r300g: Correct viewport setup for SW TCL.
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
index 7ea4c33fa9a3366575e296e94444db624da9b7e6..c0911aef385736e20698a106e2b96fffd509d090 100644 (file)
@@ -1,5 +1,6 @@
 /*
  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
 
+#include "pipe/p_screen.h"
+
+#include "util/u_format.h"
+#include "util/u_format_s3tc.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "r300_context.h"
+#include "r300_reg.h"
 #include "r300_texture.h"
+#include "r300_transfer.h"
+#include "r300_screen.h"
+#include "r300_winsys.h"
+
+#define TILE_WIDTH 0
+#define TILE_HEIGHT 1
+
+static const unsigned microblock_table[5][3][2] = {
+    /*linear  tiled   square-tiled */
+    {{32, 1}, {8, 4}, {0, 0}}, /*   8 bits per pixel */
+    {{16, 1}, {8, 2}, {4, 4}}, /*  16 bits per pixel */
+    {{ 8, 1}, {4, 2}, {0, 0}}, /*  32 bits per pixel */
+    {{ 4, 1}, {0, 0}, {2, 2}}, /*  64 bits per pixel */
+    {{ 2, 1}, {0, 0}, {0, 0}}  /* 128 bits per pixel */
+};
+
+unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
+                                   const unsigned char *swizzle_view)
+{
+    unsigned i;
+    unsigned char swizzle[4];
+    unsigned result = 0;
+    const uint32_t swizzle_shift[4] = {
+        R300_TX_FORMAT_R_SHIFT,
+        R300_TX_FORMAT_G_SHIFT,
+        R300_TX_FORMAT_B_SHIFT,
+        R300_TX_FORMAT_A_SHIFT
+    };
+    const uint32_t swizzle_bit[4] = {
+        R300_TX_FORMAT_X,
+        R300_TX_FORMAT_Y,
+        R300_TX_FORMAT_Z,
+        R300_TX_FORMAT_W
+    };
+
+    if (swizzle_view) {
+        /* Combine two sets of swizzles. */
+        for (i = 0; i < 4; i++) {
+            swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
+                         swizzle_format[swizzle_view[i]] : swizzle_view[i];
+        }
+    } else {
+        memcpy(swizzle, swizzle_format, 4);
+    }
+
+    /* Get swizzle. */
+    for (i = 0; i < 4; i++) {
+        switch (swizzle[i]) {
+            case UTIL_FORMAT_SWIZZLE_Y:
+                result |= swizzle_bit[1] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_Z:
+                result |= swizzle_bit[2] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_W:
+                result |= swizzle_bit[3] << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_0:
+                result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
+                break;
+            case UTIL_FORMAT_SWIZZLE_1:
+                result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
+                break;
+            default: /* UTIL_FORMAT_SWIZZLE_X */
+                result |= swizzle_bit[0] << swizzle_shift[i];
+        }
+    }
+    return result;
+}
+
+/* Translate a pipe_format into a useful texture format for sampling.
+ *
+ * Some special formats are translated directly using R300_EASY_TX_FORMAT,
+ * but the majority of them is translated in a generic way, automatically
+ * supporting all the formats hw can support.
+ *
+ * R300_EASY_TX_FORMAT swizzles the texture.
+ * Note the signature of R300_EASY_TX_FORMAT:
+ *   R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
+ *
+ * The FORMAT specifies how the texture sampler will treat the texture, and
+ * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
+uint32_t r300_translate_texformat(enum pipe_format format,
+                                  const unsigned char *swizzle_view)
+{
+    uint32_t result = 0;
+    const struct util_format_description *desc;
+    unsigned i;
+    boolean uniform = TRUE;
+    const uint32_t sign_bit[4] = {
+        R300_TX_FORMAT_SIGNED_X,
+        R300_TX_FORMAT_SIGNED_Y,
+        R300_TX_FORMAT_SIGNED_Z,
+        R300_TX_FORMAT_SIGNED_W,
+    };
+
+    desc = util_format_description(format);
+
+    /* Colorspace (return non-RGB formats directly). */
+    switch (desc->colorspace) {
+        /* Depth stencil formats.
+         * Swizzles are added in r300_merge_textures_and_samplers. */
+        case UTIL_FORMAT_COLORSPACE_ZS:
+            switch (format) {
+                case PIPE_FORMAT_Z16_UNORM:
+                    return R300_TX_FORMAT_X16;
+                case PIPE_FORMAT_X8Z24_UNORM:
+                case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+                    return R300_TX_FORMAT_W24_FP;
+                default:
+                    return ~0; /* Unsupported. */
+            }
+
+        /* YUV formats. */
+        case UTIL_FORMAT_COLORSPACE_YUV:
+            result |= R300_TX_FORMAT_YUV_TO_RGB;
+
+            switch (format) {
+                case PIPE_FORMAT_UYVY:
+                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+                case PIPE_FORMAT_YUYV:
+                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+                default:
+                    return ~0; /* Unsupported/unknown. */
+            }
+
+        /* Add gamma correction. */
+        case UTIL_FORMAT_COLORSPACE_SRGB:
+            result |= R300_TX_FORMAT_GAMMA;
+            break;
+
+        default:
+            switch (format) {
+                /* Same as YUV but without the YUR->RGB conversion. */
+                case PIPE_FORMAT_R8G8_B8G8_UNORM:
+                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+                case PIPE_FORMAT_G8R8_G8B8_UNORM:
+                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+                default:;
+            }
+    }
+
+    result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view);
+
+    /* S3TC formats. */
+    if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+        if (!util_format_s3tc_enabled) {
+            return ~0; /* Unsupported. */
+        }
+
+        switch (format) {
+            case PIPE_FORMAT_DXT1_RGB:
+            case PIPE_FORMAT_DXT1_RGBA:
+            case PIPE_FORMAT_DXT1_SRGB:
+            case PIPE_FORMAT_DXT1_SRGBA:
+                return R300_TX_FORMAT_DXT1 | result;
+            case PIPE_FORMAT_DXT3_RGBA:
+            case PIPE_FORMAT_DXT3_SRGBA:
+                return R300_TX_FORMAT_DXT3 | result;
