r300g: rebuild screen/winsys interface
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
index 34a49bec34c31303466ed15d7df1226716cc626b..7c7656068bba99e3391d395008cf92b08c6bb6e8 100644 (file)
@@ -1,5 +1,6 @@
 /*
  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -29,6 +30,7 @@
 #include "r300_context.h"
 #include "r300_texture.h"
 #include "r300_screen.h"
+#include "r300_state_inlines.h"
 
 #include "radeon_winsys.h"
 
@@ -44,12 +46,465 @@ static const unsigned microblock_table[5][3][2] = {
     {{ 2, 1}, {0, 0}, {0, 0}}  /* 128 bits per pixel */
 };
 
+/* Translate a pipe_format into a useful texture format for sampling.
+ *
+ * Some special formats are translated directly using R300_EASY_TX_FORMAT,
+ * but the majority of them is translated in a generic way, automatically
+ * supporting all the formats hw can support.
+ *
+ * R300_EASY_TX_FORMAT swizzles the texture.
+ * Note the signature of R300_EASY_TX_FORMAT:
+ *   R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
+ *
+ * The FORMAT specifies how the texture sampler will treat the texture, and
+ * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
+static uint32_t r300_translate_texformat(enum pipe_format format)
+{
+    uint32_t result = 0;
+    const struct util_format_description *desc;
+    unsigned components = 0, i;
+    boolean uniform = TRUE;
+    const uint32_t swizzle_shift[4] = {
+        R300_TX_FORMAT_R_SHIFT,
+        R300_TX_FORMAT_G_SHIFT,
+        R300_TX_FORMAT_B_SHIFT,
+        R300_TX_FORMAT_A_SHIFT
+    };
+    const uint32_t swizzle[4] = {
+        R300_TX_FORMAT_X,
+        R300_TX_FORMAT_Y,
+        R300_TX_FORMAT_Z,
+        R300_TX_FORMAT_W
+    };
+    const uint32_t sign_bit[4] = {
+        R300_TX_FORMAT_SIGNED_X,
+        R300_TX_FORMAT_SIGNED_Y,
+        R300_TX_FORMAT_SIGNED_Z,
+        R300_TX_FORMAT_SIGNED_W,
+    };
+
+    desc = util_format_description(format);
+
+    /* Colorspace (return non-RGB formats directly). */
+    switch (desc->colorspace) {
+        /* Depth stencil formats. */
+        case UTIL_FORMAT_COLORSPACE_ZS:
+            switch (format) {
+                case PIPE_FORMAT_Z16_UNORM:
+                    return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+                case PIPE_FORMAT_X8Z24_UNORM:
+                case PIPE_FORMAT_S8Z24_UNORM:
+                    return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
+                default:
+                    return ~0; /* Unsupported. */
+            }
+
+        /* YUV formats. */
+        case UTIL_FORMAT_COLORSPACE_YUV:
+            result |= R300_TX_FORMAT_YUV_TO_RGB;
+
+            switch (format) {
+                case PIPE_FORMAT_UYVY:
+                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+                case PIPE_FORMAT_YUYV:
+                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+                default:
+                    return ~0; /* Unsupported/unknown. */
+            }
+
+        /* Add gamma correction. */
+        case UTIL_FORMAT_COLORSPACE_SRGB:
+            result |= R300_TX_FORMAT_GAMMA;
+            break;
+
+        default:;
+    }
+
+    /* Add swizzle. */
+    for (i = 0; i < 4; i++) {
+        switch (desc->swizzle[i]) {
+            case UTIL_FORMAT_SWIZZLE_X:
+            case UTIL_FORMAT_SWIZZLE_NONE:
+                result |= swizzle[0] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_Y:
+                result |= swizzle[1] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_Z:
+                result |= swizzle[2] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_W:
+                result |= swizzle[3] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_0:
+                result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_1:
+                result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
+                break;
+            default:
+                return ~0; /* Unsupported. */
+        }
+    }
+
+    /* Compressed formats. */
+    if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) {
+        switch (format) {
+            case PIPE_FORMAT_DXT1_RGB:
