }
-
- rws->buffer_reference(rws, &buf, tex->buffer);
-
- if (stride) {
- *stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
- }
-
- *buffer = buf;
- return TRUE;
+ pipe_resource_reference(&s->texture, NULL);
+ FREE(s);
}