+            case PIPE_FORMAT_DXT5_RGBA:
+            case PIPE_FORMAT_DXT5_SRGBA:
+                return R300_TX_FORMAT_DXT5 | result;
+            default:
+                return ~0; /* Unsupported/unknown. */
+        }
+    }
+
+    /* Add sign. */
+    for (i = 0; i < desc->nr_channels; i++) {
+        if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+            result |= sign_bit[i];
+        }
+    }
+
+    /* This is truly a special format.
+     * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
+     * in the sampler unit. Also known as D3DFMT_CxV8U8. */
+    if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
+        return R300_TX_FORMAT_CxV8U8 | result;
+    }
+
+    /* RGTC formats. */
+    if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+        switch (format) {
+            case PIPE_FORMAT_RGTC1_UNORM:
+            case PIPE_FORMAT_RGTC1_SNORM:
+                return R500_TX_FORMAT_ATI1N | result;
+            case PIPE_FORMAT_RGTC2_UNORM:
+            case PIPE_FORMAT_RGTC2_SNORM:
+                return R400_TX_FORMAT_ATI2N | result;
+            default:
+                return ~0; /* Unsupported/unknown. */
+        }
+    }
+
+    /* See whether the components are of the same size. */
+    for (i = 1; i < desc->nr_channels; i++) {
+        uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+    }
+
+    /* Non-uniform formats. */
+    if (!uniform) {
+        switch (desc->nr_channels) {
+            case 3:
+                if (desc->channel[0].size == 5 &&
+                    desc->channel[1].size == 6 &&
+                    desc->channel[2].size == 5) {
+                    return R300_TX_FORMAT_Z5Y6X5 | result;
+                }
+                if (desc->channel[0].size == 5 &&
+                    desc->channel[1].size == 5 &&
+                    desc->channel[2].size == 6) {
+                    return R300_TX_FORMAT_Z6Y5X5 | result;
+                }
+                return ~0; /* Unsupported/unknown. */
+
+            case 4:
+                if (desc->channel[0].size == 5 &&
+                    desc->channel[1].size == 5 &&
+                    desc->channel[2].size == 5 &&
+                    desc->channel[3].size == 1) {
+                    return R300_TX_FORMAT_W1Z5Y5X5 | result;
+                }
+                if (desc->channel[0].size == 10 &&
+                    desc->channel[1].size == 10 &&
+                    desc->channel[2].size == 10 &&
+                    desc->channel[3].size == 2) {
+                    return R300_TX_FORMAT_W2Z10Y10X10 | result;
+                }
+        }
+        return ~0; /* Unsupported/unknown. */
+    }
+
+    /* And finally, uniform formats. */
+    switch (desc->channel[0].type) {
+        case UTIL_FORMAT_TYPE_UNSIGNED:
+        case UTIL_FORMAT_TYPE_SIGNED:
+            if (!desc->channel[0].normalized &&
+                desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+                return ~0;
+            }
+
+            switch (desc->channel[0].size) {
+                case 4:
+                    switch (desc->nr_channels) {
+                        case 2:
+                            return R300_TX_FORMAT_Y4X4 | result;
+                        case 4:
+                            return R300_TX_FORMAT_W4Z4Y4X4 | result;
+                    }
+                    return ~0;
+
+                case 8:
+                    switch (desc->nr_channels) {
+                        case 1:
+                            return R300_TX_FORMAT_X8 | result;
+                        case 2:
+                            return R300_TX_FORMAT_Y8X8 | result;
+                        case 4:
+                            return R300_TX_FORMAT_W8Z8Y8X8 | result;
+                    }
+                    return ~0;
+
+                case 16:
+                    switch (desc->nr_channels) {
+                        case 1:
+                            return R300_TX_FORMAT_X16 | result;
+                        case 2:
+                            return R300_TX_FORMAT_Y16X16 | result;
+                        case 4:
+                            return R300_TX_FORMAT_W16Z16Y16X16 | result;
+                    }
+            }
+            return ~0;
+
+        case UTIL_FORMAT_TYPE_FLOAT:
+            switch (desc->channel[0].size) {
+                case 16:
+                    switch (desc->nr_channels) {
+                        case 1:
+                            return R300_TX_FORMAT_16F | result;
+                        case 2:
+                            return R300_TX_FORMAT_16F_16F | result;
+                        case 4:
+                            return R300_TX_FORMAT_16F_16F_16F_16F | result;
+                    }
+                    return ~0;
+
+                case 32:
+                    switch (desc->nr_channels) {
+                        case 1:
+                            return R300_TX_FORMAT_32F | result;
+                        case 2:
+                            return R300_TX_FORMAT_32F_32F | result;
+                        case 4:
+                            return R300_TX_FORMAT_32F_32F_32F_32F | result;
+                    }
+            }
+    }
+
+    return ~0; /* Unsupported/unknown. */
+}
+
+uint32_t r500_tx_format_msb_bit(enum pipe_format format)
+{
+    switch (format) {
+        case PIPE_FORMAT_RGTC1_UNORM:
+        case PIPE_FORMAT_RGTC1_SNORM:
+            return R500_TXFORMAT_MSB;
+        default:
+            return 0;
+    }
+}
+
+/* Buffer formats. */
+
+/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
+ * output. For the swizzling of the targets, check the shader's format. */
+static uint32_t r300_translate_colorformat(enum pipe_format format)
+{
+    switch (format) {
+        /* 8-bit buffers. */
+        case PIPE_FORMAT_A8_UNORM:
+        case PIPE_FORMAT_I8_UNORM:
+        case PIPE_FORMAT_L8_UNORM:
+        case PIPE_FORMAT_R8_UNORM:
+        case PIPE_FORMAT_R8_SNORM:
+            return R300_COLOR_FORMAT_I8;
 