+            case PIPE_FORMAT_DXT1_RGBA:
+            case PIPE_FORMAT_DXT1_SRGB:
+            case PIPE_FORMAT_DXT1_SRGBA:
+                return R300_TX_FORMAT_DXT1 | result;
+            case PIPE_FORMAT_DXT3_RGBA:
+            case PIPE_FORMAT_DXT3_SRGBA:
+                return R300_TX_FORMAT_DXT3 | result;
+            case PIPE_FORMAT_DXT5_RGBA:
+            case PIPE_FORMAT_DXT5_SRGBA:
+                return R300_TX_FORMAT_DXT5 | result;
+            default:
+                return ~0; /* Unsupported/unknown. */
+        }
+    }
+
+    /* Get the number of components. */
+    for (i = 0; i < 4; i++) {
+        if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+            ++components;
+        }
+    }
+
+    /* Add sign. */
+    for (i = 0; i < components; i++) {
+        if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+            result |= sign_bit[i];
+        }
+    }
+
+    /* See whether the components are of the same size. */
+    for (i = 1; i < components; i++) {
+        uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+    }
+
+    /* Non-uniform formats. */
+    if (!uniform) {
+        switch (components) {
+            case 3:
+                if (desc->channel[0].size == 5 &&
+                    desc->channel[1].size == 6 &&
+                    desc->channel[2].size == 5) {
+                    return R300_TX_FORMAT_Z5Y6X5 | result;
+                }
+                if (desc->channel[0].size == 5 &&
+                    desc->channel[1].size == 5 &&
+                    desc->channel[2].size == 6) {
+                    return R300_TX_FORMAT_Z6Y5X5 | result;
+                }
+                return ~0; /* Unsupported/unknown. */
+
+            case 4:
+                if (desc->channel[0].size == 5 &&
+                    desc->channel[1].size == 5 &&
+                    desc->channel[2].size == 5 &&
+                    desc->channel[3].size == 1) {
+                    return R300_TX_FORMAT_W1Z5Y5X5 | result;
+                }
+                if (desc->channel[0].size == 10 &&
+                    desc->channel[1].size == 10 &&
+                    desc->channel[2].size == 10 &&
+                    desc->channel[3].size == 2) {
+                    return R300_TX_FORMAT_W2Z10Y10X10 | result;
+                }
+        }
+        return ~0; /* Unsupported/unknown. */
+    }
+
+    /* And finally, uniform formats. */
+    switch (desc->channel[0].type) {
+        case UTIL_FORMAT_TYPE_UNSIGNED:
+        case UTIL_FORMAT_TYPE_SIGNED:
+            if (!desc->channel[0].normalized &&
+                desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+                return ~0;
+            }
+
+            switch (desc->channel[0].size) {
+                case 4:
+                    switch (components) {
+                        case 2:
+                            return R300_TX_FORMAT_Y4X4 | result;
+                        case 4:
+                            return R300_TX_FORMAT_W4Z4Y4X4 | result;
+                    }
+                    return ~0;
+
+                case 8:
+                    switch (components) {
+                        case 1:
+                            return R300_TX_FORMAT_X8 | result;
+                        case 2:
+                            return R300_TX_FORMAT_Y8X8 | result;
+                        case 4:
+                            return R300_TX_FORMAT_W8Z8Y8X8 | result;
+                    }
+                    return ~0;
+
+                case 16:
+                    switch (components) {
+                        case 1:
+                            return R300_TX_FORMAT_X16 | result;
+                        case 2:
+                            return R300_TX_FORMAT_Y16X16 | result;
+                        case 4:
+                            return R300_TX_FORMAT_W16Z16Y16X16 | result;
+                    }
+            }
+            return ~0;
+
+/* XXX Enable float textures here. */
+#if 0
+        case UTIL_FORMAT_TYPE_FLOAT:
+            switch (desc->channel[0].size) {
+                case 16:
+                    switch (components) {
+                        case 1:
+                            return R300_TX_FORMAT_16F | result;
+                        case 2:
+                            return R300_TX_FORMAT_16F_16F | result;
+                        case 4:
+                            return R300_TX_FORMAT_16F_16F_16F_16F | result;
+                    }
+                    return ~0;
+
+                case 32:
+                    switch (components) {
+                        case 1:
+                            return R300_TX_FORMAT_32F | result;
+                        case 2:
+                            return R300_TX_FORMAT_32F_32F | result;
+                        case 4:
+                            return R300_TX_FORMAT_32F_32F_32F_32F | result;
+                    }
+            }
+#endif
+    }
+
+    return ~0; /* Unsupported/unknown. */
+}
+
+/* Buffer formats. */
+
+/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
+ * output. For the swizzling of the targets, check the shader's format. */
+static uint32_t r300_translate_colorformat(enum pipe_format format)
+{
+    switch (format) {
+        /* 8-bit buffers. */
+        case PIPE_FORMAT_A8_UNORM:
+        case PIPE_FORMAT_I8_UNORM:
+        case PIPE_FORMAT_L8_UNORM:
+        case PIPE_FORMAT_L8_SRGB:
+        case PIPE_FORMAT_R8_UNORM:
+        case PIPE_FORMAT_R8_SNORM:
+            return R300_COLOR_FORMAT_I8;
+
+        /* 16-bit buffers. */
+        case PIPE_FORMAT_B5G6R5_UNORM:
+            return R300_COLOR_FORMAT_RGB565;
+        case PIPE_FORMAT_B5G5R5A1_UNORM:
+            return R300_COLOR_FORMAT_ARGB1555;
+        case PIPE_FORMAT_B4G4R4A4_UNORM:
+            return R300_COLOR_FORMAT_ARGB4444;
+
+        /* 32-bit buffers. */
+        case PIPE_FORMAT_B8G8R8A8_UNORM:
+        case PIPE_FORMAT_B8G8R8A8_SRGB:
+        case PIPE_FORMAT_B8G8R8X8_UNORM:
+        case PIPE_FORMAT_B8G8R8X8_SRGB:
+        case PIPE_FORMAT_A8R8G8B8_UNORM:
+        case PIPE_FORMAT_A8R8G8B8_SRGB:
+        case PIPE_FORMAT_X8R8G8B8_UNORM:
+        case PIPE_FORMAT_X8R8G8B8_SRGB:
+        case PIPE_FORMAT_A8B8G8R8_UNORM:
+        case PIPE_FORMAT_R8G8B8A8_SNORM:
+        case PIPE_FORMAT_A8B8G8R8_SRGB:
+        case PIPE_FORMAT_X8B8G8R8_UNORM:
+        case PIPE_FORMAT_X8B8G8R8_SRGB:
+        case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+            return R300_COLOR_FORMAT_ARGB8888;
+        case PIPE_FORMAT_R10G10B10A2_UNORM:
+            return R500_COLOR_FORMAT_ARGB2101010;  /* R5xx-only? */
+
+        /* 64-bit buffers. */
+        case PIPE_FORMAT_R16G16B16A16_UNORM:
+        case PIPE_FORMAT_R16G16B16A16_SNORM:
+        //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+            return R300_COLOR_FORMAT_ARGB16161616;
+
+/* XXX Enable float textures here. */
+#if 0
+        /* 128-bit buffers. */
+        case PIPE_FORMAT_R32G32B32A32_FLOAT:
+            return R300_COLOR_FORMAT_ARGB32323232;
+#endif
+
+        /* YUV buffers. */
+        case PIPE_FORMAT_UYVY:
+            return R300_COLOR_FORMAT_YVYU;
+        case PIPE_FORMAT_YUYV:
+            return R300_COLOR_FORMAT_VYUY;
+        default:
+            return ~0; /* Unsupported. */
+    }
+}
+
+/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
+static uint32_t r300_translate_zsformat(enum pipe_format format)
+{
+    switch (format) {
+        /* 16-bit depth, no stencil */
+        case PIPE_FORMAT_Z16_UNORM:
+            return R300_DEPTHFORMAT_16BIT_INT_Z;
+        /* 24-bit depth, ignored stencil */
+        case PIPE_FORMAT_X8Z24_UNORM:
+        /* 24-bit depth, 8-bit stencil */
+        case PIPE_FORMAT_S8Z24_UNORM:
+            return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+        default:
+            return ~0; /* Unsupported. */
+    }
+}
+
+/* Shader output formats. This is essentially the swizzle from the shader
+ * to the RB3D block.
+ *
+ * Note that formats are stored from C3 to C0. */
+static uint32_t r300_translate_out_fmt(enum pipe_format format)
+{
+    uint32_t modifier = 0;
+    unsigned i;
+    const struct util_format_description *desc;
+    static const uint32_t sign_bit[4] = {
+        R300_OUT_SIGN(0x1),
+        R300_OUT_SIGN(0x2),