-static void r300_setup_texture_state(struct r300_texture* tex)
+        /* 16-bit buffers. */
+        case PIPE_FORMAT_B5G6R5_UNORM:
+            return R300_COLOR_FORMAT_RGB565;
+
+        case PIPE_FORMAT_B5G5R5A1_UNORM:
+        case PIPE_FORMAT_B5G5R5X1_UNORM:
+            return R300_COLOR_FORMAT_ARGB1555;
+
+        case PIPE_FORMAT_B4G4R4A4_UNORM:
+        case PIPE_FORMAT_B4G4R4X4_UNORM:
+            return R300_COLOR_FORMAT_ARGB4444;
+
+        /* 32-bit buffers. */
+        case PIPE_FORMAT_B8G8R8A8_UNORM:
+        case PIPE_FORMAT_B8G8R8X8_UNORM:
+        case PIPE_FORMAT_A8R8G8B8_UNORM:
+        case PIPE_FORMAT_X8R8G8B8_UNORM:
+        case PIPE_FORMAT_A8B8G8R8_UNORM:
+        case PIPE_FORMAT_R8G8B8A8_SNORM:
+        case PIPE_FORMAT_X8B8G8R8_UNORM:
+        case PIPE_FORMAT_R8G8B8X8_UNORM:
+        case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+            return R300_COLOR_FORMAT_ARGB8888;
+
+        case PIPE_FORMAT_R10G10B10A2_UNORM:
+        case PIPE_FORMAT_R10G10B10X2_SNORM:
+        case PIPE_FORMAT_B10G10R10A2_UNORM:
+        case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
+            return R500_COLOR_FORMAT_ARGB2101010;  /* R5xx-only? */
+
+        /* 64-bit buffers. */
+        case PIPE_FORMAT_R16G16B16A16_UNORM:
+        case PIPE_FORMAT_R16G16B16A16_SNORM:
+        case PIPE_FORMAT_R16G16B16A16_FLOAT:
+            return R300_COLOR_FORMAT_ARGB16161616;
+
+        /* 128-bit buffers. */
+        case PIPE_FORMAT_R32G32B32A32_FLOAT:
+            return R300_COLOR_FORMAT_ARGB32323232;
+
+        /* YUV buffers. */
+        case PIPE_FORMAT_UYVY:
+            return R300_COLOR_FORMAT_YVYU;
+        case PIPE_FORMAT_YUYV:
+            return R300_COLOR_FORMAT_VYUY;
+        default:
+            return ~0; /* Unsupported. */
+    }
+}
+
+/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
+static uint32_t r300_translate_zsformat(enum pipe_format format)
+{
+    switch (format) {
+        /* 16-bit depth, no stencil */
+        case PIPE_FORMAT_Z16_UNORM:
+            return R300_DEPTHFORMAT_16BIT_INT_Z;
+        /* 24-bit depth, ignored stencil */
+        case PIPE_FORMAT_X8Z24_UNORM:
+        /* 24-bit depth, 8-bit stencil */
+        case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+            return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+        default:
+            return ~0; /* Unsupported. */
+    }
+}
+
+/* Shader output formats. This is essentially the swizzle from the shader
+ * to the RB3D block.
+ *
+ * Note that formats are stored from C3 to C0. */
+static uint32_t r300_translate_out_fmt(enum pipe_format format)
 {
-    struct r300_texture_state* state = &tex->state;
-    struct pipe_texture *pt = &tex->tex;
+    uint32_t modifier = 0;
+    unsigned i;
+    const struct util_format_description *desc;
+    static const uint32_t sign_bit[4] = {
+        R300_OUT_SIGN(0x1),
+        R300_OUT_SIGN(0x2),
+        R300_OUT_SIGN(0x4),
+        R300_OUT_SIGN(0x8),
+    };
 
-    state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
-        R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff) |
-        R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) |
-        R300_TX_NUM_LEVELS(pt->last_level) |
-        R300_TX_PITCH_EN;
+    desc = util_format_description(format);
 