+        R300_OUT_SIGN(0x4),
+        R300_OUT_SIGN(0x8),
+    };
+
+    desc = util_format_description(format);
+
+    /* Specifies how the shader output is written to the fog unit. */
+    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+        /* The gamma correction causes precision loss so we need
+         * higher precision to maintain reasonable quality.
+         * It has nothing to do with the colorbuffer format. */
+        modifier |= R300_US_OUT_FMT_C4_10_GAMMA;
+    } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+        if (desc->channel[0].size == 32) {
+            modifier |= R300_US_OUT_FMT_C4_32_FP;
+        } else {
+            modifier |= R300_US_OUT_FMT_C4_16_FP;
+        }
+    } else {
+        if (desc->channel[0].size == 16) {
+            modifier |= R300_US_OUT_FMT_C4_16;
+        } else {
+            /* C4_8 seems to be used for the formats whose pixel size
+             * is <= 32 bits. */
+            modifier |= R300_US_OUT_FMT_C4_8;
+        }
+    }
+
+    /* Add sign. */
+    for (i = 0; i < 4; i++)
+        if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+            modifier |= sign_bit[i];
+        }
+
+    /* Add swizzles and return. */
+    switch (format) {
+        /* 8-bit outputs.
+         * COLORFORMAT_I8 stores the C2 component. */
+        case PIPE_FORMAT_A8_UNORM:
+            return modifier | R300_C2_SEL_A;
+        case PIPE_FORMAT_I8_UNORM:
+        case PIPE_FORMAT_L8_UNORM:
+        case PIPE_FORMAT_L8_SRGB:
+        case PIPE_FORMAT_R8_UNORM:
+        case PIPE_FORMAT_R8_SNORM:
+            return modifier | R300_C2_SEL_R;
+
+        /* ARGB 32-bit outputs. */
+        case PIPE_FORMAT_B5G6R5_UNORM:
+        case PIPE_FORMAT_B5G5R5A1_UNORM:
+        case PIPE_FORMAT_B4G4R4A4_UNORM:
+        case PIPE_FORMAT_B8G8R8A8_UNORM:
+        case PIPE_FORMAT_B8G8R8A8_SRGB:
+        case PIPE_FORMAT_B8G8R8X8_UNORM:
+        case PIPE_FORMAT_B8G8R8X8_SRGB:
+            return modifier |
+                R300_C0_SEL_B | R300_C1_SEL_G |
+                R300_C2_SEL_R | R300_C3_SEL_A;
+
+        /* BGRA 32-bit outputs. */
+        case PIPE_FORMAT_A8R8G8B8_UNORM:
+        case PIPE_FORMAT_A8R8G8B8_SRGB:
+        case PIPE_FORMAT_X8R8G8B8_UNORM:
+        case PIPE_FORMAT_X8R8G8B8_SRGB:
+            return modifier |
+                R300_C0_SEL_A | R300_C1_SEL_R |
+                R300_C2_SEL_G | R300_C3_SEL_B;
+
+        /* RGBA 32-bit outputs. */
+        case PIPE_FORMAT_A8B8G8R8_UNORM:
+        case PIPE_FORMAT_R8G8B8A8_SNORM:
+        case PIPE_FORMAT_A8B8G8R8_SRGB:
+        case PIPE_FORMAT_X8B8G8R8_UNORM:
+        case PIPE_FORMAT_X8B8G8R8_SRGB:
+            return modifier |
+                R300_C0_SEL_A | R300_C1_SEL_B |
+                R300_C2_SEL_G | R300_C3_SEL_R;
+
+        /* ABGR 32-bit outputs. */
+        case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+        case PIPE_FORMAT_R10G10B10A2_UNORM:
+        /* RGBA high precision outputs (same swizzles as ABGR low precision) */
+        case PIPE_FORMAT_R16G16B16A16_UNORM:
+        case PIPE_FORMAT_R16G16B16A16_SNORM:
+        //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+        case PIPE_FORMAT_R32G32B32A32_FLOAT:
+            return modifier |
+                R300_C0_SEL_R | R300_C1_SEL_G |
+                R300_C2_SEL_B | R300_C3_SEL_A;
+
+        default:
+            return ~0; /* Unsupported. */
+    }
+}
+
+boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
+{
+    return r300_translate_colorformat(format) != ~0 &&
+           r300_translate_out_fmt(format) != ~0;
+}
+
+boolean r300_is_zs_format_supported(enum pipe_format format)
+{
+    return r300_translate_zsformat(format) != ~0;
+}
+
+boolean r300_is_sampler_format_supported(enum pipe_format format)
+{
+    return r300_translate_texformat(format) != ~0;
+}
+
 static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
 {
-    struct r300_texture_state* state = &tex->state;
+    struct r300_texture_format_state* state = &tex->state;
     struct pipe_texture *pt = &tex->tex;
+    unsigned i;
     boolean is_r500 = screen->caps->is_r500;
 