-    /* XXX */
-    state->format1 = r300_translate_texformat(pt->format);
+    /* Specifies how the shader output is written to the fog unit. */
+    if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+        if (desc->channel[0].size == 32) {
+            modifier |= R300_US_OUT_FMT_C4_32_FP;
+        } else {
+            modifier |= R300_US_OUT_FMT_C4_16_FP;
+        }
+    } else {
+        if (desc->channel[0].size == 16) {
+            modifier |= R300_US_OUT_FMT_C4_16;
+        } else {
+            /* C4_8 seems to be used for the formats whose pixel size
+             * is <= 32 bits. */
+            modifier |= R300_US_OUT_FMT_C4_8;
+        }
+    }
+
+    /* Add sign. */
+    for (i = 0; i < 4; i++)
+        if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+            modifier |= sign_bit[i];
+        }
+
+    /* Add swizzles and return. */
+    switch (format) {
+        /* 8-bit outputs.
+         * COLORFORMAT_I8 stores the C2 component. */
+        case PIPE_FORMAT_A8_UNORM:
+            return modifier | R300_C2_SEL_A;
+        case PIPE_FORMAT_I8_UNORM:
+        case PIPE_FORMAT_L8_UNORM:
+        case PIPE_FORMAT_R8_UNORM:
+        case PIPE_FORMAT_R8_SNORM:
+            return modifier | R300_C2_SEL_R;
+
+        /* BGRA outputs. */
+        case PIPE_FORMAT_B5G6R5_UNORM:
+        case PIPE_FORMAT_B5G5R5A1_UNORM:
+        case PIPE_FORMAT_B5G5R5X1_UNORM:
+        case PIPE_FORMAT_B4G4R4A4_UNORM:
+        case PIPE_FORMAT_B4G4R4X4_UNORM:
+        case PIPE_FORMAT_B8G8R8A8_UNORM:
+        case PIPE_FORMAT_B8G8R8X8_UNORM:
+        case PIPE_FORMAT_B10G10R10A2_UNORM:
+            return modifier |
+                R300_C0_SEL_B | R300_C1_SEL_G |
+                R300_C2_SEL_R | R300_C3_SEL_A;
+
+        /* ARGB outputs. */
+        case PIPE_FORMAT_A8R8G8B8_UNORM:
+        case PIPE_FORMAT_X8R8G8B8_UNORM:
+            return modifier |
+                R300_C0_SEL_A | R300_C1_SEL_R |
+                R300_C2_SEL_G | R300_C3_SEL_B;
+
+        /* ABGR outputs. */
+        case PIPE_FORMAT_A8B8G8R8_UNORM:
+        case PIPE_FORMAT_X8B8G8R8_UNORM:
+            return modifier |
+                R300_C0_SEL_A | R300_C1_SEL_B |
+                R300_C2_SEL_G | R300_C3_SEL_R;
+
+        /* RGBA outputs. */
+        case PIPE_FORMAT_R8G8B8X8_UNORM:
+        case PIPE_FORMAT_R8G8B8A8_SNORM:
+        case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
+        case PIPE_FORMAT_R10G10B10A2_UNORM:
+        case PIPE_FORMAT_R10G10B10X2_SNORM:
+        case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
+        case PIPE_FORMAT_R16G16B16A16_UNORM:
+        case PIPE_FORMAT_R16G16B16A16_SNORM:
+        case PIPE_FORMAT_R16G16B16A16_FLOAT:
+        case PIPE_FORMAT_R32G32B32A32_FLOAT:
+            return modifier |
+                R300_C0_SEL_R | R300_C1_SEL_G |
+                R300_C2_SEL_B | R300_C3_SEL_A;
+
+        default:
+            return ~0; /* Unsupported. */
+    }
+}
+
+boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
+{
+    return r300_translate_colorformat(format) != ~0 &&
+           r300_translate_out_fmt(format) != ~0;
+}
+
+boolean r300_is_zs_format_supported(enum pipe_format format)
+{
+    return r300_translate_zsformat(format) != ~0;
+}
+
+boolean r300_is_sampler_format_supported(enum pipe_format format)
+{
+    return r300_translate_texformat(format, 0) != ~0;
+}
+
+static void r300_texture_setup_immutable_state(struct r300_screen* screen,
+                                               struct r300_texture* tex)
+{
+    struct r300_texture_format_state* f = &tex->tx_format;
+    struct pipe_resource *pt = &tex->b.b;
+    boolean is_r500 = screen->caps.is_r500;
+
+    /* Set sampler state. */
+    f->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
+                 R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
+
+    if (tex->uses_pitch) {
+        /* rectangles love this */
+        f->format0 |= R300_TX_PITCH_EN;
+        f->format2 = (tex->hwpitch[0] - 1) & 0x1fff;
+    } else {
+        /* power of two textures (3D, mipmaps, and no pitch) */
+        f->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
+    }
+
+    f->format1 = 0;
     if (pt->target == PIPE_TEXTURE_CUBE) {
-       state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
+        f->format1 |= R300_TX_FORMAT_CUBIC_MAP;
     }
     if (pt->target == PIPE_TEXTURE_3D) {
-       state->format1 |= R300_TX_FORMAT_3D;
+        f->format1 |= R300_TX_FORMAT_3D;
+    }
+
+    /* large textures on r500 */
+    if (is_r500)
+    {
+        if (pt->width0 > 2048) {
+            f->format2 |= R500_TXWIDTH_BIT11;
+        }
+        if (pt->height0 > 2048) {
+            f->format2 |= R500_TXHEIGHT_BIT11;
+        }
     }
 
-    state->format2 = (r300_texture_get_stride(tex, 0) / pt->block.size) - 1;
+    f->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
+                     R300_TXO_MICRO_TILE(tex->microtile);
+}
+
+static void r300_texture_setup_fb_state(struct r300_screen* screen,
+                                        struct r300_texture* tex)
+{
+    unsigned i;
 
-    /* Assume (somewhat foolishly) that oversized textures will
-     * not be permitted by the state tracker. */
-    if (pt->width[0] > 2048) {
-        state->format2 |= R500_TXWIDTH_BIT11;
+    /* Set framebuffer state. */
+    if (util_format_is_depth_or_stencil(tex->b.b.format)) {
+        for (i = 0; i <= tex->b.b.last_level; i++) {
+            tex->fb_state.depthpitch[i] =
+                tex->hwpitch[i] |
+                R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
+                R300_DEPTHMICROTILE(tex->microtile);
+        }
+        tex->fb_state.zb_format = r300_translate_zsformat(tex->b.b.format);
+    } else {
+        for (i = 0; i <= tex->b.b.last_level; i++) {
+            tex->fb_state.colorpitch[i] =
+                tex->hwpitch[i] |
+                r300_translate_colorformat(tex->b.b.format) |
+                R300_COLOR_TILE(tex->mip_macrotile[i]) |
+                R300_COLOR_MICROTILE(tex->microtile);
+        }
+        tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->b.b.format);
     }
-    if (pt->height[0] > 2048) {
-        state->format2 |= R500_TXHEIGHT_BIT11;
+}
+
+void r300_texture_reinterpret_format(struct pipe_screen *screen,
+                                     struct pipe_resource *tex,
+                                     enum pipe_format new_format)
+{
+    struct r300_screen *r300screen = r300_screen(screen);
+
+    SCREEN_DBG(r300screen, DBG_TEX, "r300: texture_reinterpret_format: %s -> %s\n",
+               util_format_short_name(tex->format), util_format_short_name(new_format));
+
+    tex->format = new_format;
+
+    r300_texture_setup_fb_state(r300_screen(screen), r300_texture(tex));
+}
+
+unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
+                                 unsigned zslice, unsigned face)
+{
+    unsigned offset = tex->offset[level];
+
+    switch (tex->b.b.target) {
+        case PIPE_TEXTURE_3D:
+            assert(face == 0);
+            return offset + zslice * tex->layer_size[level];
+
+        case PIPE_TEXTURE_CUBE:
+            assert(zslice == 0);
+            return offset + face * tex->layer_size[level];
+
+        default:
+            assert(zslice == 0 && face == 0);
+            return offset;
+    }
+}
+
+/**
+ * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
+ * of the given texture.
+ */
+static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
+                                           int dim, boolean macrotile)
+{
+    unsigned pixsize, tile_size;
+
+    pixsize = util_format_get_blocksize(tex->b.b.format);
+    tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim];
+
+    if (macrotile) {
+        tile_size *= 8;
     }
 
-    debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
-                pt->width[0], pt->height[0], pt->last_level);
+    assert(tile_size);
+    return tile_size;
+}
+
+/* Return true if macrotiling should be enabled on the miplevel. */
+static boolean r300_texture_macro_switch(struct r300_texture *tex,
+                                         unsigned level,
+                                         boolean rv350_mode,
+                                         int dim)
+{
+    unsigned tile, texdim;
+
+    tile = r300_texture_get_tile_size(tex, dim, TRUE);
+    if (dim == TILE_WIDTH) {
+        texdim = u_minify(tex->b.b.width0, level);
+    } else {
+        texdim = u_minify(tex->b.b.height0, level);
+    }
+
+    /* See TX_FILTER1_n.MACRO_SWITCH. */
+    if (rv350_mode) {
+        return texdim >= tile;
+    } else {
+        return texdim > tile;
+    }
 }
 
 /**
  * Return the stride, in bytes, of the texture images of the given texture
  * at the given level.
  */
-unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
+unsigned r300_texture_get_stride(struct r300_screen* screen,
+                                 struct r300_texture* tex, unsigned level)
 {
+    unsigned tile_width, width;
+
     if (tex->stride_override)
         return tex->stride_override;
 
-    if (level > tex->tex.last_level) {
-        debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, level, tex->tex.last_level);
+    /* Check the level. */
+    if (level > tex->b.b.last_level) {
+        SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
+                   __FUNCTION__, level, tex->b.b.last_level);
         return 0;
     }
 
-    return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32);
+    width = u_minify(tex->b.b.width0, level);
+
+    if (util_format_is_plain(tex->b.b.format)) {
+        tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH,
+                                                tex->mip_macrotile[level]);
+        width = align(width, tile_width);
+
+        return util_format_get_stride(tex->b.b.format, width);
+    } else {
+        return align(util_format_get_stride(tex->b.b.format, width), 32);
+    }
 }
 
-static void r300_setup_miptree(struct r300_texture* tex)
+static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
+                                          unsigned level)
 {
-    struct pipe_texture* base = &tex->tex;
-    int stride, size;
-    int i;
+    unsigned height, tile_height;
 
-    for (i = 0; i <= base->last_level; i++) {
-        if (i > 0) {
-            base->width[i] = minify(base->width[i-1]);
-            base->height[i] = minify(base->height[i-1]);
-            base->depth[i] = minify(base->depth[i-1]);
+    height = u_minify(tex->b.b.height0, level);
+
+    if (util_format_is_plain(tex->b.b.format)) {
+        tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT,
+                                                 tex->mip_macrotile[level]);
+        height = align(height, tile_height);
+
+        /* This is needed for the kernel checker, unfortunately. */
+        height = util_next_power_of_two(height);
+    }
+
+    return util_format_get_nblocksy(tex->b.b.format, height);
+}
+
+static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
+                                           struct r300_texture *tex)
+{
+    /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
+     * incorrectly. This is a workaround to prevent CS from being rejected. */
+
+    unsigned i, size;
+
+    if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
+        tex->b.b.target == PIPE_TEXTURE_3D &&
+        tex->b.b.last_level > 0) {
+        size = 0;
+
+        for (i = 0; i <= tex->b.b.last_level; i++) {
+            size += r300_texture_get_stride(screen, tex, i) *
+                    r300_texture_get_nblocksy(tex, i);
         }
 