+    /* Set sampler state. */
     state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
                      R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
 
@@ -83,6 +538,26 @@ static void r300_setup_texture_state(struct r300_screen* screen, struct r300_tex
 
     SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
                pt->width0, pt->height0, pt->last_level);
+
+    /* Set framebuffer state. */
+    if (util_format_is_depth_or_stencil(tex->tex.format)) {
+        for (i = 0; i <= tex->tex.last_level; i++) {
+            tex->fb_state.depthpitch[i] =
+                tex->pitch[i] |
+                R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
+                R300_DEPTHMICROTILE(tex->microtile);
+        }
+        tex->fb_state.zb_format = r300_translate_zsformat(tex->tex.format);
+    } else {
+        for (i = 0; i <= tex->tex.last_level; i++) {
+            tex->fb_state.colorpitch[i] =
+                tex->pitch[i] |
+                r300_translate_colorformat(tex->tex.format) |
+                R300_COLOR_TILE(tex->mip_macrotile[i]) |
+                R300_COLOR_MICROTILE(tex->microtile);
+        }
+        tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->tex.format);
+    }
 }
 
 void r300_texture_reinterpret_format(struct pipe_screen *screen,
@@ -142,18 +617,23 @@ static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
 /* Return true if macrotiling should be enabled on the miplevel. */
 static boolean r300_texture_macro_switch(struct r300_texture *tex,
                                          unsigned level,
-                                         boolean rv350_mode)
+                                         boolean rv350_mode,
+                                         int dim)
 {
-    unsigned tile_width, width;
+    unsigned tile, texdim;
 
-    tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH, TRUE);
-    width = u_minify(tex->tex.width0, level);
+    tile = r300_texture_get_tile_size(tex, dim, TRUE);
+    if (dim == TILE_WIDTH) {
+        texdim = u_minify(tex->tex.width0, level);
+    } else {
+        texdim = u_minify(tex->tex.height0, level);
+    }
 
     /* See TX_FILTER1_n.MACRO_SWITCH. */
     if (rv350_mode) {
-        return width >= tile_width;
+        return texdim >= tile;
     } else {
-        return width > tile_width;
+        return texdim > tile;
     }
 }
 