-        base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]);
-        base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]);
+        size *= tex->b.b.depth0;
+        tex->size = size;
+    }
+}
+
+static void r300_setup_miptree(struct r300_screen* screen,
+                               struct r300_texture* tex)
+{
+    struct pipe_resource* base = &tex->b.b;
+    unsigned stride, size, layer_size, nblocksy, i;
+    boolean rv350_mode = screen->caps.is_rv350;
 
-        /* Radeons enjoy things in multiples of 64.
-         *
-         * XXX
-         * POT, uncompressed, unmippmapped textures can be aligned to 32,
-         * instead of 64. */
-        stride = r300_texture_get_stride(tex, i);
-        size = stride * base->nblocksy[i] * base->depth[i];
+    SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Making miptree for texture, format %s\n",
+               util_format_short_name(base->format));
 
-        tex->offset[i] = align(tex->size, 32);
+    for (i = 0; i <= base->last_level; i++) {
+        /* Let's see if this miplevel can be macrotiled. */
+        tex->mip_macrotile[i] =
+            (tex->macrotile == R300_BUFFER_TILED &&
+             r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH) &&
+             r300_texture_macro_switch(tex, i, rv350_mode, TILE_HEIGHT)) ?
+             R300_BUFFER_TILED : R300_BUFFER_LINEAR;
+
+        stride = r300_texture_get_stride(screen, tex, i);
+        nblocksy = r300_texture_get_nblocksy(tex, i);
+        layer_size = stride * nblocksy;
+
+        if (base->target == PIPE_TEXTURE_CUBE)
+            size = layer_size * 6;
+        else
+            size = layer_size * u_minify(base->depth0, i);
+
+        tex->offset[i] = tex->size;
         tex->size = tex->offset[i] + size;
+        tex->layer_size[i] = layer_size;
+        tex->pitch[i] = stride / util_format_get_blocksize(base->format);
+        tex->hwpitch[i] =
+                tex->pitch[i] * util_format_get_blockwidth(base->format);
 
-        debug_printf("r300: Texture miptree: Level %d "
-                "(%dx%dx%d px, pitch %d bytes)\n",
-                i, base->width[i], base->height[i], base->depth[i],
-                stride);
+        SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
+                "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
+                i, u_minify(base->width0, i), u_minify(base->height0, i),
+                u_minify(base->depth0, i), stride, tex->size,
+                tex->mip_macrotile[i] ? "TRUE" : "FALSE");
     }
 }
 
-/* Create a new texture. */
-static struct pipe_texture*
-    r300_texture_create(struct pipe_screen* screen,
-                        const struct pipe_texture* template)
+static void r300_setup_flags(struct r300_texture* tex)
 {
-    struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
+    tex->uses_pitch = !util_is_power_of_two(tex->b.b.width0) ||
+                      !util_is_power_of_two(tex->b.b.height0) ||
+                      tex->stride_override;
+}
 
-    if (!tex) {
-        return NULL;
+static void r300_setup_tiling(struct pipe_screen *screen,
+                              struct r300_texture *tex)
+{
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+    enum pipe_format format = tex->b.b.format;
+    boolean rv350_mode = r300_screen(screen)->caps.is_rv350;
+    boolean is_zb = util_format_is_depth_or_stencil(format);
+    boolean dbg_no_tiling = SCREEN_DBG_ON(r300_screen(screen), DBG_NO_TILING);
+
+    if (!util_format_is_plain(format)) {
+        return;
     }
 
-    tex->tex = *template;
-    pipe_reference_init(&tex->tex.reference, 1);
-    tex->tex.screen = screen;
+    /* If height == 1, disable microtiling except for zbuffer. */
+    if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
+        return;
+    }
 
-    r300_setup_miptree(tex);
+    /* Set microtiling. */
+    switch (util_format_get_blocksize(format)) {
+        case 1:
+        case 4:
+            tex->microtile = R300_BUFFER_TILED;
+            break;
 
-    r300_setup_texture_state(tex);
+        case 2:
+        case 8:
+            if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
+                tex->microtile = R300_BUFFER_SQUARETILED;
+            }
+            break;
+    }
 
-    tex->buffer = screen->buffer_create(screen, 1024,
-                                        PIPE_BUFFER_USAGE_PIXEL,
-                                        tex->size);
+    if (dbg_no_tiling) {
+        return;
+    }
 
-    if (!tex->buffer) {
-        FREE(tex);
-        return NULL;
+    /* Set macrotiling. */
+    if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
+        r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
+        tex->macrotile = R300_BUFFER_TILED;
     }
+}
+
+static unsigned r300_texture_is_referenced(struct pipe_context *context,
+                                        struct pipe_resource *texture,
+                                        unsigned face, unsigned level)
+{
+    struct r300_context *r300 = r300_context(context);
+    struct r300_texture *rtex = (struct r300_texture *)texture;
 
-    return (struct pipe_texture*)tex;
+    if (r300->rws->is_buffer_referenced(r300->rws, rtex->buffer, R300_REF_CS))
+        return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+
+    return PIPE_UNREFERENCED;
 }
 
-static void r300_texture_destroy(struct pipe_texture* texture)
+static void r300_texture_destroy(struct pipe_screen *screen,
+                                struct pipe_resource* texture)
 {
     struct r300_texture* tex = (struct r300_texture*)texture;
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
 
-    pipe_buffer_reference(&tex->buffer, NULL);
-
+    rws->buffer_reference(rws, &tex->buffer, NULL);
     FREE(tex);
 }
 
-static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
-                                                 struct pipe_texture* texture,
-                                                 unsigned face,
-                                                 unsigned level,
-                                                 unsigned zslice,
-                                                 unsigned flags)
+static boolean r300_texture_get_handle(struct pipe_screen* screen,
+                                       struct pipe_resource *texture,
+                                       struct winsys_handle *whandle)
 {
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
     struct r300_texture* tex = (struct r300_texture*)texture;
+    unsigned stride;
+
+    if (!tex) {
+        return FALSE;
+    }
+
+    stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
+
+    rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
+
+    return TRUE;
+}
+
+struct u_resource_vtbl r300_texture_vtbl = 
+{
+   r300_texture_get_handle,          /* get_handle */
+   r300_texture_destroy,             /* resource_destroy */
+   r300_texture_is_referenced,       /* is_resource_referenced */
+   r300_texture_get_transfer,        /* get_transfer */
+   r300_texture_transfer_destroy,     /* transfer_destroy */
+   r300_texture_transfer_map,        /* transfer_map */
+   u_default_transfer_flush_region,   /* transfer_flush_region */
+   r300_texture_transfer_unmap,              /* transfer_unmap */
+   u_default_transfer_inline_write    /* transfer_inline_write */
+};
+
+/* Create a new texture. */
+struct pipe_resource* r300_texture_create(struct pipe_screen* screen,
+                                          const struct pipe_resource* base)
+{
+    struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
+    struct r300_screen* rscreen = r300_screen(screen);
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+
+    if (!tex) {
+        return NULL;
+    }
+
+    /* Refuse to create a texture with size 0. */
+    if (!base->width0 ||
+        (!base->height0 && (base->target == PIPE_TEXTURE_2D ||
+                            base->target == PIPE_TEXTURE_CUBE)) ||
+        (!base->depth0 && base->target == PIPE_TEXTURE_3D)) {
+        fprintf(stderr, "r300: texture_create: "
+                "Got invalid texture dimensions: %ix%ix%i\n",
+                base->width0, base->height0, base->depth0);
+        FREE(tex);
+        return NULL;
+    }
+
+    tex->b.b = *base;
+    tex->b.vtbl = &r300_texture_vtbl;
+    pipe_reference_init(&tex->b.b.reference, 1);
+    tex->b.b.screen = screen;
+
+    r300_setup_flags(tex);
+    if (!(base->flags & R300_RESOURCE_FLAG_TRANSFER) &&
+        !(base->bind & PIPE_BIND_SCANOUT)) {
+        r300_setup_tiling(screen, tex);
+    }
+    r300_setup_miptree(rscreen, tex);
+    r300_texture_3d_fix_mipmapping(rscreen, tex);
+    r300_texture_setup_immutable_state(rscreen, tex);
+    r300_texture_setup_fb_state(rscreen, tex);
+
+    SCREEN_DBG(rscreen, DBG_TEX,
+               "r300: texture_create: Macro: %s, Micro: %s, Pitch: %i, "
+               "Dim: %ix%ix%i, LastLevel: %i, Format: %s\n",
+               tex->macrotile ? "YES" : " NO",
+               tex->microtile ? "YES" : " NO",
+               tex->hwpitch[0],
+               base->width0, base->height0, base->depth0, base->last_level,
+               util_format_short_name(base->format));
+
+    tex->buffer = rws->buffer_create(rws, 2048,
+                                    PIPE_BIND_SAMPLER_VIEW, /* XXX */
+                                    tex->size);
+    rws->buffer_set_tiling(rws, tex->buffer,
+                          tex->pitch[0],
+                          tex->microtile,
+                          tex->macrotile);
+
+    if (!tex->buffer) {
+        FREE(tex);
+        return NULL;
+    }
+
+    return (struct pipe_resource*)tex;
+}
+
+/* Not required to implement u_resource_vtbl, consider moving to another file:
+ */
+struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
+                                         struct pipe_resource* texture,
+                                         unsigned face,
+                                         unsigned level,
+                                         unsigned zslice,
+                                         unsigned flags)
+{
+    struct r300_texture* tex = r300_texture(texture);
     struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
     unsigned offset;
 
-    /* XXX this is certainly dependent on tex target */
-    offset = tex->offset[level];
+    offset = r300_texture_get_offset(tex, level, zslice, face);
 
     if (surface) {
         pipe_reference_init(&surface->reference, 1);
-        pipe_texture_reference(&surface->texture, texture);
+        pipe_resource_reference(&surface->texture, texture);
         surface->format = texture->format;
-        surface->width = texture->width[level];
-        surface->height = texture->height[level];
+        surface->width = u_minify(texture->width0, level);
+        surface->height = u_minify(texture->height0, level);
         surface->offset = offset;
         surface->usage = flags;
+        surface->zslice = zslice;
+        surface->texture = texture;
+        surface->face = face;
+        surface->level = level;
     }
 
     return surface;
 }
 
-static void r300_tex_surface_destroy(struct pipe_surface* s)
+/* Not required to implement u_resource_vtbl, consider moving to another file:
+ */
+void r300_tex_surface_destroy(struct pipe_surface* s)
 {
-    pipe_texture_reference(&s->texture, NULL);
+    pipe_resource_reference(&s->texture, NULL);
     FREE(s);
 }
 
-static struct pipe_texture*
-    r300_texture_blanket(struct pipe_screen* screen,
-                         const struct pipe_texture* base,
-                         const unsigned* stride,
-                         struct pipe_buffer* buffer)
+struct pipe_resource*
+r300_texture_from_handle(struct pipe_screen* screen,
+                         const struct pipe_resource* base,
+                         struct winsys_handle *whandle)
 {
+    struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
+    struct r300_screen* rscreen = r300_screen(screen);
+    struct r300_winsys_buffer *buffer;
     struct r300_texture* tex;
+    unsigned stride;
+    boolean override_zb_flags;
 