@@ -217,9 +697,10 @@ static void r300_setup_miptree(struct r300_screen* screen,
 
     for (i = 0; i <= base->last_level; i++) {
         /* Let's see if this miplevel can be macrotiled. */
-        tex->mip_macrotile[i] = (tex->macrotile == R300_BUFFER_TILED &&
-                                 r300_texture_macro_switch(tex, i, rv350_mode)) ?
-                                 R300_BUFFER_TILED : R300_BUFFER_LINEAR;
+        tex->mip_macrotile[i] =
+            (tex->macrotile == R300_BUFFER_TILED &&
+             r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH)) ?
+             R300_BUFFER_TILED : R300_BUFFER_LINEAR;
 
         stride = r300_texture_get_stride(screen, tex, i);
         nblocksy = r300_texture_get_nblocksy(tex, i);
@@ -249,14 +730,50 @@ static void r300_setup_flags(struct r300_texture* tex)
                    !util_is_power_of_two(tex->tex.height0);
 }
 
+static void r300_setup_tiling(struct pipe_screen *screen,
+                              struct r300_texture *tex)
+{
+    enum pipe_format format = tex->tex.format;
+    boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350;
+
+    if (util_format_is_compressed(format)) {
+        return;
+    }
+
+    if (tex->tex.width0 == 1 ||
+        tex->tex.height0 == 1) {
+        return;
+    }
+
+    /* Set microtiling. */
+    switch (util_format_get_blocksize(format)) {
+        case 1:
+        case 4:
+            tex->microtile = R300_BUFFER_TILED;
+            break;
+
+        /* XXX Square-tiling doesn't work with kernel older than 2.6.34,
+         * XXX need to check the DRM version */
+        /*case 2:
+        case 8:
+            tex->microtile = R300_BUFFER_SQUARETILED;
+            break;*/
+    }
+
+    /* Set macrotiling. */
+    if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
+        r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
+        tex->macrotile = R300_BUFFER_TILED;
+    }
+}
+
 /* Create a new texture. */
-static struct pipe_texture*
-    r300_texture_create(struct pipe_screen* screen,
-                        const struct pipe_texture* template)
+static struct pipe_texture* r300_texture_create(struct pipe_screen* screen,
+                                         const struct pipe_texture* template)
 {
     struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
     struct r300_screen* rscreen = r300_screen(screen);
-    struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys;
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
 
     if (!tex) {
         return NULL;
@@ -267,16 +784,19 @@ static struct pipe_texture*
     tex->tex.screen = screen;
 
     r300_setup_flags(tex);
+    if (!(template->tex_usage & R300_TEXTURE_USAGE_TRANSFER)) {
+        r300_setup_tiling(screen, tex);
+    }
     r300_setup_miptree(rscreen, tex);
     r300_setup_texture_state(rscreen, tex);
 
-    tex->buffer = screen->buffer_create(screen, 2048,
-                                        PIPE_BUFFER_USAGE_PIXEL,
-                                        tex->size);
-    winsys->buffer_set_tiling(winsys, tex->buffer,
-                              tex->pitch[0],
-                              tex->microtile != R300_BUFFER_LINEAR,
-                              tex->macrotile != R300_BUFFER_LINEAR);
+    tex->buffer = rws->buffer_create(rws, 2048,
+                                    PIPE_BUFFER_USAGE_PIXEL,
+                                    tex->size);
+    rws->buffer_set_tiling(rws, tex->buffer,
+                          tex->pitch[0],
+                          tex->microtile != R300_BUFFER_LINEAR,
+                          tex->macrotile != R300_BUFFER_LINEAR);
 
     if (!tex->buffer) {
         FREE(tex);
@@ -289,9 +809,9 @@ static struct pipe_texture*
 static void r300_texture_destroy(struct pipe_texture* texture)
 {
     struct r300_texture* tex = (struct r300_texture*)texture;
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
 
-    pipe_buffer_reference(&tex->buffer, NULL);
-
+    rws->buffer_reference(rws, &tex->buffer, NULL);
     FREE(tex);
 }
 
@@ -331,14 +851,17 @@ static void r300_tex_surface_destroy(struct pipe_surface* s)
     FREE(s);
 }
 