-    /* XXX we should start doing mips now... */
+    /* Support only 2D textures without mipmaps */
     if (base->target != PIPE_TEXTURE_2D ||
-        base->last_level != 0 ||
-        base->depth[0] != 1) {
+        base->depth0 != 1 ||
+        base->last_level != 0) {
+        return NULL;
+    }
+
+    buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
+    if (!buffer) {
         return NULL;
     }
 
@@ -201,95 +1044,58 @@ static struct pipe_texture*
         return NULL;
     }
 
-    tex->tex = *base;
-    pipe_reference_init(&tex->tex.reference, 1);
-    tex->tex.screen = screen;
-
-    tex->stride_override = *stride;
+    tex->b.b = *base;
+    tex->b.vtbl = &r300_texture_vtbl;
+    pipe_reference_init(&tex->b.b.reference, 1);
+    tex->b.b.screen = screen;
 
-    /* XXX */
-    r300_setup_texture_state(tex);
+    tex->stride_override = stride;
 
-    pipe_buffer_reference(&tex->buffer, buffer);
+    /* one ref already taken */
+    tex->buffer = buffer;
 
-    return (struct pipe_texture*)tex;
-}
-
-static struct pipe_video_surface *
-r300_video_surface_create(struct pipe_screen *screen,
-                          enum pipe_video_chroma_format chroma_format,
-                          unsigned width, unsigned height)
-{
-    struct r300_video_surface *r300_vsfc;
-    struct pipe_texture template;
-
-    assert(screen);
-    assert(width && height);
-
-    r300_vsfc = CALLOC_STRUCT(r300_video_surface);
-    if (!r300_vsfc)
-       return NULL;
-
-    pipe_reference_init(&r300_vsfc->base.reference, 1);
-    r300_vsfc->base.screen = screen;
-    r300_vsfc->base.chroma_format = chroma_format;
-    r300_vsfc->base.width = width;
-    r300_vsfc->base.height = height;
-
-    memset(&template, 0, sizeof(struct pipe_texture));
-    template.target = PIPE_TEXTURE_2D;
-    template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
-    template.last_level = 0;
-    template.width[0] = util_next_power_of_two(width);
-    template.height[0] = util_next_power_of_two(height);
-    template.depth[0] = 1;
-    pf_get_block(template.format, &template.block);
-    template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
-                         PIPE_TEXTURE_USAGE_RENDER_TARGET;
-
-    r300_vsfc->tex = screen->texture_create(screen, &template);
-    if (!r300_vsfc->tex)
-    {
-        FREE(r300_vsfc);
-        return NULL;
-    }
+    rws->buffer_get_tiling(rws, buffer, &tex->microtile, &tex->macrotile);
+    r300_setup_flags(tex);
+    SCREEN_DBG(rscreen, DBG_TEX,
+               "r300: texture_from_handle: Macro: %s, Micro: %s, "
+               "Pitch: % 4i, Dim: %ix%i, Format: %s\n",
+               tex->macrotile ? "YES" : " NO",
+               tex->microtile ? "YES" : " NO",
+               stride / util_format_get_blocksize(base->format),
+               base->width0, base->height0,
+               util_format_short_name(base->format));
 
-    return &r300_vsfc->base;
-}
+    /* Enforce microtiled zbuffer. */
+    override_zb_flags = util_format_is_depth_or_stencil(base->format) &&
+                        tex->microtile == R300_BUFFER_LINEAR;
 
-static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
-{
-    struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc);
-    pipe_texture_reference(&r300_vsfc->tex, NULL);
-    FREE(r300_vsfc);
-}
+    if (override_zb_flags) {
+        switch (util_format_get_blocksize(base->format)) {
+            case 4:
+                tex->microtile = R300_BUFFER_TILED;
+                break;
 
-void r300_init_screen_texture_functions(struct pipe_screen* screen)
-{
-    screen->texture_create = r300_texture_create;
-    screen->texture_destroy = r300_texture_destroy;
-    screen->get_tex_surface = r300_get_tex_surface;
-    screen->tex_surface_destroy = r300_tex_surface_destroy;
-    screen->texture_blanket = r300_texture_blanket;
-
-    screen->video_surface_create = r300_video_surface_create;
-    screen->video_surface_destroy= r300_video_surface_destroy;
-}
+            case 2:
+                if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
+                    tex->microtile = R300_BUFFER_SQUARETILED;
+                    break;
+                }
+                /* Pass through. */
 
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
-                                struct pipe_buffer** buffer,
-                                unsigned* stride)
-{
-    struct r300_texture* tex = (struct r300_texture*)texture;
-    if (!tex) {
-        return FALSE;
+            default:
+                override_zb_flags = FALSE;
+        }
     }
 
-    pipe_buffer_reference(buffer, tex->buffer);
+    r300_setup_miptree(rscreen, tex);
+    r300_texture_setup_immutable_state(rscreen, tex);
+    r300_texture_setup_fb_state(rscreen, tex);
 
-    if (stride) {
-        *stride = r300_texture_get_stride(tex, 0);
+    if (override_zb_flags) {
+        rws->buffer_set_tiling(rws, tex->buffer,
+                               tex->pitch[0],
+                               tex->microtile,
+                               tex->macrotile);
     }
-
-    return TRUE;
+    return (struct pipe_resource*)tex;
 }