+
 static struct pipe_texture*
-    r300_texture_blanket(struct pipe_screen* screen,
-                         const struct pipe_texture* base,
-                         const unsigned* stride,
-                         struct pipe_buffer* buffer)
+    r300_texture_from_handle(struct pipe_screen* screen,
+                             const struct pipe_texture* base,
+                             struct winsys_handle *whandle)
 {
-    struct r300_texture* tex;
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
     struct r300_screen* rscreen = r300_screen(screen);
+    struct r300_winsys_buffer *buffer;
+    struct r300_texture* tex;
+    unsigned stride;
 
     /* Support only 2D textures without mipmaps */
     if (base->target != PIPE_TEXTURE_2D ||
@@ -347,6 +870,11 @@ static struct pipe_texture*
         return NULL;
     }
 
+    buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
+    if (!buffer) {
+        return NULL;
+    }
+
     tex = CALLOC_STRUCT(r300_texture);
     if (!tex) {
         return NULL;
@@ -356,17 +884,38 @@ static struct pipe_texture*
     pipe_reference_init(&tex->tex.reference, 1);
     tex->tex.screen = screen;
 
-    tex->stride_override = *stride;
-    tex->pitch[0] = *stride / util_format_get_blocksize(base->format);
+    tex->stride_override = stride;
+    tex->pitch[0] = stride / util_format_get_blocksize(base->format);
 
     r300_setup_flags(tex);
     r300_setup_texture_state(rscreen, tex);
 
-    pipe_buffer_reference(&tex->buffer, buffer);
+    /* one ref already taken */
+    tex->buffer = buffer;
 
     return (struct pipe_texture*)tex;
 }
 
+static boolean
+    r300_texture_get_handle(struct pipe_screen* screen,
+                            struct pipe_texture *texture,
+                            struct winsys_handle *whandle)
+{
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+    struct r300_texture* tex = (struct r300_texture*)texture;
+    unsigned stride;
+
+    if (!tex) {
+        return FALSE;
+    }
+
+    stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
+
+    rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
+
+    return TRUE;
+}
+
 static struct pipe_video_surface *
 r300_video_surface_create(struct pipe_screen *screen,
                           enum pipe_video_chroma_format chroma_format,
@@ -390,7 +939,7 @@ r300_video_surface_create(struct pipe_screen *screen,
 
     memset(&template, 0, sizeof(struct pipe_texture));
     template.target = PIPE_TEXTURE_2D;
-    template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+    template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
     template.last_level = 0;
     template.width0 = util_next_power_of_two(width);
     template.height0 = util_next_power_of_two(height);
@@ -418,10 +967,11 @@ static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
 void r300_init_screen_texture_functions(struct pipe_screen* screen)
 {
     screen->texture_create = r300_texture_create;
+    screen->texture_from_handle = r300_texture_from_handle;
+    screen->texture_get_handle = r300_texture_get_handle;
     screen->texture_destroy = r300_texture_destroy;
     screen->get_tex_surface = r300_get_tex_surface;
     screen->tex_surface_destroy = r300_tex_surface_destroy;
-    screen->texture_blanket = r300_texture_blanket;
 
     screen->video_surface_create = r300_video_surface_create;
     screen->video_surface_destroy= r300_video_surface_destroy;
@@ -429,19 +979,23 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen)
 
 boolean r300_get_texture_buffer(struct pipe_screen* screen,
                                 struct pipe_texture* texture,
-                                struct pipe_buffer** buffer,
+                                struct r300_winsys_buffer** buffer,
                                 unsigned* stride)
 {
     struct r300_texture* tex = (struct r300_texture*)texture;
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+    struct r300_winsys_buffer *buf;
+
     if (!tex) {
         return FALSE;
     }
 
-    pipe_buffer_reference(buffer, tex->buffer);
+    rws->buffer_reference(rws, &buf, tex->buffer);
 
     if (stride) {
         *stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
     }
 
+    *buffer = buf;
     return TRUE;
 }